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The probe retains its role as the protoss worker unit in StarCraft II with no noticeable changes in function. However, as protoss shields regenerate faster than they did before, probes are more versatile scouts than they were in the original games.

Game Unit

Abilities

The probe warps in structures and harvests minerals and vespene gas. Idle probes can be selected by pushing F1 (By default).

ve
Spay LotV Game1
Spray

Applies your currently selected spray or decal to the terrain at the target location. Creates one charge every five minutes for a maximum of five charges. Each player may have only five sprays on the map at a time.

Usage
Hotkey Y
Cooldown 300 seconds
ve

Upgrades

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 121.6seconds
Level 2
Cost 150 Minerals 150 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 167.9seconds
Required Twilight council
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve

Co-op Missions

All protoss commanders can use probes in Co-op Missions. Fenix can summon a hero probe Probius if he has all six champion AI on the field and builds a probe. Probius has the stats and abilities of a regular probe.

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.
ProtonCharge SC2 DevGame1
Proton Charge

An area of effect ability[1] which allows a group of probes to gather one more mineral per trip[2] for a short time by enhancing their proton-cutters.[3] Proton Charge only directly enhances their ability to harvest minerals.[1] The duration doesn't stack when used multiple times, but casting it again will renew the duration.[4]

Proton Charge can be cast on the minimap.[5]

Usage
Cost 50[6] Energy
Range Greater than 0[6]
Duration 30 seconds[6] seconds
ve

As of February 2010, the obelisk lost Argus Link and Proton Charge.[7]

Images

References

  1. 1.0 1.1 Cydra. 2009-02-18. StarCraft II Q&A - Batch 49 (page 6). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18. Archive
  2. Cavez, Vojnik. 2009-02-19. Proton Charge Question. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-19.
  3. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  4. Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  5. Karune, N00bonicplague. 2009-09-28. Karune— Can Proton Charge be cast on minimap?. Battle.net StarCraft II General Discussion Forum. Accessed 2009-09-28.
  6. 6.0 6.1 6.2 Cydra. 2009-02-18. StarCraft II Q&A - Batch 49 (page 5). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18. Archive
  7. Photon Charge was removed in the previous build and so was Argus Link.

    This means that both of them are out in the current build.
    Kapeselus. 2010-02-02. Mining Question (post 7). Battle.net StarCraft II Gameplay Discussion Forum. Accessed 2010-02-02.
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