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Rip-field generator

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Rip-Field Generator
RipFieldGenerator SC2 Game1
Structure
Race

Xel'Naga

Affiliation

Tal'darimStandard SC2 Logo1 Tal'darim

Protection
Shields

500 (700 on hard difficulty, 800 on brutal)

Hit points

500 (700 on hard difficulty, 800 on brutal)

Armor

0

Type

Structure

Armor type

None

Rip-field generators were structures found on a xel'naga worldship within the Sigma Quadrant. They create a rip field aura over a wide radius that steadily drains the health of any units in the area of effect.

HistoryEdit

The Tal'darim used several generators to defend a worldship from Raynor's Raiders. Having scouted out the worldship prior to the mission, Crown Prince Valerian Mengsk supplied the Raiders with battlecruiser schematics. The durability of the ships allowed them to enter the fields and destroy the generators without suffering critical damage and risking destruction.

Game StructureEdit

Units caught by the rip-field will take 2 damage per second.

Units with active plasma shields, such as protoss units, are unaffected by the drain. If a protoss unit is attacked until it shields are depleted, it will be rendered vulnerable until its shields begin to regenerate. Units being damaged by the field give off light green smoke.

ReferencesEdit

Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.

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