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Smash and Grab

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Previous

Zero Hour

Next

The Dig

Smash and Grab
EngagingProtossFanatics
Conflict

Second Great War

Date

October 7,[1] 2504

Place

Monlyth

Result

Raiders secure the alien artifact, zerg overrun Monlyth.

Combatants

RaynorsRaiders SC2 Logo1 Raynor's Raiders

Zerg SC2 Icon Zerg Swarm

Tal'darimStandard SC2 Logo1 Tal'darim

Commanders

RaynorsRaiders SC2 Logo1 Jim Raynor
RaynorsRaiders SC2 Logo1 Tychus Findlay

Zerg SC2 Icon Infested Kerrigan

Tal'darimStandard SC2 Logo1 Nyon

Strength

Tal'darim Guardians

Stone zealots
Casualties

Low

Heavy

Metacampaign
Client

Tychus Findlay

Objective(s)

Secure the artifact.

Optional Objective(s)

Find protoss relics

Reward

80,000 credits

New Unit(s)

Marauders

Smash and Grab is a StarCraft II: Wings of Liberty mission. Raynor's Raiders retrieved an alien artifact for the Moebius Foundation from Monlyth. The Raiders took the artifact from the resisting Tal'darim before the zerg could secure it for themselves.[2]

HistoryEdit

ArtifactsEdit

The archaeological Moebius Foundation contacted Raynor's Raiders through Tychus Findlay and hired the Raiders to retrieve an artifact from Monlyth.

The artifact was guarded by "protoss fanatics" who refused to turn it over to Raynor, a terran with notable protoss connections. The operation was made more urgent by the zerg; the Swarm was on the planet and sought the artifact for themselves.[2]

The HeistEdit

The protoss quickly discovered the Raiders; the terrans' newly acquired marauders were quickly engaged by encroaching Tal'darim.

The Raiders beat the zerg to the artifact, even though the latter were constantly reinforced by sacs. The terrans awakened and defeated the three stone guardians and a dropship took the artifact away.

Infested Kerrigan contacted Raynor and voiced her annoyance at his success. She would not forget his penchant for resourcefulness a second time.[2]

Queen of BladesEdit

Afterward, Tychus Findlay hacked into Hyperion's database in search of information on Infested Kerrigan. He was caught by Matt Horner. Findlay was unaware of Kerrigan's past relationship with Jim Raynor, and was amused when Horner told him in contrast to Horner's more sympathetic and concerned feeling.[3]

Conversations after MissionEdit

Main article: Campaign quotations

Gameplay & Video WalkthroughEdit

Raynor's Raiders receive marauders starting this mission; they are excellent for taking out stalkers and are better at soaking up fire than marines. Using a good mix of marauders, marines and medics is a good way to beat the mission. Kerrigan takes quite some time to reach the artifact, so there's no rush. A force of 24 units, a mix of marines, medics and marauders, will be plenty to fight their way to the artifact and destroy the stone guardians that awaken when it is taken.

There are four protoss research points available on the map. The first is located directly in front of the ramp leading out of the Raiders' home base. The second is to the west of the starting point, where Raynor's men will need to fight through a small zerg outpost and then some stalkers and photon cannons. The third is in between the two bridges on the way to the protoss base, defended by three proton cannons. The last is tucked away in a narrow peninsula behind the protoss base, where the player must pass by two pylons to reach it.

The zerg must defeat the stone guardians on their side to secure the artifact; an overlord flies across the map to pick it up.

Smash and Grab Starcraft II Brutal Mode Walkthrough (HD - Max Settings)10:16

Smash and Grab Starcraft II Brutal Mode Walkthrough (HD - Max Settings)

Brutal Mode Walkthrough

The next article in this series is The Dig.


AchievementsEdit

SmashAndGrab SC2 Icon1 Smash and Grab
Points

10 (Artifact Missions) Achievement SC2 Game1

Criteria

Complete all mission objectives

RockSolid SC2 Icon1 Rock Solid
Points

10 (Artifact Missions) Achievement SC2 Game1

Criteria

Complete mission on normal difficulty without losing any units to the Protoss Stone Guardians

Notes

Clear out the main southern protoss base. Use two groups of marauder/medic teams in this open area. Draw out the stone guardians one by one, when the zealot turns for one marauder team, pull it back and have the other attack, alternating attack forces to mitigate damage. There's no time limit so full armour and weapon upgrades will help.

Hit&Run SC2 Icon1 Hit & Run
Points

10 (Artifact Missions) Achievement SC2 Game1

Criteria

Complete the "Smash and Grab" mission on Hard difficulty in less than 15 minutes.

Notes

Build a strong economy and a marauder/marine bunker defense. Attack the protoss early, using marauders to hit pylons to disable the photon cannons. Draw units out of photon cannon range. Continually reinforce with marines, medics and marauders.

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

Queen's Gambit[4]
Criteria
  • Complete mission
You Weren't Using That?[4]
Criteria
  • Complete all objectives
Swift and Deadly[4]
Criteria
  • Complete mission on hard difficulty
  • Complete mission within 20 minutes
Photon Phobia[4]
Criteria
  • Complete mission on hard difficulty
  • Do not destroy any photon cannons

TriviaEdit

  • The mission was previously known as Tooth and Nail.[4]

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  2. 2.0 2.1 2.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Smash and Grab (in English). 2010-07-27.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Queen of Blades. (in English). 2010.
  4. 4.0 4.1 4.2 4.3 4.4 Zero. 09/08/17. July 20, 2009 Wings of Liberty Single Player Info. StarCraft Legacy. Last accessed: 09/08/17.

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