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SCV (StarCraft II)

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"SCV good to go, sir!"

- Terran SCV(src)

Shakurus SC1 Art2

This article concerns StarCraft II gameplay. You may be looking for:

SCV
SCV SC2 DevRend3
Unit
Race

Terran

Role

Basic worker

Armament

Fusion cutter

Properties
Transport
size

1

Sight range

8

Production
Minerals

50 Minerals Terran SC1

Supply

1 TerranSupply SC2 Icon1

Build time

17 Time SC2 Game1

Produced from

Command center/Orbital command/Planetary fortress

Hotkey

S

Movement
Speed

2.8125

Acceleration

2.5

Lateral
acceleration

46

Deceleration

0

Collision radius

0.375

Protection
Hit points

45

Armor

0 SC2TerrUpgrdInfArm

Type
  • Biological
  • Mechanical
Armor type

Light

Fusion cutter
Damage

5

Targets
  • Ground
Cooldown

1.5

Range

0.1 (melee)

Meta
Target
priority

20 (equal to unit being repaired)

Kill score

100

Production
score

50

The SCV reappears in StarCraft II.

Five SCVs can be held at a time in a command center or planetary fortress (upgraded to ten with Neosteel Frame).

SCVs can patrol, a very useful ability considering they can auto-cast repair. While multiple SCVs are able to simultaneously repair a unit/structure, only one SCV can construct a structure at a time due to reasons of balance. SCVs may repair any allied unit that is considered "mechanical" regardless if it is terran or protoss, but they can only repair terran structures. It is the only terran multiplayer unit without a ranged attack.

Game UnitEdit

AbilitiesEdit

The SCV builds structures and harvests minerals and vespene gas. Idle SCVs can be selected by pressing F1.

ve
Repair SC2 Icon1 Repair

Restores the hit points of a mechanical unit or building, terran or protoss. Repairing costs resources.

The ability can be autocast.

Usage
Cost Varies Minerals Terran SC1 Varies Gas Terran SC1
ve
SC2 Load-Unload icon Load SCVs

The command center or planetary fortress may load and unload five SCV's. This may be done while a command center is in flight. The number of SCV's is increased to ten with Neosteel Frames.

ve

Wings of LibertyEdit

In StarCraft II: Wings of Liberty, SCVs appear from the second mission, "The Outlaws", Raynor's Raiders already having access to them. Later in the campaign SCVs can be built in pairs.

AdvancedConstruction SC2 Icon1 Advanced Construction

Multiple SCVs can build a structure. Each additional SCV reduces build time. Building cost remains the same.

This revolutionary computer allows multiple SCVs to work on the same structure simultaneously. The onboard assistant is so efficient at coordinating SCV efforts that building costs are unaffected. This upgrade is vital when trying to get a base up and running quickly, or when trying to rebuild a broken defense.[1]

Campaign Acquisition
Unlock Complete eight missions.
Acquired from Hyperion armory for $60,000
ve
Repair SC2 Icon1 Dual Fusion Welders

SCVs repair twice as fast.[1]

The SCV's ability to get damaged mechanical units back to full life, and even to repair units while they are taking damage, has been a key advantage over the protoss and the zerg. The Dual-Fusion Welder allows SCVs to repair at twice the speed, improving their ability to keep damaged units alive in the heat of battle.

Campaign Acquisition
Unlock Complete eight missions.
Acquired from Hyperion armory for $80,000
ve
SC2 Lab Orbital Depot Icon Orbital Depot

An SCV drops a fully constructed supply depot instantly.

We can now call down supply depots straight from orbit due to our new understanding of protoss architecture. Key point joints have been added to the supply depot's structure, allowing the supply depot to survive the violent turbulence of breaking through an atmosphere. Now an SCV simply has to place a beacon, and the crew on the Hyperion will handle the rest. [2]

Campaign Acquisition
Acquired from Hyperion laboratory for 10 protoss research points
ve

Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[3]

Our ship and vehicle hulls are now made from a material called Regenerative Bio-Steel. This material uses internal nanobots to slowly repair any damage the hull sustains. While this regeneration process is much slower than conventional SCV repairs, it can be the difference between life and death if no SCVs are available.

Campaign Acquisition
Acquired from Hyperion laboratory for 20 zerg research points
ve
SC2 Lab VanPlating Icon Vanadium Plating

Armor upgrades increase health of affected units by 5% per level.[2]

We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve

Co-op MissionsEdit

Rory Swann gains the following upgrade to his SCVs in Co-op Missions.

SC2 Swann AC - ImprovedSCVs Advanced Construction

Multiple SCVs can build a structure, reducing its construction time. Repair has no resource cost.

Campaign Acquisition
Unlock Reach Swann Level 8.
ve

QuotationsEdit

See: StarCraft II SCV Quotations

DevelopmentEdit

SCV SC2 DevGame1

Early SCV model

Early versions of the SCV had a blue exhaust instead of the current orange. This was not correspondent with the player's color.[4]

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  2. 2.0 2.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
  4. http://www.shacknews.com/game/starcraft-ii/screenshots?gallery_id=8037

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