Recall is a protoss ability used to transport matter over spatial distances. This is accomplished by creating tears in space-time and moving objects through those tears.
Mass recall capabilities was developed for
motherships during the Golden Age of Expansion of the Protoss Empire in response to the destruction of two motherships in the gravity well of a neutron star.
Recall was a signature ability of
Arbiters during the Great War. Control over space-time manipulation was provided by the Judicator caste crew. Arbiters fell out of use after the fall of Aiur and the passing of the Judicator caste.
"Dimensional recall" is a version of recall on a larger scale that allows an entire protoss base to travel between planets after a period of preparation.
Game Ability Edit
Arbiter teleports a group of friendly units in a 5 x 5 area to its location. Note that burrowed zerg units are immune to this ability, but siege tanks on siege mode can be recalled.
StarCraft II Edit
Summons all units in target area (6.5) owned by the
mothership's player to the mothership's location.
Dark pylons gain the ability to recall friendly units to their location.
Reach Vorazun Level 11
↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn.
StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
↑ Brooks, Robert. "
It Will End in Fire." (Nov 3, 2015). Blizzard Entertainment. StarCraft Lore: It Will End in Fire Accessed 2015-11-03.
↑ Chris Metzen, StarCraft Legacy staff. 2009-04-03.
SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2009-05-18.
↑ Blizzard Entertainment.
. Vivendi Games. Mission: StarCraft: Brood War The Reckoning (in English). 1998. ↑ 2015-05-14,
Legacy of the Void Beta Balance Update -- May 14, 2015. Blizzard Entertainment, accessed on 2015-05-20