Wikia

StarCraft Wiki

WatchlistRandom pageRecent changes

Roach

Talk11
4,631pages on
this wiki
A roach
HawkiAdded by Hawki

The roach is a zerg ground unit in StarCraft II.

Contents

OverviewEdit

A roach
HawkiAdded by Hawki

The roach is a particularly tough, armored breed which possesses a high-speed regeneration ability when burrowed. Roaches evolved from the fast-healing zantar slug of Garrxax. Their ranged acid saliva attack is capable of penetrating neosteel and comes from the same core species. One on one, few are capable of taking on a roach and winning.[1] They are deployed when zerglings start to be thinned out and are sometimes supported by infestors.[2] When paired with zerglings, they can be nearly unstoppable against marines bereft of siege tank or bunker support.[3]

The roach was developed by 2501, taking part in a battle on Shi.[4]

Game UnitEdit

Roach
Roach SC2 Head1.gif
Roach SC2 Rend2.JPEG
Unit
Race

Zerg

Role

Medium ranged creature

Armament

Acid Saliva

Properties
Transport
size

2

Sight range

9

Production
Minerals

75 Minerals Terran SC1.png

Gas

25 ZergVespene SC2 Game1.png

Control

2 Control

Build time

27 seconds

Evolves from

Larva

Requires

Roach warren

Hotkey

R

Movement
Speed
  • 2.25 (3 with Glial Reconstitution) GlialReconstitution SC2 Icon1.jpg
  • Burrowed 1.4062 (2.1562 with Glial Reconstitution) GlialReconstitution SC2 Icon1.jpg
Acceleration

1000

Lateral
acceleration

46.0625

Deceleration

0

Creep
multiplier

x 1.3

Collision radius

0.625

Protection
Hit points

145

Hit point
regen/second
  • 0.2734
  • 5 (burrowed)
  • 10 (burrowed with Tunneling Claws) GlialReconstitution SC2 Game1.png
Armor

1

Type

Biological
Ground

Armor type

Armored

Acid Saliva
Damage

16

Targets
  • Ground
Cooldown

2

Range

4

Upgrade/level

+2 SC2ZergMissile.jpg

Claws
Damage

16

Targets
  • Ground
Cooldown

2

Range

0.1 (melee)

Upgrade/levels

+2 SC2ZergMissile.jpg

Meta
Target
priority

20

Kill score

150

Production
score

75

Roaches are strong against hellions, zealots, and zerglings, and weak against MMM, immortals, and ultralisks. Thors, stalkers, and siege tanks also pose a strong threat to roaches due to their bonus damage against armored targets.

They have no anti-air attack. Roaches inherit the roles of medium attacker and ambusher from the original StarCraft's hydralisk and lurker. To compensate for its lack of anti-air attack, it is common to see roaches combined with hydralisks.

AttacksEdit

Roaches attacking.
MecoAdded by Meco
The roach is a ranged unit, giving it added utility at choke points.[5] The roach rises slightly when it attacks.[6] It also has a melee attack that it, like the hydralisk, performs at close range for the same damage as the ranged attack.[7]

AbilitiesEdit

RapidRegeneration.jpg Roach Regeneration
Notes

Roaches regenerate at 5 hit points/second when burrowed.[8]

The rate of healing increases with the Tunneling Claws upgrade to a rate of 10 hit points per second.[8]

The regeneration doesn't stack with the medivac dropship's healing ability.[9]

Edit
SC2ZergBurrow.jpg Burrow
Acquisition
Minerals

100 Minerals Terran SC1.png

Gas

100 Vespene gas

Evolution time

100 seconds

Evolved at

Lair/Hive

Hotkey

B

Usage
Activation/
Build Time

2 seconds to burrow, 1 second to unburrow seconds

Hotkey

R

Notes

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, who may move while burrowed, the infestor, who may move and cast Infested Terran,[10] and the baneling which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Edit

UpgradesEdit

GlialReconstitution SC2 Icon1.jpg Glial Reconstitution
Evolved at

Roach warren

Hotkey

G

Properties
Minerals

100 Minerals Terran SC1.png

Gas

100 Vespene gas

Evolution time

110 seconds

Required

Lair

Notes

Increases roach speed.

Edit
GlialReconstitution SC2 Game1.png Tunneling Claws
Acquisition
Minerals

150 Minerals Terran SC1.png

Gas

150 Vespene gas

Evolution time

110 seconds

Evolved at

Roach warren

Requires

Lair

Hotkey

T

Notes

The roach can move while burrowed. It moves faster when burrowed beneath the creep.

