Gaming
 

Raven

From StarCraft Wiki

This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Raven
File:Nighthawk SC2 Rend1.jpg
Unit
Race

Terran

Role

Aerial Support Unit[1]

Properties
Hit points

140[2][3][4]

Type
Armor type

Light[5]

Production
Minerals

100[6][2] Image:Minerals Terran SC1.png

Gas

200[6][2] Image:Gas Terran SC1.png

Supply

2[3][2] Supply

Build time

60[2]

Produced at

Starport[2][7][8]

Requires

Tech lab[9]

Hot key

H[2][1]

Combat
Ground attack

N/A[10]

Air attack

N/A[10]

Armor

1[2]

Detection range

yes[11]

The Raven,[12][13] formerly known as the Nighthawk, Vulkan[14] and the TF-620 Nomad,[15][16] is a terran air unit to be featured in StarCraft II. It is based on constructing objects.[17]

Contents

[edit] History

The Raven's cockpit

The Raven is a versatile craft which combines the functions of a light manufacturing center and observation post. A common sight amongst the colonies of the Fringe Worlds, the Raven is built to operate in all but the harshest climates. Although the Raven shares a number of common traits with the SCV (its smaller 'cousin'), the Raven is a far more specialized and advanced engineering craft.[10]

Ravens are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast a wide array of sensors delicate enough to detect even cloaked or burrowed enemies. By deploying its two aft-mounted nano-welders, the Raven can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments.[10]

Several standard template constructions are available to the Raven, a popular example being the auto-turret.[10]

The Terran Dominion initially provided Raven to give low-level protection to its most isolated outposts, typically manning them with local civilians as something akin to a volunteer fire truck or ambulance service. Over time the military support applications of the Raven have seen it deployed in escalating levels of conflict, gradually replacing the older and vastly costlier science vessel.[10]

[edit] Game Unit

The Raven is analogous to the science vessel of the original StarCraft, and are "primarily support craft" for the terran factions.[18] They have no standard attack of their own.[10]

The Raven is constructed at the starport[7] but requires a tech lab to be constructed.[8]

[edit] Abilities

File:DetectTerran SC2 Able1.jpg Detector
Notes

Ravens are detectors.[19][20][11][21]

Edit
File:AutoTurret SC2 UseAble1.jpg Auto-Turret
Usage
Energy

50[22][23] Energy

Notes

The Raven has the ability to drop an auto-turret[24] at an energy cost.[23] The turret is a decent defender and makes for an even better harasser.[24] It lasts until destroyed;[25] it does not have a timed life.[26]

Edit
The auto-turret
File:HuntSeekMiss SC2 UseAble1.jpg Hunter-Seeker Missile
Acquisition
Minerals

150[27] Image:Minerals Terran SC1.png

Gas

150[27] Image:Gas Terran SC1.png

Research time

110[27] time

Researched at

Tech lab[27]

Usage
Energy

75[23] Energy

Duration

15[28] (increased by "Materials" upgrade)[29]

Notes

The Raven can launch a hunter-seeker missile. It deals 150 area-of-effect damage[30][23] against both ground and air targets. The splash damage can damage friendly units.[31] The missile kills on contact and can be avoided if the targeted unit retreats for the specific amount of time.[28]

The missile will have a slight delay after launch, and a visual indicator shows which unit is being targeted, enabling the other player to respond.[32][12]

The missile cannot target buildings, but can damage them if it attacks units right next to a building.[33]

Edit
A hunter seeker missile.


Defensive Drone
Notes

Deploys a drone which intercepts missiles and shots, such as those fired by missile turrets.[34]

Edit

The defensive drone ability may have been canceled as of August 2009.[6]

Ravens may instead have a new ability, producing a ground-to-air laser turret.[6]

All Raven abilities cost energy rather than minerals.[23]

[edit] Upgrades

Corvid Reactor[35]
Researched at

Tech lab[27]

Properties
Minerals

150[27] Image:Minerals Terran SC1.png

Gas

150[27] Image:Gas Terran SC1.png

Research time

110[27] time

Notes

Increases the energy of the Raven by 25.[27]

