Predator
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Added by PsiSeveredHeadPredators, sometimes called "cybercats", are big, heavy robots shaped like cats.
In 2502, some were owned by the Screaming Skulls, and were used in an attempt to kill their former captives, War Pig members Vin Iggins and Cole Hickson. One knocked Iggins down, but Hickson terminated them with shots from a pistol.[1]
During the Second Great War, Egon Stetmann's research was (theoretically) able to equip predators with an electrical discharge field.[2]
Contents |
Game Unit
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| Predator | |
|---|---|
| | |
| Unit | |
| Race | |
| Campaign | |
| Role |
Anti-Infantry Specialist |
| Armament |
Titanium claws |
| Production | |
| Minerals | |
| Gas | |
| Supply | |
| Campaign Cost |
15 zerg research points |
| Build time | |
| Produced from | |
| Requires |
Tech lab/Tech reactor (attached) |
| Hotkey |
P |
| Movement | |
| Speed |
4 |
| Protection | |
| Hit points |
140 |
| Armor | |
| Type |
Mechanical |
| Armor type |
Armored |
| Titanium claws | |
| Damage |
15 (and activates Lightning Field) |
| Targets |
|
| Cooldown |
1 |
| Range |
Melee |
| Upgrade/level | |
| Campaign | |
| Cost |
15 zerg research points |
| Researched at | |
| Notes | |
|
Unlocks the predator. This cannot be unlocked if the Hercules has been unlocked.[2] | |
| Edit | |
Predators are available as a special anti-infantry unit in StarCraft II: Wings of Liberty at the cost of 15 zerg research points and access to the Hercules dropship.[2]
Predators unleash a lightning field AoE burst which deals 20 damage with every attack. While they gain no bonus against any unit type, a handful of them can easily bring down swarms of zerglings or other low health units with their AoE burst attack.
A primary weakness to using predators is that, for their cost, they are not very durable for a melee unit. Also, because they are mechanical units, they cannot be paired with medics or medivac dropships (though they can potentially be paired with the science vessel). Without armor upgrades, predators will die fairly easily against ranged attackers.
Predators are strong against zerglings, banelings, infested terrans, marines, firebats, reapers, hellions, and occasionally zealots and sentries. Unfortunately, they have many counters: marauders, siege tanks, thors, diamondbacks, stalkers, immortals, colossi, roaches, hydralisks, ultralisks, and any air units. This makes the predator an extremely specialized unit.
Abilities
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| Notes | |
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The Predator unleashes a deadly field of electricity each time it attacks. Deals 20 damage. | |
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Upgrades
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| Notes | |||||
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Damaged ships and vehicles recover hit points over time.[2] | |||||
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Development
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Predators were able to cloak as long as they had energy available to use. In addition, Lightning Field was also known as 'Retribution Field' instead.[4]
References
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- ↑ Furman, Simon (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #2" StarCraft 1 (2) (June 24, 2009) DC Comics (Wildstorm).
- ↑ 2.0 2.1 2.2 2.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
- ↑ 3.0 3.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
- ↑ Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
| Terran Units and Structures of StarCraft II |
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