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Raynor's Rangers

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Raynor's Rangers
Political
Race(s)
Commander-in-chief

Jim Raynor

De facto leader

Arcturus Mengsk (for most of its existence)

Affiliation

Sons of Korhal (December 2499—2500)

Societal
Capital/Base

Mobile (the Hyperion)

Historical
Date reorganized

As Raynor's Raiders (2500)

Status

Absorbed into Raynor's Raiders

Raynor's Rangers were a unit within the Sons of Korhal led by Captain Jim Raynor. It included numerous members of the former Mar Sara Colonial Militia.

It was likely that the Rangers were part of the Sons of Korhal Elite Guard as Raynor answered directly to Sons of Korhal leader Arcturus Mengsk, leaving it outside the chain of command presided over by Alpha Squadron General Edmund Duke. Like most of the Sons units, their unit colour was red.

[edit] History

The Rangers took part in combat against the Terran Confederacy in Tarsonis City, Tarsonis. It was accompanied by reporter Michael Liberty and ghost agent Sarah Kerrigan.

Following the use of psi emitters and the abandonment of Sarah Kerrigan, the Rangers revolted against Mengsk and Duke, with the assistance of Michael Liberty. When the soldiers tried to leave, they were stopped by Duke and a cohort of neurally resocialized marines. Liberty wounded Duke, prompting Duke's suit to inject him with painkillers that caused him to fall unconscious. Without orders, the marines took their leader to a medical facility.

The Rangers tried to rescue Kerrigan but failed, instead rescuing people from all sides who were stuck in the massive battle between the Confederacy, Sons of Korhal, Zerg Swarm and the protoss. From then Raynor's Rangers became Raynor's Raiders.

[edit] References

Grubb, Jeff. StarCraft: Liberty's Crusade. Pocket Books, February 27, 2001. ISBN 0-671-04148-7.

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