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"Before the Swarm, there was Zerus. Home of the primal zerg. Monstrous creatures who existed only to collect essence and evolve."

The primal zerg are a zerg subspecies from the planet Zerus. They retain the physical and psychological traits of the original zerg who avoided incorporation into the Zerg Swarm.

History[]

Main article: Zerg history

Ancient History[]

"Behold...Zerus! Birthplace of the zerg. Here the zerg evolved, and here the dark one altered them. Those left behind are the primal zerg. They fight. They kill. They evolve."
Zurvan SC2-HotS Art1

Zurvan on Zerus

The zerg emerged from the first spawning pool. The zerg fed on each other's essence, gaining strength, a practice that was carried out as they emerged beyond the pool and assimilated Zerus's other lifeforms.[1]

As the xel'naga uplifted the zerg, Amon intended to use the zerg for his own purposes. However, the independent nature of the zerg necessitated the creation of a hive mind to direct the species in order to make them more controllable. As a result, the Overmind was created, with many zerg falling under its control. This event was witnessed by Zurvan.

PrimalZerg Heroes Art1

A primal zerg

After turning on the xel'naga, the zerg under the Overmind departed Zerus. At this point, the zerg went down two different paths—those of the Overmind were known as the Swarm.[2] However, a number of zerg had burrowed deep below the planet's surface, escaping the Overmind's control.[3] They remained on Zerus, becoming known as the primal zerg. Here, they continued to prosper, hunt, and evolve,[2] the Swarm unaware of the primals' existence.[3]

Second Great War[]

By the Second Great War, the primal zerg had existed for at least millennia.[4] During the conflict, the primal zerg encountered their Swarm counterparts. Sarah Kerrigan, after being made human again by the Keystone, sought to find a new means of increasing her power. Whilst aboard her leviathan, she met with the Dark Prelate Zeratul who revealed to her the existence of Zerus and of the primal zerg who were needed to transform her once more.[5]

KerriganZurvan SC2-HotS Game1

Sarah Kerrigan slays Zurvan

Upon arriving at Zerus, she awakened Zurvan and battled the primals, who intended to kill the "corrupted" zerg.[2] Kerrigan achieved her primal form,[6] defeated the primal leaders and their packs joined the Swarm. [7] She departed Zerus with Dehaka, his pack and the other primal zerg who joined the Swarm; they who followed in the hopes of acquiring new essences.[4] While the packs were brought into the Swarm, Dominion field reports suggest that the primal zerg have retained a degree of autonomy.[8]

During Kerrigan's attack on Korhal, the Terran Dominion activated the Psi Destroyer, a superweapon which killed zerg through their hive mind. Because the primal zerg were all sentient individuals who had no hive mind, they were immune to its effect. Kerrigan dispatched Dehaka and his pack to weaken the enemy. Finally, the zerg destroyed the Destroyer.[9]

Shortly after this, the primal zerg participated in Kerrigan's final assault on Augustgrad. Kerrigan's forces destroyed the Dominion entrenchments barring their way, and allowed Dehaka's pack into the city. After Kerrigan killed Mengsk, the primal zerg, along with the rest of the Swarm, departed Korhal to fight Amon.[10]

End War[]

Primal zerg remained on Zerus after the departure of Kerrigan, continuing their eternal war to ascend the evolutionary ladder.[11]

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

After the Second Great War, three new pack leaders arose on Zerus—Glevig, Murvar, and Dakrun. Dehaka returned to Zerus and incorporated them into his own pack.[12]

By the End War, only a few primal zerg pack leaders remained. Under Dehaka's leadership, they and their fellow primals battled against Amon's Forces.[13]

Characteristics[]

Physiology[]

"I do not need a wall, I will evolve armor. I do not need a weapon, I will evolve claws."
"The toolmakers might create something stronger than your armor and claws."
"Their tools stay the same. I collect. I change."

- Dehaka and Sarah Kerrigan comparing primal zerg abilities with those of terrans(src)

PrimalZergling SC2-HoTS Head1

A primal zergling

The primal zerg bear the genome of the zerg race before the Overmind established control over their species.[8] While the strains of the Swarm often bear an insect-like appearance, primal zerg bear more resemblance to reptiles, especially dinosaurs, and in some regards, mammals.[1][2][4] Primal zerg do not age, and only are killed when consumed by another predator, making the greatest hunters among them ancient.[14]

Primal zerg have the ability to take essence from their foes, consuming their flesh and through it, their DNA.[5] They are in a constant state of evolution, incorporating beneficial traits from their victims.[15] Such traits can become manifest in a short amount of time, ranging from seconds[5] to hours, or a few days.[16][17] Through this, the primal zerg were able to mimic numerous Swarm strains, while retaining their own physiological markers.[1][2]

Psychology[]

"No allegiance but to self. Kill or be killed."

