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Science vessel
Amerigo SC1 CineBattleAmerigo1
Historical
Built

2504 (Raynor's Raiders variant)

Earliest sighting

2478 (general)

2499 (Explorer-class)
Race

Terran

Type

Support and exploration vessel

Armaments

EMP (missiles)

Political
Role
  • Border surveillance/study
  • Electronic warfare
  • Research and development

The science vessel is a type of terran starship used for general scientific research purposes.

OverviewEdit

Science Vessel SC1 Art1

The science vessel

In use since at least 2478,[1] the terrans of the Koprulu Sector built Explorer-class science vessels to conduct a wide range of research and development projects, stationed at points throughout the Koprulu Sector and beyond to study anomalous phenomena[2] and early on, search for alien life.[1] In addition, the Confederacy's Epsilon Squadron used science vessels extensively for border surveillance and study.[2]

When contact with the protoss and zerg devolved into open warfare, many Explorers were requisitioned by military authorities to provide electronic warfare and support for forces in the field,[2] along with aiding the research and development of new weapons and technologies.[3]

Science vessel commanders and crewmen required a PEB (Preferred Experience Base) of any hard science and electronic warfare.[3]

ScienceVessel SC1 CineInauguration1

A science vessel being constructed

The primary function of the science vessel was the employment of its detection abilities. Other functions, with the appropriate equipment, included the creation of a defensive matrix, the generation of a short ranged EMP[2] (alternatively this could be detonated at a distance via the launching of a warhead)[4] and irradiation of a target via a high-energy stream of radioactive particles, saturating it with damaging energy.[2] For increased energy output, a titan reactor could be installed.[2] All science vessels possessed Ghost Program files, stored in a secure room at the bottom of the vessel, in case a ghost required "repair" (what amounted to medical aid in the program).[5]

After the Brood War, the Terran Dominion substituted the Raven for the expensive science vessel in the battlefield support role.[6] During the Second Great War, Raynor's Raiders were able to develop a new class of science vessel. This model can carry out hull repairs through nano-technology and retains the irradiation function from its predecessor.[7]

Game UnitEdit

StarCraftEdit

Science Vessel
ScienceVessel SC1 Game1
Unit
Race

Terran

Role

Support Spaceship

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Large

Sight range

10

Detection range

10

Production
Minerals

100 Minerals Terran SC1

Gas

225 Gas Terran SC1

Supply

2 Supply Terran SC1

Build time

80 Time SC2 Game1

Produced from

Starport

Requires

Science facility

Hotkey

V

Protection
Hit points

200

Armor

1

The science vessel is a terran mobile detector. Like most other spell casters, science vessels have no direct form of attack. Air units such as scourge, wraiths or scouts are ideal for dealing with the slower science vessel.

AbilitiesEdit

Detector
Notes

This unit may detect cloaked and burrowed enemies.

InterDefMatrixTerran SC1 Defensive Matrix
Usage
Energy

100 Energy Terran SC1

Range

10

Duration

60 seconds Time SC2 Game1

Hotkey

D

Notes

The Defensive Matrix absorbs 250 points of damage and reduces each hit to one damage. The shield is not perfect; some damage will "leak" and reduce the unit's HP.

InterEMPShock Terran SC1 EMP Shockwave
Acquisition
Minerals

200 Minerals Terran SC1

Gas

200 Gas Terran SC1

Research time

120 Time SC2 Game1

Researched at

Science facility

Hotkey

E

Usage
Energy

100 Energy Terran SC1

Range

8

Hotkey

E

Notes

Reduces shield and energy to 0 for all enemy or allied units within the blast radius. Particularly useful against protoss units and buildings.

InterIrrad Terran SC1 Irradiate
Acquisition
Minerals

200 Minerals Terran SC1

Gas

200 Gas Terran SC1

Research time

80 Time SC2 Game1

Researched at

Science facility

Hotkey

I

Usage
Energy

75 Energy Terran SC1

Range

9

Hotkey

I

Notes

Reduces the hit points of biological units near the targeted unit (and the targeted unit itself if it is biological) by 250 over 30 seconds. Mechanical units are immune, but biological units passing near an irradiated mechanical unit will still be affected.

UpgradesEdit

InterShipArm Terran SC1 Ship Plating
Researched at

Armory

Hotkey

H

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Terran SC1

225 Gas Terran SC1

300 Gas Terran SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Science facility

Notes
InterTitReact Terran SC1 Titan Reactor
Researched at

Science facility

Hotkey

T

Properties
Minerals

200 Minerals Terran SC1

Gas

200 Gas Terran SC1

Research time

166 Time SC2 Game1

Notes
  • Increases the science vessel's maximum energy by 50.
  • Increases science vessel starting energy from 50 to 62.5.