Edit
Durable Materials[36]
Researched at

Tech lab[27]

Properties
Minerals

150[36] Image:Minerals Terran SC1.png

Gas

150[36] Image:Gas Terran SC1.png

Research time

110[36] time

Notes

Increases the lifespan of units produced by the Raven.[29][36] Also increases the duration of the Seeker Missile ability.[29]

Edit
Terran Ship Armor
Researched at

Armory[37]

Properties
Minerals

150[38] Image:Minerals Terran SC1.png

225[38] Image:Minerals Terran SC1.png

300[38] Image:Minerals Terran SC1.png

Gas

150[38] Image:Gas Terran SC1.png

225[38] Image:Gas Terran SC1.png

300[38] Image:Gas Terran SC1.png

Research time

170[38] time

200[38] time

230[38] time

Notes

Increases the armor of terran air units by 1.

Edit

[edit] Development

The Nomad-predecessor to the Raven
Nomad concept art

Nomads aesthetically appeared to "look like a floating construction crane that's been bent into a square."[18]

Ravens had the ability able to produce mine drones,[39] but these were replaced by spider mines,[40] which have since been replaced by the aforementioned Hunter-Seeker Missile ability.

Ravens also used to have the following abilities:[41]

  • Nano-Repair[42][43]
    • Starting ability
    • Cost: 75 Energy
    • Hotkey: R
    • "Instantly repairs a friendly mechanical unit for 200 hitpoints."
  • Defensive Matrix Field[44]
    • Researched at: Tech Lab
    • Research Cost: 150 Image:Minerals Terran SC1.png 150 Image:Gas Terran SC1.png 110 seconds
    • Hotkey: D
    • Research description: "Allows the Nomad to use the Defensive Matrix Field ability. Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by 50%."
    • Usage cost: Unknown

The defensive matrix reduces incoming damage by 50%[18] to all units within an area of effect,[45] including enemy ones,[46] rather than the version used by the science vessel.[17]

At BlizzCon 2007 the Raven had a third unknown ability[44] that needed to be researched.[42]

  • Seismic Thumper

The Seismic Thumper was a Raven ability which was not available in the BlizzCon 2008 build. It slowed down ground units by 50%[47] and prevented zerg from burrowing.[48][47]

Targeting Drone
Notes

Targeting drones are flying units[26][41] which shine a laser on an enemy unit, giving a +50% damage boost to targeted units.[49] Only one drone can target one unit at a time.[26] The drone is cloaked.[25][26] The targeting laser can be seen even without the use of detectors.[50]

The drone has 120 hit points, and is immobile.[26]

They do not have a timed life.[26]

Edit
Targeting drone
Spider Mine
Notes

The Raven's spider mines function much like their equivalent in StarCraft I, but they are unlimited in quantity. Each mine does 50 damage plus an additional 50 damage against armored units. They are effective against massed tier 1 units, such as zerglings or zealots.[40]

Edit

[edit] Notes

Blizzard began work on a game called Nomad shortly after they completed StarCraft, but the game was later canceled.[51] The Nomad was a previous name for the Raven.[15]

