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Queen (StarCraft II)

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This article concerns StarCraft II gameplay. You may be looking for:

Queen
Queen SC2 Head1
Queen SC2 DevRend2
Unit
Race

Zerg

Role

Hive warden

Armament
  • Claws
  • Acid spines
Properties
Maximum energy

200 (init. 25) Energy Terran SC1

Energy
regen/second

0.5625

Transport
size

2

Sight range

9

Production
Minerals

150 Minerals Terran SC1

Control

2 ZergSupply SC2 Icon1

Build time

50 Time SC2 Game1

Produced from

Hatchery/Lair/Hive

Requires

Spawning pool

Hotkey

Q

Movement
Speed

0.9375

Acceleration

1000

Lateral
acceleration

46

Deceleration

0

Creep
multiplier

x2.7

Collision radius

0.875

Protection
Hit points

175

Hit point
regen/second

0.2734

Armor

1 SC2ZergCarapace

Type
  • Biological
  • Ground
  • Psionic
Armor type

None

Claws
Damage

4

Attacks

2

Targets
  • Ground
Cooldown

1

Range

5

Upgrade/level

+1 SC2ZergMissile

Acid spines
Damage

9

Targets
  • Air
Cooldown

1

Range

7

Upgrade/levels

+1 SC2ZergMissile

Meta
Target
priority

20

Kill score

300

Production
score

150

The queen is now a ground unit with an attack consisting of spines launched by the "wings" on its back.

In the June 2012 build of StarCraft II: Heart of the Swarm, the queen had small changes in its appearance, making her similar to the broodmother.[1]

Queens are strong against hellions, mutalisks, and void rays, but are weak against marines, zerglings, and zealots.

A 1:1 ratio of queens to hatcheries will allow the hatcheries to continually produce additional larvae assuming perfect timing of inject larva, though the queen would not be able to generate an energy surplus for other abilities in such a case.

Building excess queens in lieu of or in conjunction with ground units and spine crawlers is a frequent early defense option due to the queen's ability to block small ramps, attack air units, heal with transfusion and later spread creep tumors or relocate to an expansion for larva injection in the mid-game. In addition the queen's lack of an armor type means that few units deal bonus damage to the queen, making her an excellent all-around tanking unit.

The queen's movement speed bonus from creep is much larger than other zerg units, making it especially slow when off of creep, but is fairly quick when on creep.

Blizzard considers Spawn Larva to be harder to use than other race-specific macro mechanics, but believes this balances the easier unit production management.[2]

ProductionEdit

The queen emerges directly from the hatchery (meaning it is not morphed from a larva but walks out of the hatchery) and requires a spawning pool. You cannot set a rally point for your queen, they always spawn directly next to the hatchery in available space.

AbilitiesEdit

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, which may move while burrowed, the infestor, which may move and cast Infested Terran,[3] and the baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 100Time SC2 Game1
Required Lair (WoL)
Hatchery (HotS/LotV)
ve
CreepTumor SC2 Icon1 Create Creep Tumor

The queen forces a creep tumor out of her bowels.[4]

Alternatively, each creep tumor may create a single additional creep tumor, using the same build time but no energy cost. This changes the tumor's appearance.

Creep tumors can only be created upon the creep, and within a range.

Usage
Hotkey C
Cost 25 Energy Terran SC1 15 secondsTime SC2 Game1
Cooldown 15 seconds (can only be used once by a creep tumor)Time SC2 Game1
ve
SpawnLarvae SC2 Icon1 Spawn Larva

Queens can target a hatchery/lair/hive, causing it to eventually spawn four larvae. These join any already-present larvae. The larva-producing structure will not naturally produce any more larvae until the total falls below three. The larva count for any given hatchery/lair/hive cannot exceed nineteen, no matter how many times spawn larva is cast.

In Wings of Liberty and Heart of the Swarm, four larvae are spawned. In Legacy of the Void, three larvae are spawned,[5] and multiple casts can be queued on a single base.[6]

Usage
Hotkey V
Cost 25 Energy Terran SC1 40 secondsTime SC2 Game1
ve
Hatchery SC2 DevGameAnim1

A hatchery spawning extra larvae

Transfusion SC2 Icon1 Transfusion

The queen instantly restores 125 hit points to target biological unit or structure.

Usage
Hotkey T
Cost 50 Energy Terran SC1
Cooldown 1Time SC2 Game1
ve

UpgradesEdit

  • Attack bonus for queens and zerg ground ranged units.
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 220Time SC2 Game1
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 220Time SC2 Game1
Required Hive
ve

DevelopmentEdit

Achievements and RewardsEdit

The queen portrait is unlocked when earning the Solo Zerg 250 achievement.

Centurion queen Centurion Queen
Points

10 Achievement SC2 Game1

Criteria

Create 100 Larvae with Queens in a single League game.

Notes

Spawn extra larvae whenever possible. It may also help in getting the Zerg Macro Master achievement.

ReferencesEdit

  1. Blizzard Entertainment. 2012-06-08. Heart of the Swarm Update - New Videos (StarCraft II: Heart of the Swarm - Battle Report (Protoss vs Zerg)). Blizzard Entertainment. Accessed 2012-06-08.
  2. David Kim. 2011-12-15. Q & A With David Kim. Blizzard Entertainment. Accessed 2012-01-26.
  3. Blizzard Entertainment Staff. 2010-07-24. Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  4. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  5. 2015-09-03, Legacy of the Void Beta Balance Update -- September 3, 2015. Blizzard Entertainment, accessed on 2015-09-09
  6. 2015-09-17, Legacy of the Void Beta Balance Update -- September 17, 2015. Blizzard Entertainment, accessed on 2015-09-30

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