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"Selendis represents the best and brightest of what the Protoss can be--fiercely loyal to her race's ideals, completely dedicated and focused beyond any mere human capacity."

Selendis is the current protoss High Executor.[3]

Biography[]

Early Service[]

Under the Protoss Empire, Selendis served as liaison between Executor Tassadar and Artanis, serving as the protoge of the latter.[4] In the reorganization following the Great War, she was promoted to executor, acting as Artanis' assistant and commanding the combined military forces of the protoss.[5]

The Brood War[]

Shortly after the Fall of Aiur and the successful defense and activation of the xel'naga temple of Shakuras, she took part in a mission to rescue three heroes from Aiur. However, the mission was interrupted by Ulrezaj, who slew two of the three heroes before being captured along with three of his followers. She also became aware of the Shel'na Kryhas (protoss survivors) stranded on Aiur, but didn't believe it was possible to save them. She, Zeratul and Artanis agreed to keep their presence secret.[4] She would later express eagerness bring the battle to the zerg and reclaim Aiur.[5]

Twilight[]

In 2503,[6] Selendis was confronted with a dilemma when the warp gate of Shakuras activated, and from it emerged several former Tal'darim (protoss survivors from Aiur, split off from the Shel'na Kryhas, addicted to the drug Sundrop) and a terran, Rosemary Dahl. They claimed to have escaped from Ulrezaj, a powerful dark archon terrorist who had committed a number of crimes against the protoss. The Tal'darim were taken away to be purged from their addictions, but Dahl was imprisoned. Selendis met Dahl there. Dahl tried to convince her of her mission – rescue Jake Ramsey, who carried within him Zamara, a preserver, but Selendis was unwilling to believe Dahl, since terrans were considered untrustworthy (especially female terrans, such as Sarah Kerrigan) and her mind could have been influenced by Sundrop.

After the stories could be verified, Selendis began to treat Dahl with more respect, such as not reading her mind without permission. She even championed Dahl's cause to the Hierarchy, believing she could persuade her former instructor, Artanis, to her side. They convinced Artanis, partly through Selendis' manipulation of the leaders' egos, and Selendis nominated herself to lead the mission in order to hunt down Ulrezaj for his crimes against the protoss such as the slaughter of preservers. The leader of the Nerazim, Mohandar, revealed that he knew where Zamara would likely go – the Dark Templar sanctuary moon of Ehlna. Selendis convinced him to reveal the location, and allow her to lead forces there.

Ramsey and Zamara had arrived at the Alys'aril first; Selendis arrived with Mohandar, Vartanil and a small number of protoss. As Ramsey underwent an "operation" to remove Zamara, the zerg under the command of Ethan Stewart appeared, and Selendis found she could not enter the Khala there and so could not call for reinforcements. Stewart demanded an audience.

Selendis told him of the operation, convincing him not to interfere. However, he insisted on sending a single hydralisk to view it, in case he was being tricked. Dahl and Vartanil began fixing an old ship while the alysaar began moving memory crystals to the ship, in order to ensure the knowledge made it safely to Shakuras; meanwhile, another ship would seek reinforcements.

Conditions changed when Ulrezaj appeared on the battlefield, having recharged his energy. The zerg attacked Ulrezaj but also sent zerglings into the temple. Selendis killed many quickly, but could not stop them all. A Terran Dominion force under the command of Valerian Mengsk then appeared; it severely injured Stewart. As Dahl moved forward to finish him off, Selendis severed Stewart's head, in order to protect Dahl from her own vengeance. Dahl was not happy with this.

Selendis disappeared before the Dominion could claim the site, but later a fleet of protoss ships appeared, driving the Dominion away.[4]

Haven[]

ArielHansonMissions SC2 Icon1
This article or section contains information from the optional Colonist Missions in StarCraft II: Wings of Liberty.
"The only cure for zerg infestation is purification by fire. You know this to be true, James Raynor."

- Selendis(src)

Selendis SC2 Head3

Selendis during the Second Great War

The protoss continued to be wary of zerg encroachment. They found it on Haven, a world near protoss space, when it was settled by terran refugees from Agria. The refugees had traveled from a refugee staging point at Meinhoff after an outbreak of a zerg infestation virus.[7] While the outbreak was contained by Raynor's Raiders, some of the colonists remained infected and the virus broke out again. The infestation was detected and Selendis led a fleet to purify Haven.

