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Rory Swann

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Rory Swann
RorySwann SC2 Art1
Physical
Race

Terran

Gender

Male

Hair

Brown

Eyes

Brown

Political
Affiliation

KelMorianCombine SC2 Logo1 Kel-Morian Combine (formerly)
RaynorsRaiders SC2 Logo1 Raynor's Raiders

Occupation

Miner and mine owner (formerly)
Chief Engineer of the Hyperion
Marauder

Family and
Relatives

At least two former wives

Real Life
Voice Actor

Fred Tatasciore[1][2]

Rory Swann is the chief engineer of the Hyperion.

BiographyEdit

Swann was once married...at least twice.[3]

MinerEdit

"We broke our backs tryin' to make a life on that rock... Kel-Morians squeezing us dry. 'Day we rose up... we just couldn't take it anymore, y'know?"
"I feel ya'. Man's got a duty to stand up and be counted sometimes."
"Ah hell, we were stupid. Havin' right on your side ain't no match for gauss guns and combat walkers. Lotta' folks died for nothin'. If you hadn't shown up when you did..."
"Hey, your people bought their own freedom - paid for it in blood. Me and Matt, we were just glad to help."

- Swann and Jim Raynor reflecting on the rebellion on Meinhoff.(src)

RorySwann SC2 Cncpt1

Rory Swarnn

Rory Swann came from a family of tech-savvy miners. His own understanding of technology was even deeper than theirs, however. Instead of leaving and becoming an engineer, he remained in the mining industry.

He opened a mining operation on Meinhoff at considerable cost, but he enjoyed initial success. However, his operation was soon being crushed by ever-rising taxes. Other operations, secretly under the control of Tavish Kerr, didn't face this burden. Kerr was bribing officials to put rival claims out of business through excessive taxes. Swann tried lodging a complaint against Kerr to Kel-Morian Combine officials, but all those involved with Meinhoff had been bribed. Kerr had no interest in sharing profits with him either.

Swann started a miner's revolt, claiming independence from the Combine. However, Combine forces arrived and mercilessly crushed the revolt. Swann himself lost an arm, along with many friends, and was only saved because Raynor's Raiders responded to their distress signal. Swann had nothing left, so he joined the Raiders, becoming the chief engineer of Commander Jim Raynor's ship, the Hyperion.[4]

RebelEdit

RorySwann SC2 Art2

Swann's bowling advertisment

Swann worked to keep the Raiders' spirits up during dark times, remembering his debt to Raynor.[4] He often pushed Raynor to fight the Dominion.[5] He came to establish an armory bowling team during his time on the ship[6] and encouraged people to sign up.[7] When Milo Kachinsky joined the Raiders, Swann, still remembering his failed revolt against the Kel-Morians, argued with Raynor about Kackinsky's membership. Swann eventually grew to respect Kachinsky and placed him in charge of the robotics wing of Hyperion's weapons research.[8] After the Hyperion had been through a particularly nasty engagement, the Raider's SceeVee Special Engineering Corps pitched in to help Swann's engineers repair the ship and Swann worked with Bill Bousquette (the corps' leader), becoming good friends.[3]

Wings of LibertyEdit

RorySwann SC2 Head2

Swann during the Second Great War.

With the onset of the Second Great War, Swann aided Raynor in his activities. Mostly this involved procuring weapons and technology, along with providing upgrades for both. At other times he took a more direct role, providing support/reinforcements via special ops dropship. During the conflict, Swann had to deal with unwanted individuals – Agrian colonists wandering around in his armory and "pirate" Gabriel Tosh, prompting an inventory check.[9]

On Monlyth, Swann procured marauders for Raynor's Raiders and picked up the artifact,[10] and on Xil, Swann reinforced the Raiders with siege tanks.[11] He also acquired banshees for the mission on Typhon XI.[12]

ArielHansonMissions SC2 Icon1

This article or section contains information from the optional Colonist Missions in StarCraft II: Wings of Liberty.

When Raynor's Raiders came to rescue the colonists of Agria, Swann was able to procure firebats for them.[13] On Meinhoff, Swann was able to procure the hellion schematics[14], and on Haven, Swann called in a few favors to get the viking schematics.[15][16]

GabrielToshMissons SC2 Icon1

This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.