- Zurvan(src)

PrimalZerg SC2 BirthworldCine2

Survival of the fittest

Primal zerg are individuals.[18] Many despise[1][2] the Swarm zerg for being "corrupted" by the latter's inter-entity psionic connection and hivemind. Zurvan described subjugation to the hivemind as a "terrible fate."[18][17] Without the hivemind, the primal zerg are immune to psionic measures that would otherwise cripple Swarm zerg.[9] They were immune to control by the Queen of Blades.[8] They remain vulnerable to sigma radiation.[10]

Primal zerg society is hierarchical.[12] Primal zerg may form into packs, led by pack leaders,[2][1][4] which are the strongest among their number.[12] Their philosophy/culture is Darwinian, based on the principle of survival of the fittest. Loyalty is commanded by the ability to survive challenges from underlings; ascension is through consuming weaker "superiors" when the opportunity arises.[4][19][20] For primal zerg, form and function are one—with each change comes greater strength, and thus survival.[21] The constant internecine strife of the primal zerg has been referred to as "the universe's bloodiest evolutionary ladder."[11]

Known Pack Leaders[]

Pack leaders were powerful primal zerg.

Dehaka SC2-HotS Portrait

Dehaka

Current[]

  • Sarah Kerrigan (by virtue of position, biologically a terran/primal zerg hybrid)
  • Dehaka (allied with Kerrigan)
AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

During the End War, three new pack leaders allied with Dehaka.

Defunct[]

During the Second Great War, these pack leaders were all killed by Kerrigan, and their pack members integrated into the Swarm.[4]

  • Brakk
  • Kraith (replaced by Dakrun)
  • Slivan, the Eternal Mother (replaced by Murvar, presumably)
  • Yagdra (replaced by Glevig)
  • Zurvan, the Ancient One

Known Packs[]

PrimalUltralisks SCII Dev1

A variety of primal zerg evolutions

Known Breeds[]

Main article: Primal zerg breeds

The primal zerg have evolved many different traits from the Zerg Swarm, and assimilated many of their traits to create new strains. However, some the following strains are distinct among the primal zerg.

Notes[]

PrimalZerg SC2-HotS Cncpt1

Primal zerg concepts

  • Samwise Didier did concept art for the primal zerg while Phill Gonzales did unit modeling. Most of the primal zerg variations were based on dinosaur species he enjoyed as a child.[15] The idea was to explore how beastly the zerg were before the Swarm reduced their physical forms to a skeletal physique featuring only components essential for combat.[22]
  • Gonzales has conceded that primal zerg dialogue was heavy handed. As the developers didn't have time to show primal zerg evolving through stealing essence, the point had to be stressed through dialogue.[23]
  • The concept of the primal zerg bears resemblance to the development idea of the "metamorph," a zerg strain developed by Kerrigan and Abathur that could direct its own evolution.
  • Primal zerg units do not gain any movement speed bonus from standing on creep, unlike their Swarm counterparts. They also do not receive any benefits from the mutation and evolution traits in the Evolution pit.
PrimalZerg SC2 Rend1

Primal zerg skin set

  • A primal zerg skin set and console was added in the Katowice 2018 War Chest.[24] The idea for the skin set came from a desire to do a dinosaur-like zerg skin set.[25]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: The Crucible (in English). 2013-03-12.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Waking the Ancient (in English). 2013-03-12.
  3. 3.0 3.1 2016-03-25, Dehaka Spotlight - Heroes of the Storm. YouTube, accessed on 2016-03-26.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Supreme (in English). 2013-03-12.
  5. 5.0 5.1 5.2 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Birthworld (in English). 2013-03-12.
  6. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Reborn (in English). 2013-03-12.
  7. Zurvan:" The pack leaders are slain, their packs join your Swarm, and here you stand. Complete." StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Supreme (in English). 2013-03-12.
  8. 8.0 8.1 8.2 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  9. 9.0 9.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Death from Above (in English). 2013-03-12.
  10. 10.0 10.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: The Reckoning (in English). 2013-03-12.
  11. 11.0 11.1 2020-03-17, INTERVIEWING INSIDIOUS, CHAMPION OF THE TLNET MAP CONTEST #14. Blizzard Entertainment, accessed on 2020-04-30.
  12. 12.0 12.1 12.2 2017-08-21, Patch 3.17 Preview: New Co-op Commander Dehaka. Battle.net Blizzard Entertainment, accessed on 2017-08-28.
  13. 2017-08-21, NEW Co-op Commander Preview: Dehaka. YouTube, accessed on 2017-08-22.
  14. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Izsha (in English). 2013-03-12.
  15. 15.0 15.1 2013, SC2: HotS - Primal Zerg. Deviantart, accessed on 2013-05-29.
  16. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Abathur (in English). 2013-03-12.
  17. 17.0 17.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Waking the Ancient. (in English). 2013-03-12.
  18. 18.0 18.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Zurvan (in English). 2013-03-12.
  19. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Dehaka (in English). 2013-03-12.
  20. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Conversations after Supreme. (in English). 2013-03-12.
  21. Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015.
  22. 2013, HotS Zurvan. Deviantart, accessed on 2013-12-25.
  23. 2013, HotS Zurvan. Deviantart, accessed on 2013-12-25.
  24. StarCraft. 2017-11-03. The Future of StarCraft II. Battle.net Accessed 2017-11-03.
  25. 2017-12-07, BlizzCon 2017 StarCraft II: What’s Next Panel Transcript. Blizzplanet, accessed on 2017-12-11.
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