Before the purification could begin, Raynor's Raiders arrived to investigate the colony's condition on the behest of Doctor Ariel Hanson. Selendis cordially greeted Commander Jim Raynor and informed him of her intentions. Hanson wanted additional time to work on a cure for the virus.[8][9]

Plot branch : The Raiders oppose the protoss (A canon)
Main article: Safe Haven
"Then it shall to be an honor to meet you on the field of battle. Your reputation as a commander is most impressive. I trust you will live up to it."

- If Raynor decided to side with the colonists(src)

Raynor held out in hope, that a cure could be found in time and refused to allow the protoss to purify the planet. Selendis ordered her fleet to attack but was repulsed by the Raiders. As she withdrew, Selendis hoped the terrans' would be vindicated and thought no less of Raynor.[8]

Plot branch : The Raiders work with the protoss (B canon)
Main article: Haven's Fall
"Honor to you, James Raynor. You were ever a true friend of the Protoss. Although this work is painful for you – many more lives will be saved by your action this day."

- If Raynor decided to side with the protoss(src)

Raynor agreed with Selendis that the situation was far too dire to wait for a cure. In the protoss' stead, he ordered the Raiders to purge the colony.[9]

Plot branch ends here

Children of the Void[]

Selendis helped in the construction of the Golden Armada, a fleet built to reclaim Aiur from the zerg. This caused tension between the Khalai and Nerazim on Shakuras, the Nerazim believing that the Khalai values and single-minded drive to reclaim Aiur was risking Nerazim culture.

Tensions reached a peak when the Citadel was taken by Taelus and a band of dark templar, who hoped to spark hostilities between the two races and drive the Khalai off of Shakuras. Artanis ordered Selendis to take a squad of zealots into the Citadel and clear them out. Vorazun and Mohandar realized this was exactly what Taelus wanted, and went in to negotiate with him, but was forced to fight Taelus and his forces to prevent tensions from boiling over. In the process, both Taelus and Mohandar were killed. Selendis expressed irritation at Vorazun for her rash action, but said nothing, and stood her zealots down.[10]

Legacy of the Void[]

The Reclamation of Aiur[]

"The invasion fleet stands ready. We await only your command, Hierarch."

- Selendis to Artanis(src)

SelendisZealot SC2-LotV Cine1

Selendis and her fellow zealots

Selendis was present with the Golden Armada when the Daelaam launched its attempted reclamation of Aiur. As the Templar prepared to warp down to the planet's surface en masse, Dark Prelate Zeratul appeared on the bridge of the ship she and Artanis were on. Selendis ordered the Templar to arrest the "traitor," but Artanis held them at bay, willing to hear Zeratul out. The Nerazim claimed that Amon had returned, and that the invasion had to be called off so that the protoss could deal with the larger threat he posed. Selendis claimed that Zeratul could not be trusted, and reminded those present that it was Zeratul's actions in the Great War that had allowed the zerg to find and invade the planet in the first place. Artanis was more cordial to the Nerazim, but nonetheless stated that too many lives had already been lost to call off the invasion now. As such, he ordered Selendis to begin warping their forces in.[11]

The protoss landed outside the ruined city of Kherrisan, where they fought through the zerg to reactivate its warp network. They succeeded, though not before encountering zerg who were not feral, and being forced to slay the hybrid reavers that were providing the control. Artanis turned command of the invasion over to Selendis, while he retired to discuss things further with Zeratul.[12]

Selendis SC2-LotV Head2

Selendis as Amon's thrall

When Selendis lost contact with Artanis, she asked Zeratul to lead a force to find him. Like many of the Khalai, Selendis fell under Amon's thrall per his corruption of the Khala.[13] She led her fellow thralls against the Daelaam, serving as Amon's own vessel after being cast out of Artanis, but her former comrades were able to escape Aiur in the Spear of Adun.[14]

En Taro Artanis[]

"Without the Khala, what will we become?"
"Free."

