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The following section contains information from a previous version of StarCraft II which is no longer valid.

Reaper SC2 DevGame1

Early reaper model

Reapers were produced from the merc haven at BlizzCon 2007,[1] using a different technique than other terran infantry units. The haven housed up to four reapers. The entire supply could be bought at once, with the supply recovering over time. Reapers could be built very quickly. However, this was later changed with reapers being built at the barracks like other infantry units.[2]

Reapers previously could not jump up a cliff without vision on the high ground, the medic's optical flare was an early game method of enabling reapers to do so.[3]

The reaper throws a demolition charge on the ground; two seconds later,[4] it detonates, damaging friendly and hostile ground units and buildings in the vicinity.[5] A red timer bar shows how long until it detonates.[6][7]

The mines deal 30 damage + 30 against armored units and buildings.[5] Mine explosions do not detonate other mines[5] and do not deal damage to burrowed units unless the player can detect them.[8]

The mines are very small but visible. They can be hidden by units moving past them.[5]

The mines do not take damage.[4]

Usage
Cost 2 seconds[4]Time SC2 Game1
Cooldown 20[9]Time SC2 Game1
ve

A very similar reaper ability, G-4 cluster bombs, appeared in the StarCraft II: Wings of Liberty campaign.[10]

Enables affected infantry to attack and move 50% more quickly.

Usage
Hotkey T
Cost 10 (marines) / 20 (marauders)HP
Duration 12Time SC2 Game1
Acquisition
Purchased from Tech lab attached to barracks
Hotkey T
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 170Time SC2 Game1
ve

The reaper displayed this ability during Battle Report 4.[11]

Heart of the SwarmEdit

Reapers gain an ability called "Combat Awareness", enabling the reaper to see up cliffs.[12]

The Nitro Packs upgrade was temporarily removed[13] and then reinstated later in development.[14]

D-8 charges were removed during development.[13]

Reapers will enjoy a speed increase, both before and after the speed upgrade is researched.[15]

ReferencesEdit

  1. Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Terrans. GameSpot. Accessed 2007-09-22.
  2. Karune. 2007-11-19. Question: Firebat at Factory?. Battle.net StarCraft II General Discussion Forum. Accessed 2007-11-19.
  3. Zetaras Xal'Kurat. 2008-02-20. Karunology: Bunker Info, Colossus Mechanics, Medic Abilities. SC2 Blog. Accessed 2011-08-29.
  4. 4.0 4.1 4.2 In the current build you cannot destroy D-8 Charges. By that I mean that you can select them, but they are indestructible (they don't have HP like other units do, just like units caught by Arbiter's Stasis Field in SC:BW for example). If you are playing against Reapers though, you can still dodge the charges, as it takes them around 2 seconds to blow up. Kapeselus. 2010-01-29. Reaper Charges. Battle.net StarCraft II Gameplay Discussion Forum. Accessed 2010-01-29.
  5. Cite error: Invalid <ref> tag; no text was provided for refs named QA37
  6. Browder, Dustin (Cavez). 2007-08-29. Can reapers enter bunkers? StarCraft II General Discussion Forum. Accessed 2007-08-29.
  7. Karune. 2007-10-05. StarCraft II Q&A - Batch 16. Battle.net StarCraft II General Discussion Forum. Accessed 2007-10-05.
  8. Cite error: Invalid <ref> tag; no text was provided for refs named InvincibleD82
  9. Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  11. David Kim, Yeon-ho Lee, Dustin Browder, Robert Simpson. 2009-10-21. Battle Report 4. Blizzard Entertainment. Accessed 2009-10-21.
  12. Cloaken. 2012-09-14. Balance Update #2 9/14/2012. Battle.net, accessed on 2012-09-14
  13. Cite error: Invalid <ref> tag; no text was provided for refs named SC:LHotSJuneStats
  14. Cite error: Invalid <ref> tag; no text was provided for refs named HotS_beta
  15. Kaivax. 2012-12-05. Beta Balance Update #8 – December 5, 2012. Heart of the Swarm Beta Discussion Accessed 2012-12-05.

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