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The "reaver and shuttle" strategy were not expected by Blizzard. Subsequently, Blizzard patched the reaver so that it had to cooldown when dropped from the shuttle before it could fire.
The reaver made a brief appearance in StarCraft II promotional material. However, it was removed from the BlizzCon 2007 build of the game. Its role as a siege unit was given to the colossus, which possesses superior mobility and hit points and occupies the same position in the protoss tech tree as the reaver.
The reaver was meant to appear in the StarCraft II: Wings of Liberty campaign and in the map editor, but was not present at release. An incomplete tooltip in the editor implies the reaver would have had a new passive ability that boosted its movement speed when not currently constructing scarabs.