The following section contains information from a previous version of StarCraft II which is no longer valid.

Phoenix SC2 Cncpt1

The original concept of the Phoenix

Originally, the Phoenix was capable of attacking both air and ground targets,[1] but became an air-to-air unit as of March 2008.[2]

The Phoenix's speed and sensor range were upgraded at the fleet beacon.[3] They were called Gravitic Thrusters and Apial Sensors.[4][3] They have since been canceled.[5]


Phoenix SC2 Game2

Phoenix using Overload

  • Overload
    • This ability could previously damage all nearby enemy air units but was scaled down before BlizzCon so that it could attack only eight nearby air units.[6] This also left the Phoenix unpowered for some time and thus vulnerable to attack.[7]
    • A group of Phoenixes allowed use of Overload to be rotated between ships. The group would always have powered Phoenixes to cover unpowered ones, either with normal fire or by using Overload.
    • Overload had a cooldown timer. It could damage cloaked units, making it a "soft counter" against cloaking air units such as Banshees.[8]

Phoenixes could previously lift up a unit and attack it on its own, but by March 2009 the ability was changed so a phoenix could not attack while using its graviton beam. Therefore another phoenix was necessary in order to damage a lifted unit.[9]

Heart of the SwarmEdit

The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.

Changes could be made to the phoenix in Heart of the Swarm, due to concerns raised by some players about the effectiveness of massed mutalisks against the protoss in multiplayer games.[10]

The Phoenix's range will be increased by 1 (and the range upgrade still provides a +2 range bonus).[11]


  1. Blizzard Entertainment. Phoenix, Blizzard Entertainment, Retrieved 2007-09-06.
  2. Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  3. 3.0 3.1 Mielke, James. 2007-07-27. Protoss for a Day. Accessed 2007-07-28.
  4. Phoenix. StarCraft Source. Accessed 2008-09-20.
  5. 1) There is no observatory back in the game. You can warp in Observers at your Robotics Facility.

    2) Observer's movement speed and Warp Prism's movement speed can be reserached at Null Circuit. Phoenix has no upgrades for the movement speed and range at the current development stage.

    3) Nullfier's Force Beam is its regular attack.

    4) Hellion's upgrade can be researched at Armory.
    Cydra. 2008-12-05. Protoss tech tree clarifications. StarCraft II General Discussion Forum. Accessed 2008-12-05.
  6. StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
  7. 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
  8. Karune. 2008-02-04. StarCraft II Q&A - Batch 28. StarCraft II General Discussion Forum. Accessed 2008-02-04.
  9. Zetaras Xal'Kurat. 2008-03-5. Build Updates: Invisible Protoss Bases, Channeling Anti-Grav. SC2 Blog. Accessed 2011-09-03.
  10. 2012-01-25, Questions from the Community. Blizzard Entertainment, accessed on 2012-01-26
  11. Kaivax. 2012-12-05. Beta Balance Update #8 – December 5, 2012. Heart of the Swarm Beta Discussion Accessed 2012-12-05.