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Sensor tower

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This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Sensor Tower
File:sensortower.jpg
Structure
Race

Terran

Properties
Hit points

200[1][2]

Type

Armored, Mechanical, Structure

Production
Minerals

125[1][2] Image:Minerals Terran SC1.png

Gas

100[1][2] Image:Gas Terran SC1.png

Build time

25[1][2]

Requires

Engineering bay[2]

The sensor tower is a terran building to be featured in StarCraft II.[3]

Contents

[edit] Overview

A sensor tower uses passive and active thermal and electromagnetic scanning along with input from seismic sensors and Doppler analysis, enabling it to pinpoint any target within range. Even foes hiding behind terrain features can be detected, although they won't be identified without visual verification.[3]

Units detected in the fog of war

The multi-spectrum output enables foes to easily detect the presence of a sensor tower and identify the location of the base that holds it.[3]

[edit] Game Unit

The sensor tower has a passive radius which exposes enemy movement. It cannot detect cloaked or burrowed units.[1]

[edit] Abilities

The sensor tower can be salvaged.[4][1]

Salvage
Usage
Duration

5[6]

Hotkey

V[5]

Notes

"Salvage the structure, removing it and returning 100% of its mineral and gas value. Warning - once salvage is triggered it cannot be cancelled."[5]

Salvage enables certain terran structures to be "sold" for their full resource value.[7] This ability takes 5 seconds to use, however.[6] Once activated, stopping the salvaging process is impossible.[8]

Edit

[edit] Upgrades

Building Armor[9][10]
Researched at

Engineering bay[10]

Properties
Level

Level 1

Level 2

Minerals

150[9] Image:Minerals Terran SC1.png

200[9] Image:Minerals Terran SC1.png

Gas

150[9] Image:Gas Terran SC1.png

200[9] Image:Gas Terran SC1.png

Research time

140[9] time

160[9] time

Notes

Increases the armor of terran buildings.[9]

Edit

[edit] Strategies

Some strategies revolve around "spoofing" the tower with decoy units or simply staying outside its range. Terran commanders have been known to counter by erecting sensor towers in fake base locations just to keep enemies guessing.[3]

[edit] Development

Missile turrets used to rely on sensor towers to detect enemy units.[11] However, by the GDC 2008 build missile turrets could detect by themselves.[12]

The sensor tower was canceled and in the WWI 08 build had the name changed to the radar tower.[13] However, it has been brought back.[2]

The sensor tower has oscillated between being a detector and not a detector. In early May 2009 it was not a detector,[4] but in the Seoul Ap-Gu-Jung, event from May 21, 2009 it was a detector.[14] By November 2009, however, it had lost detection.[1]

[edit] References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Q u o t e:
    1. Is the proper name Radar Tower or Sensor Tower?
    2. What model is being used: Radar Tower, Sensor Tower, or a completely new one?
    3. What are the stats? (mineral cost, gas cost, build time, HP, armor)
    4. What is the range of the radar?
    5. Do cloaked and burrowed units appear as blips within the radar's range?
    6. If yes for #5, will a unit be able to see cloaked and burrowed units that are within its visual range as well as the radar's range?
    7. Does the Tower have any other special abilities besides its radar function?
    8. Is the Tower salvageable?
    9. Is there anything else you can tell us about the Tower that I've missed?

    1. Sensor Tower
    2. Sensor Tower has a passive Radar ability which expose enemy movements within its radar capacity.
    3. It costs 125 mineral and 100 geyser gas and it takes 25 build time. Sensor Tower has 200 hp and 0 default armor. You can upgrade the armor of buildings by 2 at Engineering Bay.
    5. No. Cloaked and burrowed units don't appear.
    7. No.
    8. Yes. you can salvage it for 100% fund.
    Cydra, N00bonicplague. 2009-11-04. Questions regarding the Radar/Sensor Tower. Battle.net StarCraft II General Discussion Forum. Accessed 2009-11-04.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
  3. 3.0 3.1 3.2 3.3 Blizzard staff. Sensor Tower. Blizzard Entertainment. Accessed 2009-02-10.
  4. 4.0 4.1 Browder, Dustin and Shadowie. 2009-05-01. Fan Site Q&A #3 - SC2Pod. SC2pod. Accessed 2009-05-01.
  5. 5.0 5.1 BlizzCon Statistics 1Shacknews.
  6. 6.0 6.1 1) In the current build, for 100 energy, the Queen can heal a biological unit or building by 200 hit points.
    2) For 50 energy, the Terran Orbital Command can increase a supply depot's supply provided by +8 permanently.
    3) Terran Add-Ons, Bunkers, Sensor Towers, and Missile Turrets can be salvaged for 100% of its cost. Salvage currently takes 5 seconds to complete.
    4) Yes, the Banshee portrait is of a female pilot.
    5) Vespene gas can still become depleted from geysers. Most geysers have 2500 gas each.
    Karune. 2009-06-30. Karune: Can the queen heal? Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-30.
  7. Karune. 2008-02-29. StarCraft II Q&A - Batch 29. Battle.net StarCraft II General Discussion Forum. Accessed 2008-02-08.
  8. Shacknews. Artist: Blizzard Entertainment. Accessed 2007-12-01.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 Terran Bunker. StarCraft II Armory. Accessed 2009-09-12.
  10. 10.0 10.1 Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
  11. Karune. 2007-08-24. StarCraft II Q&A - Batch 10. StarCraft II General Discussion Forums. Accessed 2007-08-24.
  12. Benwa. 2009-04-04. ESL Finals Paris: Stats and Q&A. StarCraft Legacy. Accessed 2009-05-18.
  13. StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Buildings. StarCraft Legacy. Accessed 2009-06-20.
  14. StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
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