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Probe

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Probe
Race Protoss
Role(s)

Robotic Worker

Statistics
Hit points20
Shields20
SizeSmall
Production
Minerals50 Image:Minerals Terran SC1.png
Psi1 Psi
Build time20
Produced atNexus
HotkeyP
Combat
Weapon(s)Particle beam
Ground Attack5
Armor0
Range1
Sight8
Cooldown22

The probe is the basic protoss construction unit.

Contents

[edit] Overview

Probes are robotic drones controlled by an artificial intelligence.[1] They were originally designed by the Khalai Caste to lay the foundation for protoss colonies on hostile worlds where living workers would be at too great a risk.[2] Even after the Brood War, it is not uncommon to see hundreds of probes lining the streets of a protoss settlement, performing one task or another.[1]

The probe truly shines in its service to protoss military might, providing service to the nexus of any protoss base.[3] They are also used to warp in structures, manufacturing and planting micro-beacons, allowing fully functional buildings to be warped in over interstellar distances.[3] Although this is their primary function, probes can still construct facilities from scratch, along with harvesting resources,[1] courtesy of their in-built particle beam.[3]

Probes are occasionally used as scouts and if the situation calls for it, a last line of defense.[1]

[edit] Game Unit

[edit] StarCraft

In StarCraft I

Probes only need to start a building's warp-in process to "build" it. While an SCV and drone is occupied through the entire constriction process the probe is free to pursue other activities. Like other workers, probes float and do not trigger spider mines.

Some protoss early game rush strategies feature probes constructing pylons and photon cannons near or in an enemy base, known as cannon rushing. Probes may also warp in assimilators to frustrate an enemy's vespene gathering efforts.

Probes are more fragile than either SCVs and drones.

[edit] Abilities

Worker Abilities
Notes

The probe warps in structures and harvests minerals and vespene gas.

[edit] Upgrades

File:GroundArmor SC1 Upgrd1.png Ground Armor
Researched at

Forge

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Image:Minerals Terran SC1.png

175 Image:Minerals Terran SC1.png

250 Image:Minerals Terran SC1.png

Gas

100 Image:Gas Protoss SC1.png

175 Image:Gas Protoss SC1.png

250 Image:Gas Protoss SC1.png

Required

Templar archives

Templar archives

Notes
File:PlasmaShield SC1 Upgrd1.png Plasma shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

200 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

400 Image:Minerals Terran SC1.png

Gas

200 Image:Gas Protoss SC1.png

300 Image:Gas Protoss SC1.png

400 Image:Gas Protoss SC1.png

Required

Cybernetics core

Cybernetics core

Notes
  • +1 bonus to shields per level for all units and structures.

[edit] StarCraft: Ghost

The probe seemingly appears in StarCraft: Ghost, although its function(s) are unknown.

[edit] StarCraft II

This article or section contains information about a StarCraft II unit or structure.
The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

image:Probe SC2 Rend1.jpg
Probe
Race Protoss
RoleRobotic Worker
Statistics
Hit points20[4][5]
Shields20[4]
TypeMechanical[4]
Armor TypeLight[4]
Production
Minerals50[4] Image:Minerals Terran SC1.png
Psi1[4] Psi
Build time17[4] time
Produced atNexus[4]
HotkeyE[4]
Combat
Ground Attack5[4]
Armor0[4]
Range1 (melee)[4]
SpeedNormal[5]

The probe retains its role as the protoss worker unit in StarCraft II with no noticeable changes in function. However, as protoss shields regenerate faster than they did before, probes are more versatile scouts than they were in the original games.[6]

[edit] Abilities

Worker Abilities
Notes

The probe warps in structures and harvests minerals and vespene gas.

Proton Charge
Usage
Energy

50[7] Energy

Range

Greater than 0[7]

Duration

30 seconds[7]

Notes

An area of effect ability[8] which allows a group of probes to gather one more mineral per trip[9] for a short time by enhancing their proton-cutters.[10] Proton Charge only directly enhances their ability to harvest minerals.[8] The duration doesn't stack when used multiple times, but casting it again will renew the duration.[11]

Edit

[edit] Upgrades

Ground Armor

Level 1

Level 2

Level 3

Minerals

100[12] Image:Minerals Terran SC1.png

175[12] Image:Minerals Terran SC1.png

250[12] Image:Minerals Terran SC1.png

Gas

100[12] Image:Gas Protoss SC1.png

175[12] Image:Gas Protoss SC1.png

250[12] Image:Gas Protoss SC1.png

Research time

140[12] time

170[12] time

200[12] time

Upgraded at

Forge[12]

Forge[12]

Forge[12]

Hotkey

A[12]

A[12]

A[12]

Edit
Plasma shields
Researched at

Forge[12]

Hotkey

S[12]

Properties
Level

Level 1

Level 2

Level 3

Minerals

200[12] Image:Minerals Terran SC1.png

300[12] Image:Minerals Terran SC1.png

400[12] Image:Minerals Terran SC1.png

Gas

200[12] Image:Gas Protoss SC1.png

300[12] Image:Gas Protoss SC1.png

400[12] Image:Gas Protoss SC1.png

Research time

140[12] time

170[12] time

200[12] time

Notes
  • +1 to shields per level.
Edit

[edit] Known Probes

[edit] Images

[edit] References

  1. 1.0 1.1 1.2 1.3 Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
  2. Probe. StarCraft Compendium. Accessed on 2008-01-03
  3. 3.0 3.1 3.2 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 StarCraft Legacy staff. 2009-04-04. Protoss Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  5. 5.0 5.1 StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
  6. Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (1). Blizzard Entertainment. Accessed 2008-12-19.
  7. 7.0 7.1 7.2 Cydra. 2009-02-18. StarCraft II Q&A - Batch 49 (page 5). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18. Archive
  8. 8.0 8.1 Cydra. 2009-02-18. StarCraft II Q&A - Batch 49 (page 6). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18. Archive
  9. "How much additional minerals are we talking here? And will this be any different for the high grade (yellow) minerals?"

    Current value is +1 Mineral per trip. Cavez, Vojnik. 2009-02-19. Proton Charge Question. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-19.
  10. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  11. Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 12.15 12.16 12.17 12.18 12.19 12.20 12.21 12.22 12.23 12.24 12.25 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
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