For the mission on Bel'Shir, Swann got goliaths to aid the Raiders.[17]

Plot option : Raynor's Raiders side with Gabriel Tosh (A canon)

Being helped to free "his brothers" from New Folsom, Tosh submitted data to Swann so that spectre equipment could be manufactured.[9][18]

Plot option ends here
Plot option : Raynor's Raiders side with Nova (B canon)

Being helped to destroy the spectre creating facility at Avernus Station, Nova submitted data to Swann so that ghost equipment could be manufactured.[9][19]

Plot option ends here
MattHornerMissions SC2 Icon1

This article or section contains information from the optional Rebellion Missions in StarCraft II: Wings of Liberty.

After finding abandoned diamondbacks on Tarsonis, Swann got their schematics so that the Raiders could produce them.[20] When the Raiders attacked Valhalla, Swann reinforced them with Wraiths.[21] After the Raiders stole the Odin from Valhalla, Swann reverse engineered the thor schematics from examining it, and made it less expensive to produce.[22]

The Powder KegEdit

"Everybody simmer down! We trusted the commander before - we should trust him now!"

- Swann defends Raynor's actions(src)

FindlaySwann SC2-WoL CineBarFight1

Swann on the receiving end from Tychus Findlay

When Raynor allied with Crown Prince Valerian Mengsk in an effort to retrieve xel'naga artifacts that could make Sarah Kerrigan human again, Swann was concerned, knowing that the Hyperion's crew was composed of individuals who lost family and friends to the Dominion, hated it, and would not look kindly upon an alliance. However, Raynor didn't care, and promptly justified his decision.[9][23] Such concerns were well founded and Swann found himself defending Raynor against Kachinsky's outburst. In the case of Tychus Findlay, the convict and armorer came to blows. Swann was no match for a CMC-clad convict; he was thrown easily onto Kachinsky. Raynor intervened however and put the crew at ease, helping Swann to his feet.[24]

He would also be glad to get battlecruiser schematics from Valerian after the mission to the Sigma Quadrant Worldship.[9][25]

Assault on CharEdit

"What's your status, Swann?"
"Crappy. How're you enjoying your little vacation dirtside?"
"Not much better. The beer's flat and the locals are ugly."
"Listen, cowboy I love you like a brother. I know you got all your hopes pinned on savin' Kerrigan...But just watch your back down there."

- Swann and Raynor during the assault(src)


The following section contains information from StarCraft II: Wings of Liberty that is ambiguously canonical.

During the Battle of Char, the Hyperion came under attack by the zerg. Swann dealt with the damage as best he could and kept in touch with Raynor, who was planetside.[26]

Belly of the BeastEdit

"Jimmy, you need stuff fixed, I'm your guy. This crawlin' around in caves... that guy I ain't."

- Rory Swann regarding the mission to the tunnels(src)

Swann was brought down to the Warfield Forward Base after a beachhead on Char was secured.[27]

StettmanSwann SC2 Story1

Swann on the surface of Char with Egon Stetmann

Plot branch : Raynor's Raiders disable the zerg nydus network.

During the invasion, Raynor took Swann into the tunnels to prevent the zerg from using the nydus network in the coming assault on the main hive. The engineer carried the seismic charges to flood the tunnels with lava, and an enhanced Perdition turret, "Flaming Betty". He felt uncomfortable on the battlefield, much to Raynor and Findlay's amusement.[27]

Plot branch ends here

FlashpointEdit

Fight and FlightEdit

Kerrigan was successfully de-infested, but the Raiders had to deal with the arrival of Arcturus Mengsk and the other half of the Dominion Fleet. Valerian refused to hand over Kerrigan, and a space battle ensued, with Valerian and Raynor leading their forces away from Char in retreat. Swann was assigned to bring Annabelle Thatcher and Earl onto the Bucephalus to search for tracking devices, as Mengsk had easily been able to find them after their first warp jump. They started off in the ship's engineering section. They worked quickly, but Mengsk's fleet kept hounding the rebels, and Valerian was steadily losing ships with each engagement.

Swann was looped into a conversation between Valerian, Raynor and Horner as to where they could hide from Mengsk's fleet, the solution being Deadman's Port and Mira Han. Swann was aghast at seeking aid from "a dirty merc," but Han was settled on as their recourse. Swann gruffly returned to work.

