This article or section contains information about a StarCraft II unit or structure.
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. This template acts as a reference for StarCraft II beta and the Galaxy Map Editor.
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The terran nuclear reactor is an add-on in StarCraft II. Its modular design enables it to be attached to barracks, factories and starports.[5]
A structure attached to a nuclear reactor can produce units more quickly. For instance, a barracks attached to a nuclear reactor can produce marines twice as quickly. The player must be able to afford both units, however.[5]
The reactor grants an extra-long queue as well.[2]
Note that in multiplayer, a terran structure cannot be attached to both a tech lab and a nuclear reactor, so it cannot enjoy the benefits of both.[5]
Building Abilities
Removes the structure and returns 75% of the structure's mineral and vespene gas cost. The process may not be aborted once started. A bunker cannot be salvaged while units are still in it.
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The reactor can be quickly salvaged.[2][1]
References
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Building Information, in Korean. Media.Daum.net Accessed 2007-07-20.
Mielke, James. 2007-07-27. Protoss for a Day. 1up.com Accessed 2007-07-28.