[edit] References

  1. 1.0 1.1 Terran Gameplay Footage. StarCraftZine. Accessed 2008-12-11.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  3. 3.0 3.1 BlizzCon: Changes to StarCraft II sc2blog.com Accessed August 13, 2007
  4. StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Units. StarCraft Legacy. Accessed 2009-06-20.
  5. Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
  6. 6.0 6.1 6.2 6.3 StarCraft Legacy community. 2009-08-24. BlizzCon 2009 SC:L Member StarCraft II Gameplay Blogs. StarCraft Legacy. Accessed 2009-09-01.
  7. 7.0 7.1 Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Protoss. Gamespot. Accessed 2007-09-22.
  8. 8.0 8.1 Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
  9. 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 2007-12-17. Nomad. Blizzard Entertainment. Accessed on 2007-12-17
  11. 11.0 11.1 Lurkers_lurk. 2008-07-03. Unit database. StarCraft 2 Forum. Accessed 2008-07-06.
  12. 12.0 12.1 It is true, if you can get close enough with the Raven (previously known as the Nighthawk), the Hunter Seeker Missile(HSM) is likely to do some major damage. Nonetheless, a Zerg opponent should have an ample amount of time to react to it, and the HSM has a slight delay launch when it comes out from the Raven. Additionally, there will be a visual that will show exactly which unit is being targeted by the HSM, allowing the possibility of more micro by the Zerg player to limit the damage taken. Nighthawk+HSM vs Mutalisk. Battle.net StarCraft II General Discussion Forum. Accessed 2009-05-26.
  13. 2009-04-08. StarCraft 2 - All units. GaneStar. Accessed on 2009-04-09.
  14. As another update that you guys will get at BlizzCon, the Vulkans are now updated as the 'Nighthawks' in the BlizzCon build. They have updated art to reflect this as well. Those going to BlizzCon, make note of the cool new movement animations added to several Terran air units. Karune. 2008-10-08. New Lurker and Vulcan Art. Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-08.
  15. 15.0 15.1 Speaking of the Nomad, it has actually gotten it's new art update, and a name update as well. It is now known as the Vulkan, and will be resigning down chaos at your expansions with its Auto Turrets. Karune. 2008-09-08. Ideas for NOMAD. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-08.
  16. Nomads, also now known as the Vulkan, is still a detector. Actually, it is probably the most powerful mobile detector in the game, considering it can also rapidly deploy a medley of Terran defenses used to both support an attack or raid the enemy. Karune 2008-09-17. Karune: do comsats still require much energy? Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-17.
  17. 17.0 17.1 Browder, Dustin. (Cavez) 2007-12-19. Nomad question. Battle.net StarCraft II General Discussion Forum. Accessed 2007-12-19.
  18. 18.0 18.1 18.2 StarCraft II Preview ign.com Accessed August 13, 2007
  19. Source: Shacknews. Artist: Blizzard Entertainment. Accessed 2007-09-26.
  20. Karune. 2007-11-13. StarCraft II Q&A - Batch 21. Battle.net StarCraft II General Discussion Forum. Accessed 2007-11-14.
  21. Nighthawk has the detecting ability. Cyrda. 2009-04-22. Do the nighthawks have true sight? Battle.net StarCraft II General Discussion Forums. Accessed 2009-04-22.
  22. HDstarcraft. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p4. Youtube. Accessed 2009-09-03.
  23. 23.0 23.1 23.2 23.3 23.4 1) The Hunter Seeker Missile uses 75 energy, and the Auto-Turret uses 50 energy (and attack both air and ground)
    2) There is currently no cooldown for any of the Nighthawk's abilities (Auto-Turret + Hunter Seeker Missile [which has to be researched at the Fusion Core building]). None of the Nighthawk abilities cost minerals. The Hunter Seeker missile also does a whooping 150 damage and has splash damage, instantly killing most casters and tier 1 units.

    **All of these stats are constantly subject to balance changes.
    Karune. 2009-04-03. the Terran Medivac (post 12). StarCraft II General Discussion Forum. Accessed 2009-04-03.
  24. 24.0 24.1 Chat with Karune about the Screenshots StarCraft II General Discussion Forum. Accessed November 12, 2007
  25. 25.0 25.1 GearvOsh. 2008-10-14. Community Q&A [Batch 1]. StarCraft II Armory. Accessed 2008-10-14.
  26. 26.0 26.1 26.2 26.3 26.4 26.5 The Targeting Drone is similar to the Auto Turret in the fact that it does not have a timed life. It currently costs 50 energy to deploy and has 120 hitpoints (all subject to balance of course). The Targeting Drone can target one unit at a time, and increases the damage that unit takes by 50%. You cannot have two drones targeting the same target. These drones are also flying, stealthed, and immobile. They may excellent perimeter defenses and can be coupled with Auto Turret raids to maximize the damage. Karune. 2008-10-16. Karune : Targeting Drone. Battle.net StarCraft General Discussion Forum. Accessed 2008-10-17.
  27. 27.0 27.1 27.2 27.3 27.4 27.5 27.6 27.7 27.8 27.9 Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
  28. 28.0 28.1 It explodes on contact and can be avoided if you retreat that unit for the X second duration. X would be determined through balance. The hunter seeker is designed to kill slower moving units like spellcasters.