QuotationsEdit

ScienceVessel SC1 DevGame1

StarCraft beta science vessel

See: StarCraft Science Vessel Quotations

StarCraft: GhostEdit

Irradiate SC-G Game1

An overlord being irradiated

Science vessels acted as unseen support units in StarCraft: Ghost. Nova was able to call down irradiation,[8] EMPs and a scan function that gave info on enemy strengths, weaknesses and history.[9]

StarCraft IIEdit

Science Vessel
ScienceVessel SC2 Head1
ScienceVessel SC2 Rend1
Unit
Race

Terran

Campaign

Wings of Liberty

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Detection range

Yes

Production
Minerals

100 Minerals Terran SC1

Gas

200 TerranVespene SC2 Game1

Supply

2 TerranSupply SC2 Icon1

Campaign Cost

20 protoss units

Build time

60 Time SC2 Game1

Produced from

Starport

Requires

Tech lab/Tech reactor (attached)

Movement
Speed

2

Protection
Hit points

200

Armor

0 SC2TerrShipArm

Type
  • Air
  • Mechanical

The science vessel was replaced by the Raven in multiplayer.[6]

They may be unlocked in campaign mode for 20 protoss research points.[7]

The science vessel has limited offensive capability, and is geared for supporting mechanical units with its repair ability. In contrast, the Raven is less durable but its abilities are more versatile when directly attacking enemy units.

AcquisitionEdit

SC2 Lab SciVes Icon Science Vessel
Campaign

Wings of Liberty

Cost

20 protoss research points

Researched at

Hyperion laboratory

Notes

Unlocks the science vessel. This cannot be unlocked if the raven has been unlocked.[7]

Edit

AbilitiesEdit

DetectorTerran SC2 Icon1 Detector
Notes

This unit can detect cloaked and burrowed enemies.

Edit
Healing SC2 Icon1 Nano-Repair
Usage
Hotkey

N

Notes

Heals a friendly mechanical unit. Heals 3 life per 1 energy.

Edit
Irradiate SC2 Icon1 Irradiate
Usage
Energy

25 Energy Terran SC1

Duration

30 Time SC2 Game1

Hotkey

R

Notes

Irradiates a single target, causing damage over time to target and any nearby units for 30 seconds. Irradiate does not damage mechanical units, but nearby biological units will take damage from an Irradiated mechanical unit.

Edit

UpgradesEdit

SC2 TerrAirArm Terran Ship Plating
Researched at

Armory

Hotkey

P

Properties
Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Terran SC1

225 Gas Terran SC1

300 Gas Terran SC1

Research time

160 Time SC2 Game1

190 Time SC2 Game1

220 Time SC2 Game1

Notes

Increases the armor of all terran air units.

Edit
SC2 Lab VanPlating Icon Vanadium Plating
Campaign

Wings of Liberty

Cost

5 protoss research points

Researched at

Hyperion laboratory

Notes

Armor upgrades at the armory and engineering bay increase health by 5% per level. Vanadium better disperses weapon impacts than standard armor.[7]

Edit
SC2 Lab CellReactor Icon Cellular Reactor
Campaign

Wings of Liberty

Cost

20 zerg research points

Acquisition
Researched at

Hyperion laboratory

Notes

Increase starting energy of all units by 100. Increase maximum energy of all units by 100.[10]

Edit
SC2 Lab BioSteel Icon Regenerative Bio-Steel
Campaign

Wings of Liberty

Cost

20 zerg research points

Acquisition
Researched at

Hyperion laboratory

Notes

Damaged ships and vehicles recover hit points over time.[10]

Edit

QuotationsEdit

See: StarCraft II Science Vessel Quotations

Known Science VesselsEdit

VariantsEdit

Known Science Vessel Commanders/CrewmenEdit

Science Vessel Profile

A science vessel commander

NotesEdit

UEDFleet SC1 CineUEDVicRep1

A science vessel (right) compared in size to battlecruisers (left)

  • The science vessel's voice was provided by Harry Shearer, known also for his voice acting numerous characters on The Simpsons including Mr. Burns. One of the "order confirmed" quote of the science vessel is "excellent," the first syllable drawn out a bit, similarly to Mr. Burns.
  • In-game, science vessels are about the size of a Behemoth-class battlecruiser or smaller. However, in the cinematics, the science vessel is a gigantic starship.[12]
  • Science vessel commanders are usually ranked "Major" (an army rank rather than a navy rank). This can only be seen if the science vessel is affected by Lockdown or Stasis.
  • In the Wings of Liberty campaign, the StarCraft II version of the science vessel also has two unused abilities that essentially make it the terran version of the protoss arbiter: Cloaking Field and Transwarp. The science vessel was also upgradable with the Plasma Weaponry upgrade from the Hyperion's armory, which gave it a weapon. Transwarp remains as only a button within the editor, but Cloaking Field is a complete ability. Plasma Weaponry remains only as an upgrade, as no actual weapon was made for it.

ReferencesEdit

  1. 1.0 1.1 McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 978-1-4165-5083-9.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. 3.0 3.1 Specialist Fields-StarCraft Beta. Accessed on 2008-02-01
  4. Mesta, Gabriel. StarCraft: Shadow of the Xel'Naga. Pocket Books, 2001. ISBN 0-671-04149-5.
  5. Rosenberg, Aaron (June 1, 2006). StarCraft: Queen of Blades. Simon & Schuster (Pocket Star). ISBN 0-7434-7133-4.
  6. 6.0 6.1 Nomad
  7. 7.0 7.1 7.2 7.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  8. Goldstein, Hilary. 2003-03-31. Starcraft: Ghost Details. IGN. Accessed 2007-09-01.
  9. Official XBox magazine staff. 2003-08. "Ghost in the Machine." Official XBox Magazine. August 2003: 22-29.
  10. 10.0 10.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
  11. 2013-06-28, Project Blackstone. Blizzard Entertainment, accessed on 2013-06-28
  12. Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Cinematic: UED Victory Report (in English). 1998.


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