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Queen (StarCraft)

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Queen
File:U-Queen.gif
Unit
Race

Zerg

Role

Hive Warden

Properties
Hit points

120

Energy

200 Energy

Size

Medium

Production
Minerals

100 Image:Minerals Terran SC1.png

Gas

100 Vespene gas

Control

2 Control

Build time

50

Produced at

Larva

Requires

Queen's nest

Hot key

Q

Combat
Armor

0

Sight range

10

The queen is a zerg support unit.

Contents

[edit] Overview

A queen during the Great War

The queen was derived from the Arachnis brood-keeper. It possessed numerous tentacles, a sinuous head, and a stretched skin membrane.[1] As with the overlords, queens were subordinated to the cerebrates to help administrate the Swarm. Queens usually stayed near the hives where they oversaw maturing zerg and drone activities.[2]

On the battlefield, one of the queen's primary functions was to implant parasites in its enemies. Able to be launched from a distance, a tiny, remora-like parasite attached itself to the target,[2] 'bonding' with it should the target be organic. The parasite allowed higher zerg strains to see whatever the target sees and at the time of its use in the Koprulu Sector, could not be removed without killing its host.[2] The parasite could also provide a link for the zerg to "talk" to the host.[3][4] With the arrival of the United Earth Directorate in the Koprulu Sector however and the introduction of nano-conveyed anesthetic and attenuated laser technology they brought with them, the parasites could be safely removed if detected.[5] The queen could also infest other creatures, causing them to expire and broodlings to emerge from them.[2]

It took time for the queen to produce these creatures, though the rate of reproduction was able to be increased through the use of gamete meiosis. In the meantime, the queen was able to spray its victims with a thick mucus, slowing them down drastically before dissolving. Most feared of the queen's abilities however, was its ability to produce parasitic bio-toxins. Once released onto a structure (usually a terran command center), these toxins quickly infested the facility,[6] bringing the structure and those inside it under the control of the zerg. The only safeguard against this ability was that the structure had to be in a state of disrepair before the toxins can be deployed.[2]

[edit] Post-Brood War

Following the Brood War, a small number of older queens continued to exist.[7][8]

[edit] Game Unit

StarCraft I sprite

A queen has no normal attack and uses its speed to escape danger. The queen may be a nuisance raider using Spawn Broodling against high-value units like siege tanks and ultralisks.

[edit] Abilities

Infest Command Center
Acquisition
Evolved at

Starting ability

Usage
Range

0

Notes

Converts a badly damaged terran command center into an infested command center which can produce infested terrans. The queen moves over the building and disappears for a short time while it infests the building.

Parasite
Acquisition
Evolved at

Starting ability

Usage
Energy

75 Energy

Range

12

Notes

Attaches parasite to target unit or critter. Infecting player sees everything the infected unit sees. Infected detectors reveal cloaked and burrowed units. Infected cloaked or burrowed units are always visible to the infecting player.

Ensnare
Acquisition
Minerals

100 Image:Minerals Terran SC1.png

Gas

100 Vespene gas

Evolved at

Queen's nest

Usage
Energy

75 Energy

Range

9

Notes

All units in the targeted area when Ensnare is used will have their movement speed reduced by half. Cloaked units caught in that area will also be revealed.

Spawn Broodling
Acquisition
Minerals

100 Image:Minerals Terran SC1.png

Gas

100 Vespene gas

Evolved at

Queen's nest

Usage
Energy

150 Energy

Range

9

Notes

Creates two broodlings from the targeted ground mechanical or organic unit. The target is instantly destroyed in the process. Archons, dark archons, and robotic units such as probes and reavers may not be targeted. Broodlings last a maximum of 180 seconds.

[edit] Upgrades

Flyer Carapace
Evolved at
Hotkey

C

Properties
Minerals

150 Image:Minerals Terran SC1.png

225 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

Gas

150 Vespene gas

225 Vespene gas

300 Vespene gas

Required

Lair

Hive

Notes

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

Gamete Meiosis
Evolved at

Queen's nest

Properties
Minerals

150 Image:Minerals Terran SC1.png

Gas

150 Vespene gas

Notes
  • Increases queen maximum energy by 50.

[edit] Special Queen Strains

[edit] References

  1. Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  2. 2.0 2.1 2.2 2.3 2.4 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. Randolph, Grace (w), Seung-hui Kye (p, i). "Last Call." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 90-131. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  4. Metzen, Chris & Samuel Moore (March 29, 1999). "StarCraft: Revelations." Amazing Stories 596 (Spring): 20-27.
  5. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  6. Queen. StarCraft Compendium. Accessed on 2008-02-07
  7. Golden, Christie (November 27, 2007). StarCraft: The Dark Templar Saga #2: Shadow Hunters. Simon & Schuster (Pocket Star). ISBN 0-7434-7126-1.
  8. Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1, pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.


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