- Selendis and Artanis, just prior to the end of the Khala(src)

Having gathered new allies, the Daelaam re-launched its invasion of Aiur, destroying the psionic matrix in a bid to delay the Armada.[15] After destroying Amon's body, the Golden Armada arrived under Selendis's command. The Daelaam tried their best to not injure their comrades and wait until the xel'naga Keystone was activated.[16] In the final stages of the battle, Selendis defeated multiple zealots before being held off by Artanis in the temple, and after they gained their conscious back shortly, Artanis asked them to sever their nerve cords. Although Selendis doubted the decision, Artanis persuaded them to be free of Amon and Selendis was the first to cut her nerve cord, while all others followed her. With it, the Templar were freed of Amon's control.[17]

An Unexpected Meeting[]

"We have waited long enough within this accursed realm. If the Queen of Blades truly wishes to speak, she would be here now."
"She ain't gonna stand us up, Selendis. If she says it's important, you better believe it is."
"Trusting this deceiver is not an act I am accustomed to, Commander."

- Selendis and Raynor prior to Kerrigan's arrival(src)

SelendisRaynor SC2-LotV Cine1

Selendis and Raynor aboard the Spear

Selendis was aboard the Spear of Adun at Ulnar, after Artanis responded to a message from Kerrigan. She expressed vocal distrust of Kerrigan's motives.[18]

Life Without the Khala[]

"Artanis said that without the Khala, we would be free. But if this is freedom, why do I mourn?"
"Can both things not be true?"

- Selendis and Nerath(src)

In the aftermath of the war, Selendis struggled to adapt to life without the Khala, and worked to find a purpose beyond their psionic gestalt. However, she found herself unable to contend with an enemy she could not fight, and struggled to communicate with others without the emotional connection the Khala provided.

While in Aldera, Selendis was notified to the mysterious death of a former Khalai Caste member named Eranis. She saw his wounds were self-inflicted, but that there was a mysterious device connected to the stubs of his nerve cords. Selendis took the corpse to the lab of Karax, which was visited by Talandar and Hierarch Artanis, and they discussed the body. Karax studied the invention, and found it was used to channel Void energies while interacting directly with the nerve cords. The fact these wounds were self-inflicted, but that the community around him did not seem to care about his death. Talandar was sent to investigate, and report his findings to Selendis while she attended to her own duties.

Later, Karax and Talandar contacted Selendis, having discovered the name of the protoss behind the operation, Lantharis, as well as their goal: to use stolen Nerazim technology combined with Purifier enchancements to create their own version of the Khala, but the unproven and jury rigged technology was causing a backlash that killed some of those who were interfacing with it. Selendis was forced to ally with the Nerazim Nerath, whose family had designed the base of the device that Lantharis stole the designs for. The two bantered on the tensions between their two peoples, and the difficulties of assimilating into the Daelaam while they trailed a Khalai suspected of being in league with Lantharis.

They trailed him to a hideout, when Nerath burst inside to attack the phase-smith, activiating a security system that locked Selendis out. Selendis was forced to wait for Karax and Talandar, and the large Purifier knocked away the force field. Selendis burst in, but Lantharis activated a console and released a wave of energy, knocking Selendis down, though she was able to deflect a blow that would have killed Nerath. Talandar soon burst in, knocking out Lantharis and giving Karax a chance to deactivate the flow of energy. They found a male Khalai she had been operating on at the table, though he reacted with hostility to not yet being reunited with the Khala.

The group reunited in Karax's lab alongside Artanis, and together discussed what could be done to help fill the gap left in the Khala in the future. Karax, Talandar, and Nerath all considered various problems and solutions to the lack of purpose felt by their people, but Selendis found herself unable to offer any comment or solution to the issue. She later helped with the funeral rites of Eranis, as nobody else who knew them would perform them for him, and did the rites near where he died to galvanize those who did not care for him in life. She was met with Nerath, and the two talked with bystanders, including a Khalai Caste who discussed the emptiness and lack of purpose he and many of the former caste members felt, and though Selendis stated they would do everything they can now that they knew the depth of the problem, he felt that nothing likely would come of it. With a final promise from Nerath to help her find the answer in her own way, Selendis did the final rites to vaporize Eranis's body, spreading his ashes to the stars.[3]

In Utter Darkness[]

Main article: In Utter Darkness
"This is the hour of truth, noble templar! Let the enemy know the wrath of Aiur's champions!"

