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Raydin III

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Raydin III
Astrographical
Rotation period

26 hours

Species
Dominant

Terrans

Societal
Affiliation

TerranConfederacy SC1 Logo1Terran Confederacy (?—2500)

Settlements

Port Haaby
Prosser's Well

Raydin III is a planet in/near the Koprulu Sector. Its atmosphere has a high methane content, making the use of nose plugs with supplemental oxygen almost mandatory.[1]

HistoryEdit

Raydin III was the home of civil unrest against the Confederacy.

During the Guild Wars, it was split between the Confederacy and Kel-Morian Combine. The Confederates attempted a blackout of the citizenry in order to make things harder for Kel-Morian attackers, but they could only control a limited area.

In 2488 a major battle was fought near Prosser's Well in which the Confederates emerged victorious, enabling the Confederates to capture a large quantity of Kel-Morian equipment.

Captain Jack Larimer, commander of the Tactical Response Squad, took advantage of the situation. Dressing his men up as Kel-Morian outriders and sing a captured Kel-Morian dropship, the squad attacked a well-guarded house populated by dissidents. The intention of the attack was to frame the Kel-Morians for committing atrocities against civilians.[1]

LocationsEdit

SettlementsEdit

Military InstallationsEdit

NotesEdit

A planet with a similar name, Raydin IV, was controlled by the Kel-Morian Combine in 2503.[2]

ReferencesEdit

  1. 1.0 1.1 Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  2. Gerrold, David (w), Ruben de Vela (p), Dan Borgonos (i). "Fear the Reaper." In StarCraft: Frontline: Volume 4 (paperback binding), pp. 28-71. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.

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