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Planetary fortress

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This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Planetary Fortress
Structure
Race

Terran

Base structure

Command center[1]

Armament

Ibiks laser[2]

Properties
Hit points

1500[3]

Type

Armored, Mechanical, Structure

Production
Minerals

150[4][3][5] Image:Minerals Terran SC1.png

Gas

150[4][3][5] Image:Gas Terran SC1.png

Supply

Provides 11 Supply

Build time

50[3][5]

Requires

Engineering bay[4][6][7]

Hot key

F[8]

Combat
Ground attack

40[4]s[2][4][9]

Cooldown

Fast[5]

Armor

3[2]

Attack range

6[4][2] (+1 with upgrade)[10]

Function
Parent

Command center[1][3]

Produces

SCV[11][12]

The planetary fortress is an upgrade to the terran command center.[1]

Contents

[edit] Overview

After the Brood War, the increasing use of command centers in combat zones led to the development of standard schematics for upgrading them to a dedicated military role. One such variant is the planetary fortress, featuring increased armor and heavy defensive armament.[13]

It was designed by Ares, a weapon designing company.[14]

Structures similar to orbital commands and planetary fortresses were in use by the Kel-Morian Combine by 2502.[15]

[edit] Game Unit

The planetary fortress is armed with an ibiks laser that deals splash damage.[2] It does not damage friendly units.[9]

Once upgraded the planetary fortress may no longer lift off,[11] be converted into an orbital command, or be downgraded to a command center.[16][17] It cannot be salvaged.[18]

The planetary fortress continues to produce SCVs normally.[12][11]

[edit] Abilities

Load SCVs
Notes

This structure can load up to five SCVs into itself.[11]

Edit

[edit] Researched Upgrades

Hi-Sec Auto Tracking[19]
Researched at

Engineering bay[10]

Properties
Minerals

100[19][10] Image:Minerals Terran SC1.png

Gas

100[19][10] Image:Gas Terran SC1.png

Research time

80[19][10] time

Notes

Increases the attack range of automated defenses: missile turrets, auto-turrets, defensive drones and the planetary fortress by +1.[19]

Edit
Building Armor[20][21]
Researched at

Engineering bay[21]

Properties
Level

Level 1

Level 2

Minerals

150[20] Image:Minerals Terran SC1.png

200[20] Image:Minerals Terran SC1.png

Gas

150[20] Image:Gas Terran SC1.png

200[20] Image:Gas Terran SC1.png

Research time

140[20] time

160[20] time

Notes

Increases the armor of terran buildings.[20]

Edit

[edit] References

  1. 1.0 1.1 1.2 Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Terrans. GameSpot. Accessed 2007-09-22.
  2. 2.0 2.1 2.2 2.3 2.4 Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  3. 3.0 3.1 3.2 3.3 3.4 StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Buildings. StarCraft Legacy. Accessed 2009-06-20.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Currently in testing, the PF (Planetary Fortress) is already quite beefy - It's ground attack has been buffed to 40 damage and has a 6 range. When upgrading to a PF, your command center also gets +2 building armor, making this building a very formidable obstacle, especially with 20 SCVs repairing at the same time. There have been many games I've seen the PF hold off raiding forces and sometimes even attacking forces by itself and SCVs. While I wouldn't think it'd be wise to convert your first Command Center to a PF, converting strategic expansions could be helpful, such as those at high yields or may be farther away from the rest of your bases.

    On a side note cause I'm sure somebody is wondering this as well - the PF upgrade costs 150 minerals and 150 gas whereas the Orbital Command upgrade costs just 150 minerals. The PF prerequisite building is the Engineering Bay and the Orbital Command prerequisite building is the Barracks.

    EDIT: The PF does splash damage as well.
    Karune. 2009-04-22. Blues, is a PF a worthy alternative to an OC? Battle.net StarCraft II General Discussion Forums. Accessed 2009-04-22.
  5. 5.0 5.1 5.2 5.3 GearvOsh. 2008-10-14. Community Q&A [Batch 1]. StarCraft II Armory. Accessed 2008-10-14.
  6. 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
  7. Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  8. BlizzCon Statistics 1. Shacknews.
  9. 9.0 9.1 The Planetary Fortress's splash damage will not hurt friendly units but the splash damage of Siege Tanks still will. Karune. 2009-04-22. Blues, is a PF a worthy alternative to an OC? Battle.net StarCraft II General Discussion Forums. Accessed 2009-04-22.
  10. 10.0 10.1 10.2 10.3 10.4 Grrrrr. 2009-07-04. Terran Late Game Experience. Inc.Gamers. Accessed 2009-07-13.
  11. 11.0 11.1 11.2 11.3 In the current build, you can train SCVs at all three regardless of the upgrade.
    You can load SCVs up to 5 into Command Center and Planetary Fortress.
    Command Center and Orbital Command can be lifted off, but Planetary Fortress can't be lifted off.
    Cydra. 2009-03-02. orbital commands produce SCVs??? Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-02.
  12. 12.0 12.1 Source: Gametrailers - PAX 2008: Terran Gameplay Part 2/3. Accessed 2008-09-12.
  13. SC2 Command Center. Accessed on 2008-18-11
  14. Blizzard Entertainment staff. 2009-04-01. Terra-tron. Blizzard Entertainment. Accessed 2009-04-01.
  15. Furman, Simon (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #2" StarCraft 1 (2) (June 24, 2009) DC Comics (Wildstorm).
  16. Karune. 2007-07-18. New swedish magazine SC2 scans Battle.net StarCraft General Discussion Forum. Accessed 2007-07-18.
  17. Yup, another thing to note too is that when the Command Center converts into a Surveillance Station or Planetary Fortress, it loses the ability to lift off. Karune. 2008-08-25. Is the comsat station in the game? 'StarCraft II General Discussion Forums. Accessed 2008-08-26.
  18. Once you upgrade your Command Center to Orbital Command or Planetary Fortress, you can't undo the upgrades. And you can't salvage them. Cydra. 2009-04-24. Blues -- can the PF be salvaged? Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-24.
  19. 19.0 19.1 19.2 19.3 19.4 Terran Auto Turret. StarCraft II Armory. Accessed 2009-09-12.
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 Terran Bunker. StarCraft II Armory. Accessed 2009-09-12.
  21. 21.0 21.1 Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
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