The scout is a versatile and powerful protoss fighter, though are generally considered by the protoss to be more for scouting purposes. However, scouts are easily a match for most other craft, employing anti-matter missiles against aerial targets and dual photon blasters against ground targets. Their anti-matter missiles fare well against heavyweight enemy flyers. The Dark Templar maintain(ed) their own scouts and equipped them with technology to engage in FTL travel through the Void.
"The speedy, gritty scout was once the primary all-purpose air/space superiority fighter of the protoss fleet. The protoss originally regarded the swift one-man craft as a tool for exploration (as its name suggests). But when confronted by terran and zerg flyers of the time, the scout matched up surprisingly well as a frontline combat unit."
Scouts were in use as early as the Golden Age of Expansion. In their days of service, scouts served as point guards for the protoss fleet, used as an all-purpose air/space superiority fighter.They were maintained in the hangars of carriers, and were often called upon to engage hostile forces. Shortly before the Great War, recent developments in enhanced sensor systems and high-power engines further increased its effectiveness. As the protoss found themselves in conflict with both the zerg and terrans, it was discovered that the scout matched up surprisingly well against their alien counterparts as a frontline combat unit.
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however. The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.