- Selendis in the last stand(src)

In the Overmind's apocalyptic vision of the future, Selendis was killed on a distant, shadowed world in the protoss' last stand against Amon leading a carrier fleet and a ground force. Her last words before dying were to ask Tassadar to forgive her for not being strong enough.[19]

Game Unit[]

StarCraft II[]

Wings of Liberty[]

Selendis appears as a hero carrier unit in the mission "In Utter Darkness,"[19] which also appears briefly in an in-game cutscene in the mission "Safe Haven."[8] Her interceptors are slightly different than standard interceptors, dealing more damage.[19]

Legacy of the Void[]

Selendis briefly appears at the end of the "For Aiur!" mission, and as a unit in "The Spear of Adun." Here, she uses Lasarra's model.[14]

Her portrait can be unlocked in Legacy of the Void.[20]

Quotations[]

See: Selendis Quotations

Personality and Traits[]

Selendis SC2 Cncpt1

Selendis

Selendis is an accomplished warrior. Over the course of her service to the protoss, she has dealt thousands of deaths, some of which were directly at her hands.[3]

In the period after the Brood War, Selendis regarded the Dark Templar as a threat to her heritage,[4] and saw them as being overly smug.[3] However, she was willing to work beside them.[4] She even developed a reputation among some more tolerant Templar of being biased against the Nerazim.[21] After the End War, Selendis still held prejudice towards the Nerazim, but was resolved to try and overcome it.[3]

Like many protoss, she has deep respect for Jim Raynor because of his services to Aiur.[8]

Selendis does not care for the Golden Age-style Templar armor that came into fashion after the End War, much preferring her own modern-styled armor that fits her slim frame.[3]

Notes[]

SelendisWhip Concept Game

Concept art of Selendis using psionic whip-like weapons

  • Prior to the game's release, Selendis was said to feature prominently in Legacy of the Void. She was said to be representative of where the protoss are going as a species/people.[22] However, in the finished game, she has a minimal role, as she is possessed by Amon early in the campaign.
  • A variety of concept art for alternative weapons exists for Selendis, including a design using a psionic halberd-like weapon, and a design for her to use two psionic whips.[23]
  • Selendis was planned to be the Heroes of the Storm hero released after Hogger. However, development on the game was ceased before she could be released.[24]

References[]

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Credits. (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Credits. (in English). 2015.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Acks, Alex. "One People, One Purpose." (July 28, 2020). Blizzard Entertainment. One People, One Purpose. Accessed 2020-07-28.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
  5. 5.0 5.1 Chris Metzen, StarCraft Legacy staff. 2009-04-03. SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2009-05-18.
  6. April 6, 2010. "Timeline." StarCraft II: Heaven's Devils. Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Outbreak (in English). 2010-07-27.
  8. 8.0 8.1 8.2 8.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Safe Haven (in English). 2010-07-27.
  9. 9.0 9.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Haven's Fall (in English). 2010-07-27.
  10. Burns, Matt. "Children of the Void." (Oct. 13, 2015). Blizzard Entertainment. StarCraft Lore: Children of the Void. Accessed 2015-10-13.
  11. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cinematic: Reclamation. (in English). 2015.
  12. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: For Aiur! (in English). 2015-11-10.
  13. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: The Growing Shadow (in English). 2015-11-10.
  14. 14.0 14.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: The Spear of Adun (in English). 2015-11-10.
  15. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Templar's Return (in English). 2015-11-10.
  16. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Salvation (in English). 2015-11-10.
  17. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cinematic: Liberation and Legacy. (in English). 2015.
  18. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cinematic: An Unexpected Meeting. (in English). 2015.
  19. 19.0 19.1 19.2 Cite error: Invalid <ref> tag; no text was provided for refs named WoL_UtterDarkness
  20. 2015-11-01, StarCraft II: Legacy of the Void - Co-op Missions Preview. YouTube, accessed on 2015-01-11.
  21. Watrous, Valerie. "Colossus." (Apr. 07, 2011). Blizzard Entertainment. StarCraft Lore: Colossus. Accessed 2011-04-11.
  22. 2014-12-01, BlizzCon 2014 LotV Lore Community Corner Discussion with James Waugh. YouTube, accessed on 2015-04-03.
  23. 2022-12-17, Phill Gonzales - StarCraft 2 Concept Gallery. Google Photos. Accessed on 2022-12-17
  24. 2023-01-10, Heroes of the Storm Reddit - DWarner. Reddit.,com. Accessed on 2023-01-10
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