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Reaver

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The reaver

The reaver is a protoss mobile artillery unit.

OverviewEdit

Reaver SC1 Art2

A reaver

The reaver evolved from a civilian mobile manufacturing unit that was militarized[1] to become a mobile artillery piece, ensuring that fewer lives would be lost when assaulting enemy bases.[2] Somewhat fittingly, reavers are renowned for leveling entire colonies in moments.[3]

The reaver itself does not mount any weaponry, but instead houses a micro-manufacturing plant similar to the carrier, producing tiny robotic drones known as scarabs.[3] Tube-like portrusions are located on the sides of the reaver's head, giving the appearance of 'eyes'. These are used to help the reaver navigate.[4]

Reavers fell into disuse after the end of the Brood War, but began to come back into service during the End War when Phase-smith Karax developed automated scarab production based on the Spear of Adun's star forge. [5] Reavers were also deployed against the Daelaam by Amon in defense of the psionic matrix, but were able to be reclaimed by Karax.[6] They were deployed by the corrupted Golden Armada against the Daelaam defending the Xel'Naga Keystone, but failed in their objective.[7]

ScarabsEdit

Scarab SC2 DevGame1

A scarab

Scarabs are small, highly explosive drones constructed and launched by reavers.[2] They are launched at enemy targets and installations in groups,[3] able to level enemy structures in moments.[2] Unlike interceptors however, scarabs do not return to the reaver. Instead, they explode on impact, generating devastating electromagnetic fields that cause heavy damage to their targets.[3]

Game UnitEdit

StarCraftEdit

For StarCraft gameplay information see: Reaver (StarCraft).

StarCraft IIEdit

For StarCraft II gameplay information see: Reaver (StarCraft II).

Known ReaversEdit

Reaver SC2-LotV Rend1

A reaver during the End War

Reaver VariantsEdit

ReferencesEdit

  1. 2007-06-28. Colossus. StarCraft II Features at Blizzard Entertainment. Accessed 2007-07-01.
  2. 2.0 2.1 2.2 Reaver. StarCraft Compendium. Accessed on 2008-05-07
  3. 3.0 3.1 3.2 3.3 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  4. 2017-04-21, Remastering StarCraft's Art. Blizzard Entertainment, accessed on 2017-04-21
  5. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.
  6. Blizzard Entertainment. StarCraft II: Legacy of the Void. Vivendi Games. Mission: Templar's Return. (in English). November 10, 2015
  7. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Salvation. (in English). November 10, 2015


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