The twin battlecruisers landed at the port. Under Swann's supervision, pieces of the Bucephalus's hull were removed and welded with other pieces, to give the impression of it being a burnt out hulk. To heighten the illusion, debris was piled onboard both ships. Swann resented treating his ship that way. He was left in command of the Hyperion while Raynor, Horner, and Valerian spoke with Mira Han. Both ships came under attack, or at least, the debris covering both of them did. He contacted Captain Everett Vaughn of the Bucephalus, wanting to break free and counterattack. Vaughn, a career officer, pointed out that the attackers were trying to flush them out, and that he'd stay put as per Valerian's orders. Swann lost patience and cut off the transmission, ordering Marcus Cade to break cover and begin counterattacking the ships attacking them, and to notify Raynor and Horner. It was a decision that the bridge crew agreed with.

The ship broke out of the debris, though Thatcher warned Swann that repairs weren't finished. That, and they were under attack from a combination of Wraiths and Vikings—enough fighters to down a battlecruiser. Contact was made with Raynor and co., and Vaughn followed Swann's break from the surface. Swann ordered that power be transferred to the shields until the Bucephalus was free, after which he gave the order to return fire. He ordered the ship's Yamato cannon target the mercenaries' battlecruiser, as while the Wraiths were the ships doing the damage, they'd be left helpless without a capital ship.[28]

Space Station PrometheusEdit

"Swann, it worked! You're amazing!"
"Yeah, let's all remember this next time we're distributing some credits."

- Horner and Swann in light of the latter's shield work(src)

The ships escaped and headed for Space Station Prometheus, a Moebius Foundation base situated within the Kirkegaard Belt. While en route, Swann excused Thatcher from duty, as he'd seen her become infatuated with navigator Travis Rawlins, and therefore couldn't concentrate on her work. She appreciated the offer, but used the opportunity to talk to Swann about fitting weapons on the dropship Fanfare. Swann took up her idea.

The ships arrived at the space station, where Moebius repair teams were sent onboard the battlecruisers while Raynor and Valerian boarded the station. Swann reported that they were "getting right down to brass tacks." On that note, Horner contacted Swann, asking if anything they were doing might be interfering with the ship's sensors. Swann promised to poke around. But he couldn't get round to that when Horner ordered all repair work to cease. The Moebius engineers didn't take it well, leading to a shouting match. As it turned out, Horner's instincts were correct—the engineers had been draining the ship's power cells, and blocking contact with other ships. And in the meantime, Mengsk's fleet had caught up to them again, bearing down on them while Moebius forces on the station revealed their true allegiance. Horner ordered Swann to transfer all power to the shields, allowing the Hyperion to expand its shields to cover the Bucephalus as well, along with its support vessels. Swann was also able to restore communications with Raynor.

The ships were able to escape and Raynor, Kerrigan, and Valerian rescued. However, among the casualties was Thatcher, who'd rescued them in the Fanfare, only for Kerrigan to accidentally kill her with a psionic attack. Valerian, Swann, and Horner confronted Raynor and Kerrigan, stating that Kerrigan had to undergo examination. Swann agreed with his companions, as Thatcher's death had cut deep into him. Raynor agreed to their demands, and the rebels headed for the Umojan Protectorate.[28]

With Friends Like These...Edit

When the Hyperion moved against Mira Han to retrieve Colonel Orlan, Swann provided tactical advice as they navigated their way through the asteroid field that surrounded her base. He also used salvaged material to upgrade the ship itself.[29]

Game UnitEdit

Rory Swann
RorySwann SC2 Head3
RorySwann SC2 Rend1
Unit
Race

Terran

Affiliation

RaynorsRaiders SC2 Logo1 Raynor's Raiders

Campaign

Wings of Liberty

Base unit

Marauder

Armament

Grenade launchers
Claw (hidden)

Movement
Speed

2.25

Protection
Hit points

200

Armor

1

Type

Heroic

Grenade launchers
Damage

25

Targets
  • Ground
Cooldown

1.2

In the story mode space of Wings of Liberty, Swann is usually stationed in the Hyperion's armory and oversees researching upgrades.

Swann appears as a hero marauder in the "Belly of the Beast" mission. He is capable of deploying a Flaming Betty, which is useful for keeping zerg at bay.

He has a melee attack, made with his cybernetic arm, in addition to the standard ranged attack.[27]

FlamingBetty SC2 Icon1 Flaming Betty
Usage
Duration

45 Time SC2 Game1

Cooldown

44 Time SC2 Game1

Hotkey

T

Notes

Rory Swann can deploy a Flaming Betty.

