Phoenix
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| Phoenix | |
|---|---|
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| Unit | |
| Race | |
| Role |
Air superiority fighter |
| Armament |
Ion cannons |
| Properties | |
| Maximum energy | |
| Energy regen/second |
0.5625 |
| Sight range |
10 |
| Production | |
| Minerals | |
| Gas | |
| Psi | |
| Build time | |
| Produced from | |
| Hotkey |
X |
| Movement | |
| Speed |
4.25 |
| Acceleration |
3.25 |
| Lateral acceleration |
0 |
| Deceleration |
0 |
| Collision radius |
0.75 |
| Protection | |
| Shields |
60 |
| Shield regen/second |
2 |
| Hit points |
120 |
| Armor | |
| Type |
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| Armor type | |
| Ion Cannons | |
| Damage |
5 (+5 vs light) |
| Attacks |
2 |
| Targets |
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| Cooldown |
1.11 |
| Range |
4 (6 with Anion Pulse-Crystals) |
| Upgrade/level | |
| Meta | |
| Target priority |
20 |
| Kill score |
700 |
| Production score |
350 |
| Miscellaneous | |
| Notes |
The Phoenix can move and attack simultaneously. |
- A Phoenix pilot(src)
The Phoenix is a protoss air to air unit in StarCraft II.
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Overview
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In use by 2502,[1][2] the Phoenix is a deadly spacecraft that is rapidly replacing the older Scouts and Corsairs in the role of air superiority fighters for the protoss.[3] Highly maneuverable, the Phoenix is able to outmaneuver almost any foe.[4]
Phoenix patrols are a common sight on the outer rim of protoss territory, where they sweep deep space for alien threats. The twin ion blaster armament of a Phoenix is highly suited for air-to-air combat.[3]
Added by Meco
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The following section contains information from a previous version of StarCraft II that is ambiguously canonical. |
Sophisticated and lethal as the Phoenix may be, all too often a patrol squadron will find itself heavily outnumbered by zerg or terran enemies. To overcome this weakness, phoenix pilots have developed a dangerous counter-ploy. A phoenix pilot can unleash a short-lived storm of destruction by overloading its warp field through the ship's ion blasters. The area-effect discharge is devastating and can destroy a large number of enemies at once, but it comes at a price: in the aftermath the phoenix is left temporarily powerless and crippled. Wary foes have learned to flee a phoenix overload and return moments later to destroy the helpless craft. In turn phoenix pilots have begun to use staggered discharges to catch their enemies in a web of destruction. These desperate tactics are frowned upon by protoss commanders, but have become tacitly accepted as a necessity.[3]
Game Unit
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In-game, the phoenix lacks a ground attack, but rather makes up for this with its graviton beam. The phoenix can move and attack simultaneously which, combined with its high speed, makes it great for harrassing fleeing forces. This also make the phoenix effective as an economy raider, using the graviton beam on worker units.

Added by MecoThe phoenix is very good at destroying light air units, such as mutalisks (especially with the range upgrade). The upgraded range of a Phoenix is double that of a mutalisk, allowing for players to easily fly around mutalisks, scoring free hits without the mutalisks being able to retaliate due to their slower speed.
The Phoenix is also an effective counter unit for vikings, banshees, and void rays. However, it is weak against strongly-armored units such as the battlecruiser, carrier, and corruptor. The phoenix is ineffective against the units it counters when outnumbered. However, it can makes up for this with its fast speed.
The phoenix banks when it turns.[6]
Abilities
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| Notes | |||||||
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Anti-Gravity can lift enemy units into the air. Such units lose their ability to attack or use abilities. When the phoenix uses this ability, it is rendered unpowered. A phoenix lifting a unit off the ground cannot attack. Other units must attack the target. The Anti-Gravity ability is very useful in taking key enemy units out of commission.[7] It cannot target massive units. Burrowed zerg units will be unburrowed by the ability, and will reburrow when they fall back to the ground. Anti-Gravity can be used on allied units as well as on the enemy[8] and can be canceled on command, even before the full ten seconds has elapsed. The Graviton Beam effect ends instantly if either the targeted unit or the casting phoenix is destroyed. | |||||||
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Upgrades
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Strategies
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Added by HawkiThe Phoenix can lift anti-air units like the queen with the Graviton Beam ability rendering them vulnerable and helpless against void rays or other Phoenix.[9]
When grouped with void rays, the two ships complement each others' weaknesses and become a formidable fleet, with void rays firing at heavily-armored targets and ground targets while Phoenixes fire at poorly-armored targets.
Development
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Quotations
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Known Phoenix Pilots
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- Admiral Urun
Notes
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The Phoenix bears the same name as StarCraft alpha and StarCraft beta versions of the Wraith.[10]
Videos
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References
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| Protoss Units and Structures of StarCraft II | |||||||
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| Infantry |
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| Land mechanized |
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| Air units |
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| Campaign-only units and structures |
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| Canceled Protoss Units and Structures of StarCraft II | |||||||
| Protoss Starship Classifications | ||
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| Transports |
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| Starfighters |
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| Support Ships |
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| Capital Ships |
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| Carrier-Launched Fighters |
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