    Currently the Hunter Seeker Missile tracks an enemy target for 15 seconds.
    Karune. 2009-04-03. the Terran Medivac (post 10). StarCraft II General Discussion Forum. Accessed 2009-04-03.
  29. 29.0 29.1 29.2 Grrrrr. 2009-07-04. Terran Late Game Experience (page 4). Inc.Gamers. Accessed 2009-07-13.
  30. Blizzard Entertainment, gearvOsh. Fansite Q&A 5: SC2A . StarCraft 2 Armory News Updates Forum. Accessed 2009-05-28.
  31. Nighthawk launched Hunter Seeker Missile at one of Banelings and Hunter Seeker Missile gives a splash damage to the ground and air units of the enemy and friendly units as well. That's how that Nighthawk died. Cydra. 2009-04-17. 16:50 How did that Nighthawk die? Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-17.
  32. StarCraft Legacy staff. 2009-06-29. June 22, 2009 StarCraft II Review . StarCraft Legacy. Accessed 2009-06-29.
  33. No, it can't target structures. But it still can give damage by hitting units right next to the building with the splash damage. Cydra. 2009-05-04. Can the Hunter Seeker hit buildings? Battle.net StarCraft II General Discussion Forums. Accessed 2009-05-04.
  34. 2009-05-08. Michael Graf. Starcraft 2 - Alle Einheiten. Gamestar. Accessed 2009-05-08.
  35. Terran Raven. StarCraft Source. Accessed 2009-09-12.
  36. 36.0 36.1 36.2 36.3 36.4 Terran Auto Turret. StarCraft II Armory. Accessed 2009-09-12.
  37. http://www.sc2armory.com/game/terran/buildings/armory Terran Armory]. StarCraft II Armory. Accessed 2009-10-05.
  38. 38.0 38.1 38.2 38.3 38.4 38.5 38.6 38.7 38.8 Terran Viking. StarCraft II Armory. Accessed 2009-09-12.
  39. Karune. 2008-02-08. StarCraft II Q&A - Batch 29. Battle.net StarCraft II General Discussion Forum. Accessed 2008-02-08.
  40. 40.0 40.1 Karune. 2008-05-07. StarCraft II Q&A - Batch 37. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-07.
  41. 41.0 41.1 Nomad. StarCraft Source. Accessed 2008-07-09.
  42. 42.0 42.1 BlizzCon Statistics 2 Shacknews.
  43. Nomad starcraft-source.com Accessed August 13, 2007
  44. 44.0 44.1 BlizzCon Statistics 1 Shacknews.
  45. Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  46. Karune. 2007-10-15. StarCraft II Q&A - Batch 17. StarCraft II General Discussion Forum. Accessed 2007-10-15.
  47. 47.0 47.1 The Seismic Thumper is no longer in the multiplayer game, but was originally dropped on the battlefield, which slows all units within it's radius by 50% (including friendlies). The only way to stop it was to destroy the Seismic Thumper itself. Karune. 2008-10-20. Karune: Molecular Displ. & Seismic Thumper? Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-20.
  48. "Folks also got to experiment with a few of the latest units and special powers, including the protoss mothership’s new enemy-incapacitating vortex ability and the terran nighthawk’s seismic thumper, which slows down foes and prevents zerg units from burrowing underground. StarCraft enthusiasts also received a special surprise in their goody bags -- a beta key that will grant access to the upcoming StarCraft II beta when it begins." BlizzCon 2008: Day One Wrap-Up. Blizzard Entertainment. Accessed 2008-10-17.
  49. Targeting Drone. StarCraft Source. Accessed 2008-07-09.
  50. Even though the drone is stealthed, visually, there will be a red laser coming from the drone aimmed at the target, so you will know when there is one around. Karune. 2008-10-16. Karune : Targeting Drone. Battle.net StarCraft General Discussion Forum. Accessed 2008-10-17.
  51. Mike Morhaime, Phoenix995. 2008-10-11. Blizzcon 2008 Interview Mike Morhaime. Youtube. Accessed 2008-11-30.
Did you know you can edit this page?