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The shuttle is a protoss aerospace transport.

OverviewEdit

Shuttle SC1 Art1

A shuttle during the Great War

With skilled pilots at a premium, the protoss turned to robotic shuttles to ferry troops over rough terrain and into hostile territory. They are equipped with powerful thrusters[1] - powerful enough to reach escape velocity.[2][3] Speed may be further increased through the installation of a gravitic drive.[4]

Shuttles are large enough to carry even massive reavers within their hulls. However, shuttles are not armed with any defensive systems other than a basic plasma shield[1] and a heavily armored hull.[4] However, there have been exceptions where shuttles have possessed weapons.[2][5]

After the Brood War and up into 2512,[6] the protoss continued to use shuttles featuring a sleeker, less curved design.[3] However, it has largely been replaced by the warp prism, deemed to outperform the shuttle in every aspect.[7]

Game UnitEdit

StarCraftEdit

Shuttle SCR HeadAnim

The shuttle in StarCraft: Remastered

Shuttles are commonly used to transport reavers given the reavers' slow speed. One notable strategy is the "Reaver Drop", whereas a group of reavers and dragoons are transported by shuttle and attempt to land near an opponent's mineral and gas harvesting operation. The reavers quickly destroy workers while dragoons provide cover.

Compared to the terran dropship and zerg overlord, the shuttle has superior acceleration and top speed once upgraded, but is not as durable. Its carrying capacity is also constricted by the large size of protoss combat units.

UpgradesEdit

Acquisition
Purchased from Cybernetics core
Hotkey A
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 298Time SC2 Game1
Required Fleet beacon
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 330Time SC2 Game1
Required Fleet beacon
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 298Time SC2 Game1
Required Cybernetics core
Level 3
Cost 400 Minerals Terran SC1 400 Gas Terran SC1 330Time SC2 Game1
Required Cybernetics core
GravDrive Suttle Icon SC1
Gravitic Drive
  • Increases shuttle speed.
Acquisition
Purchased from Robotics support bay
Hotkey G
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 166Time SC2 Game1

StarCraft: GhostEdit

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

Shuttle SC-G Game1

The shuttle in StarCraft: Ghost

Based on screenshots, the shuttle was to appear in StarCraft: Ghost.

Known ShuttlesEdit

NotesEdit

The shuttle's appearence has remained consistent in licensed material in regards to time period.[3][2] The Frontline story Creep however, depicts a shuttle quite different from its counterparts, where the cockpit isn't visible, but with quite visible engine vents.[8] This may be another type of craft altogether.

ReferencesEdit

  1. 1.0 1.1 Shuttle. StarCraft Compendium. Accessed on 2008-02-07
  2. 2.0 2.1 2.2 Zapotek, Ren (w), Noel Rodriguez (p, i), Mel Joy San Juan (i). "Twilight Archon." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 132-177. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  3. 3.0 3.1 3.2 Elder, Josh (w), Ramanda Kamarga (p). "Voice in the Darkness." In StarCraft: Frontline: Volume 4 (paperback binding), pp. 72-113. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.
  4. 4.0 4.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  5. Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 978-0786-91618-4
  6. Zahn, Timothy (November 8, 2016). StarCraft: Evolution. Del Rey Books. ISBN 0425284735.
  7. 2014-11-20, Warp Prism Science. Blizzard Entertainment, accessed on 2014-11-21
  8. Furman, Simon (w), Tomás Aira (p). "Creep." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 26-67. Tokyopop, January 1, 2009. ISBN 978-1427-80831-8.