While it can be researched earlier, Tunneling Claws cannot be used until burrowing has been evolved.

Tunneling Claws also increases the roach's burrowed regeneration rate from 5 to 10 hp/second.[8]

Edit
SC2 ZergMissileWeap.gif Missile Attacks
Evolved at

Evolution chamber

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1.png

150 Minerals Terran SC1.png

200 Minerals Terran SC1.png

Gas

100 Vespene gas

150 Vespene gas

200 Vespene gas

Evolution time

160 seconds

190 seconds

220 seconds

Required

Lair

Hive

Notes
  • Attack bonus for queens and zerg ground ranged units.
Edit
SC2 ZergGrndCara.gif Carapace
Evolved at

Evolution chamber

Hotkey

C

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1.png

225 Minerals Terran SC1.png

300 Minerals Terran SC1.png

Gas

150 Vespene gas

225 Vespene gas

300 Vespene gas

Evolution time

160 seconds

190 seconds

220 seconds

Required

Lair

Hive

Notes
  • +1 bonus to armor per level for zerg ground units.
Edit

Heart of the SwarmEdit

HotS Logo2.jpg

This article or section contains information from StarCraft II: Heart of the Swarm.

The content may change substantially over time.

Chitinous Plating[11]
Campaign

Heart of the Swarm

Cost

1 mutagen point[11]

Notes

Roaches gain a +1 bonus to armor.[11]

Edit
Bile Ducts[11]
Campaign

Heart of the Swarm

Cost

1 mutagen point[11]

Notes

Roaches gain a +2 bonus to damage.[11]

Edit
Organic Carapace[11]
Campaign

Heart of the Swarm

Cost

2 mutagen points[11]

Notes

Roach regeneration increases by 2 hp/second.[11]

Edit
Evolve Roach[11]
Campaign

Heart of the Swarm

Cost

2 mutagen points[11]

Notes

Roaches transform into leeches or prowlers; once the choice is made, it cannot be reversed.[11]

Edit

DevelopmentEdit

Main article: Roach/Development

Roach StrategiesEdit

Zerg vs TerranEdit

Roach profile

A roach/baneling combo is very powerful against terrans, as the roaches will soak damage, enabling the banelings to get close to the enemy and deal their high damage attacks.[12]

Zerg vs ZergEdit

Roaches and zerglings are used early in ZvZ matches. Roaches are a more defensive unit compared to zerglings. Cost for cost, roaches win against zerglings at chokepoints but lose in open areas. Later in the game, numerous roaches can defeat numerous zerglings even in open areas.[13]

As a game progresses, a roach/hydralisk combo can defeat a zergling/mutalisk combo.[13]

Zerg vs ProtossEdit

Roaches are a great way to defend an early expo against 2 Gate zealot push. Mass overwhelming roaches is also quite strong against a fast teching opponent, even one who goes air. Use roaches to soak up colossus damage until ultralisks or air units can support.

GeneralEdit

Concept art

Roaches, coupled with their speed and burrow move upgrades, make great harassment units at exposed bases.

Roaches are a great staple unit and have great value for cost, but take up control quickly. In direct encounters with enemy armies of equal supply, mass roach is more likely to lose.

Special Roach StrainsEdit

ReferencesEdit

  1. Blizzard Entertainment staff. 2010-07-24. Units: Roach. Blizzard Entertainment. Accessed 2010-07-24.
  2. Overview: Zerg, accessed on 2011-01-13
  3. Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  4. Gerrold, David (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 3 (paperback binding). Tokyopop, March 8, 2011. ISBN 978-1427-81614-6.
  5. Karune. 2008-04-08. StarCraft II Q&A - Batch 34. Battle.net StarCraft II General Discussion Forum. Accessed 2008-04-08
  6. StarCraft. 2010-02-02. The programming team has added some impressive new unit movement animations to the game. Air units like the phoenix and banshee bank on turns, roaches and hellions both rise when they start moving, and tanks slightly bob when stopping. Facebook (StarCraft). Accessed 2010-02-03.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  8. 8.0 8.1 8.2 Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  9. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  10. Blizzard Entertainment Staff. 2010-07-24. Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 StarCraft Legacy staff. 2011-05-30. May 2011 HoTS Gameplay Info. StarCraft Legacy. Accessed 2011-05-31.
  12. Hammy. 2009-04-04. ESL Finals Paris StarCraft II Gameplay Impressions. StarCraft Legacy. Accessed 2009-05-18.
  13. 13.0 13.1 Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
Advertisement | Your ad here

Latest Photos

Add a Photo
4,594photos on this wiki
See more >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki