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Predator

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Cybercat SC-C2 Head1

A Screaming Skulls cybercat

Predators, sometimes called "cybercats", are big, heavy robots shaped like cats.

OverviewEdit

In 2502, some were owned by the Screaming Skulls, and were used in an attempt to kill their former captives, War Pig members Vin Iggins and Cole Hickson. One knocked Iggins down, but Hickson terminated them with shots from a pistol.[1]

During the Second Great War, Egon Stetmann's research was (theoretically) able to equip predators with an electrical discharge field.[2]

VariantsEdit

The following section contains information from Heroes of the Storm that is ambiguously canonical.

Cyberwolf Heroes Game1

The "cyberwolf"

  • Predator A-130: Known as the "cyberwolf," this variant of the predator is due for deployment in 2506, expected to replace the first generation of predators. The Dominion takes no responsibility for injuries occurred while trying to ride them.
  • Predator A-130G: Known as the "golden cyberwolf," these predators were developed for use on low-orbit platforms. Few prototypes survived initial testing, and are now prized by collectors.[3]

Game UnitEdit

StarCraft IIEdit

Predator
Cybercat SC2 Head1
Unit
Race

Terran

Campaign

Wings of Liberty

Role

Anti-Infantry Specialist

Armament

Titanium claws

Properties
Transport
size

2

Sight range

10

Production
Minerals

100 Minerals Terran SC1

Gas

100 TerranVespene SC2 Game1

Supply

3 TerranSupply SC2 Icon1

Campaign Cost

15 zerg research points

Build time

40 Time SC2 Game1

Produced from

Factory

Requires

Tech lab/Tech reactor (attached)

Hotkey

P

Movement
Speed

4

Protection
Hit points

140

Armor

1 SC2TerrVehArm

Type

Mechanical

Armor type

Armored

Titanium claws
Damage

15 (and activates Lightning Field)

Targets
  • Ground
Cooldown

1

Range

Melee

Upgrade/level

+1 SC2TerrVehWeap

SC2 Lab Predator Icon Predator

Unlocks the predator for production.[2]

The predator is equipped with an electrified discharge field. This field activates each time the predator strikes an enemy in combat, doing heavy damage to all nearby enemy units. This makes the predator a devastatingly effective counter to large grounds of enemy units.

Campaign Acquisition
Acquired from Hyperion laboratory for 15 zerg research points
ve

Predators are available as a special anti-infantry unit in StarCraft II: Wings of Liberty at the cost of 15 zerg research points and access to the Hercules dropship.[2]

Predators unleash a lightning field AoE burst which deals 20 damage with every attack. While they gain no bonus against any unit type, a handful of them can easily bring down swarms of zerglings or other low health units with their AoE burst attack.

A primary weakness to using predators is that, for their cost, they are not very durable for a melee unit. Also, because they are mechanical units, they cannot be paired with medics or medivac dropships (though they can potentially be paired with the science vessel). Without armor upgrades, predators will die fairly easily against ranged attackers.

Predators are strong against zerglings, banelings, infested terrans, marines, firebats, reapers, hellions, and occasionally zealots and sentries. Unfortunately, they have many counters: marauders, siege tanks, thors, diamondbacks, stalkers, immortals, colossi, roaches, hydralisks, ultralisks, and any air units. This makes the predator an extremely specialized unit.

AbilitiesEdit

GhostEmp SC2 Icon1 Lightning Field

The Predator unleashes a deadly field of electricity each time it attacks. Deals 20 damage.

ve

UpgradesEdit

Increases the attack damage of terran vehicles.

Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve

Increases the armor of terran vehicles

Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve
SC2 Lab Ultra Capacitors Icon Ultra Capacitors

Attack upgrades improve attack cooldown of affected units by 5% per level.[4]

These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve
SC2 Lab VanPlating Icon Vanadium Plating

Armor upgrades increase health of affected units by 5% per level.[4]

We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve

Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[2]

Our ship and vehicle hulls are now made from a material called Regenerative Bio-Steel. This material uses internal nanobots to slowly repair any damage the hull sustains. While this regeneration process is much slower than conventional SCV repairs, it can be the difference between life and death if no SCVs are available.

Campaign Acquisition
Acquired from Hyperion laboratory for 20 zerg research points
ve

DevelopmentEdit

Predators were able to cloak as long as they had energy available to use. In addition, Lightning Field was also known as 'Retribution Field' instead.[5]

Heroes of the StormEdit

Heroes DevLog2

The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

Cyberwolf Heroes Art1

The golden cyberwolf

Predator variants called cyberwolves were available as mounts in Heroes of the Storm. While the cyberwolves still exist as mounts, they are no longer based on predators lore-wise.

TriviaEdit

In the Heart of the Swarm mission "Infested", there are five predators of different colors. This is a possible reference to the Voltron anime series.

ReferencesEdit

  1. Furman, Simon (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #2" StarCraft 1 (2) (June 24, 2009) DC Comics (Wildstorm).
  2. 2.0 2.1 2.2 2.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
  3. Mounts, Heroes of the Storm. Accessed on 2015-04-11
  4. 4.0 4.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  5. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010


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