Fandom

StarCraft Wiki

Science vessel (StarCraft)

6,667pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

"Explorer reporting!"

- Terran science vessel(src)

Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Science Vessel
ScienceVessel SC1 HeadAnim1
ScienceVessel SC1 Game1
Unit
Race

Terran

Role

Support Spaceship

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Large

Sight range

10

Detection range

10

Production
Minerals

100 Minerals Terran SC1

Gas

225 Gas Terran SC1

Supply

2 Supply Terran SC1

Build time

80 Time SC2 Game1

Produced from

Starport

Requires

Science facility

Hotkey

V

Movement
Speed

5

Protection
Hit points

200

Armor

1

The science vessel is a terran mobile detector. Like most other spell casters, science vessels have no direct form of attack. Air units such as scourge, wraiths or scouts are ideal for dealing with the slower science vessel.

Science vessel commanders are usually ranked "Major" (an army rank rather than a navy rank). This can only be seen if the science vessel is affected by Lockdown or Stasis.

AbilitiesEdit

This unit may detect cloaked and burrowed enemies.

The Defensive Matrix absorbs 250 points of damage and reduces each hit to one damage. The shield is not perfect; some damage will "leak" and reduce the unit's HP.

Usage
Hotkey D
Cost 100 Energy Terran SC1
Range 10
Duration 60 secondsTime SC2 Game1
InterEMPShock Terran SC1 EMP Shockwave

Reduces shield and energy to 0 for all enemy or allied units within the blast radius. Particularly useful against protoss units and buildings.

Usage
Hotkey E
Cost 100 Energy Terran SC1
Range 8
Acquisition
Purchased from Science facility
Hotkey E
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 120Time SC2 Game1
InterIrrad Terran SC1 Irradiate

Reduces the hit points of biological units near the targeted unit (and the targeted unit itself if it is biological) by 250 over 30 seconds. Mechanical units are immune, but biological units passing near an irradiated mechanical unit will still be affected.

Usage
Hotkey I
Cost 75 Energy Terran SC1
Range 9
Acquisition
Purchased from Science facility
Hotkey I
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 80Time SC2 Game1

UpgradesEdit

Acquisition
Purchased from Armory
Hotkey H
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Science facility
InterTitReact Terran SC1 Titan Reactor
  • Increases the science vessel's maximum energy by 50.
  • Increases science vessel starting energy from 50 to 62.5.
Acquisition
Purchased from Science facility
Hotkey T
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 166Time SC2 Game1

QuotationsEdit

ScienceVessel SC1 DevGame1

StarCraft beta science vessel

See: StarCraft Science Vessel Quotations

ReferencesEdit

Also on Fandom

Random Wiki