Personality and TraitsEdit

RorySwann SC2 DevStory1

Swann onboard the Hyperion

Swann is "a big fun guy" who speaks with a New York accent, and has been described as the "soul of the ship". His main task is keeping Hyperion together in the years since it was stolen from the Terran Dominion[30] and is constantly working on new technology.[31] Swann is usually genial, but he has a temper, and his crew know better than "to poke the bear" when he is in one of his moods. He dislikes being in command, preferring to work with tools and a select group of people.[28]

Swann has extensive knowledge of technology and units[32] and is quite opinionated on some of them. He has a very favorable view of the diamondback.[20] On the other hand, in disagreement with Raynor, he derides the vulture as poorly designed.[9][33] He often addresses Raynor as "cowboy" and "hotshot," and sometimes "chief,"[9] though is still a close friend, thinking of him as a brother of sorts.[26]

Though temperamental opposites, Swann gets along well and is good friends with Bill "Pearly" Bousquette, the sergeant in charge of the Raider's SceeVee Special Engineering Corps. They roughly have the same rank and the same expertise, but as a rule their duties never overlap, and so they can gripe to each other with total impunity and not risk ruffled feathers. They often drink together in the cantina.[3]

NotesEdit

  • Swann's overall look and body build is very similar to that of a dwarf from the Warcraft universe. Much like most dwarves, he has a mining and engineering background.
  • Swann's cybernetics, appearance, and tech skills also bear resemblance to Torbjörn from Blizzard's Overwatch universe. This includes the ability to deploy turrets.

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Credits. (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Credits. (in English). 2013.
  3. 3.0 3.1 3.2 Bogdanove, Kal-El. "The Fightin' SceeVees." (May 30, 2013). Blizzard Entertainment. StarCraft Lore: The Fightin' SceeVees. Accessed 2013-05-30
  4. 4.0 4.1 Blizzard Entertainment. 2010-07-24. Cast of Characters: Rory Swann. Blizzard Entertainment. Accessed 2010-07-24.
  5. Allen 'Delsyn' Rausch, Chris Metzen, Andy Chambers. Behind the Lore of StarCraft II (PC). Gamespy. Accessed 2008-10-12.
  6. Leord, Armory Bowling StarCraft. StarCraft Wire. Accessed on 2009-07-05
  7. A Few Good Bowlers, Blizzard Entertainment. Accessed on 2010-08-11
  8. Blizzard Entertainment. 2010-11-12. Cast of Characters: Milo Kachinsky. Blizzard Entertainment. Accessed 2010-11-13.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Rory Swann (in English). 2010.
  10. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Smash and Grab (in English). 2010-07-27.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, The Dig (in English). 2010-07-27.
  12. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Supernova (in English). 2010-07-27.
  13. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, The Evacuation (in English). 2010-07-27.
  14. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Outbreak (in English). 2010-07-27.
  15. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Safe Haven (in English). 2010-07-27.
  16. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  17. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Welcome to the Jungle (in English). 2010-07-27.
  18. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Breakout (in English). 2010
  19. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Ghost of a Chance (in English). 2010
  20. 20.0 20.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, The Great Train Robbery (in English). 2010-07-27.
  21. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Engine of Destruction (in English). 2010-07-27.
  22. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Media Blitz (in English). 2010-07-27.
  23. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Supernova (in English). 2010
  24. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Bar Fight. (in English). 2010.
  25. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Maw of the Void (in English). 2010
  26. 26.0 26.1 2014-08-30, Unused HoTS Story Elements. StarCraft Legacy, accessed on 2014-09-04
  27. 27.0 27.1 27.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Belly of the Beast (in English). 2010-07-27.
  28. 28.0 28.1 28.2 Golden, Christie (November 6, 2012). StarCraft II: Flashpoint. Simon & Schuster (Gallery Books). ISBN 978-1451-65962-7.
  29. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, With Friends Like These... (in English). 2013-03-12.
  30. Spoonergod. 2008-10-12. Blizzcon 2008, Starcraft 2 Lore Panel Part 2. Youtube. 2008-10-14.
  31. 2010-07-10, Hyperion Preview. Blizzard Entertainment, accessed on 2010-07-11
  32. 2007-08-03. StarCraft II Single-Player Campaign BlizzCon Preview. Gamespot. Accessed 2007-08-07
  33. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Cutthroat (in English). 2010

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