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Siege Breakers

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"They got a high opinion of themselves, but these guys sure know their siege tanks."
Siege Breakers
Political
Type

Mercenary company

Race(s)

Terran

Affiliation

TerranConfederacy SC1 Logo1 Terran Confederacy (formerly)
RaynorsRaiders SC2 Logo1 Raynor's Raiders (2504–)
MirasMercs SC2 Logo1 Mira's Marauders
UmojaProtectorate SC1 Logo1 Umojan Protectorate

Special units

Elite siege tanks

Societal
Currency

Credits

Historical
Status

Active

The Siege Breakers are a small mercenary unit of elite ex-Terran Confederacy siege tank pilots. They claim they can solve all one's problems with one shot of their vehicles with mounted customized and "overcharged" cannons.[1]

HistoryEdit

The Siege Breakers were active in 2504, offering their services to Raynor's Raiders after the Raiders secured part of the xel'naga artifact on Xil.[1] They also accompanied them during Sarah Kerrigan's invasion of Korhal.[2] There were also members in Mira's Marauders[3] and the Umojan Protectorate.[4]

Game EffectEdit

SiegeBreakers SC2 Icon1 Siege Breakers
Campaign

Wings of Liberty

Hired at

Graven Hill

Price

45,000 credits

Squad size

2 Siege Breakers siege tanks

Squads per mission

2

Cooldown

7 min.

Resource Cost

400Minerals Terran SC1 200Gas Terran SC1

Produced at

Merc compound

Notes

+33% Health, +66% Damage

Edit


SiegeTankMerc SC2 Head1
SiegeTankMerc SC2 Rend1
Unit
Affiliation

RaynorsRaiders SC2 Logo1 Raynor's Raiders
MirasMercs SC2 Logo1 Mira's Marauders
UmojaProtectorate SC1 Logo1 Umojan Protectorate

Campaign

Wings of Liberty
Heart of the Swarm

Base unit

Siege tank

Armament

Arclite Shock Cannon

Production
Supply

3 TerranSupply SC2 Icon1

Hotkey

S

Movement
Speed

2.25

Protection
Hit points

200

Armor

1 SC2TerrVehArm

Type

Mechanical

Armor type

Armored

90 mm cannons
Damage

25 (+10 vs armored)

Targets
  • Ground
Cooldown

1.04

Range

7

Upgrade/level

+2/+1 SC2TerrVehWeap

Shock cannon
Damage

100RipwaveMissiles SC2 Icon1

Targets
  • Ground
Cooldown

3

Range

13

Upgrade/levels

+10 SC2TerrVehWeap

AbilitiesEdit

SC2SiegeMode Siege Tech

The siege tank transforms, becoming stationary and using a different weapon.

The ability is not smartcast.

In Heart of the Swarm, Siege Tech does not need to be researched.

In Legacy of the Void, siege tanks can be transported by the medivac while in Siege Mode. They are carried underneath the medivac, visible, and can immediately attack from siege mode when used in drops.[5]

Usage
Hotkey Siege mode: E
Tank mode: D
Cost 3.5Time SC2 Game1
Acquisition
Hotkey S
ve

UpgradesEdit

Increases the attack damage of terran vehicles.

Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve
SC2 Lab Ultra Capacitors Icon Ultra Capacitors

Attack upgrades improve attack cooldown of affected units by 5% per level.[6]

These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve

Increases the armor of terran vehicles

Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve
SC2 Lab VanPlating Icon Vanadium Plating

Armor upgrades increase health of affected units by 5% per level.[6]

We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.

Campaign Acquisition
Acquired from Hyperion laboratory for 5 protoss research points
ve
MaelstromRounds SC2 Icon1 Maelstrom Rounds

Siege tanks do +40 damage to their primary target. Splash damage remains the same.

Maelstrom Rounds have an armor-piercing tip that inflicts devastating damage on the primary target. Splash damage is identical to the standard round.

If siege tanks struck fear into the hearts of our enemies before, they will inspire abject terror when firing the Maelstrom Round.[7]

Campaign Acquisition
Acquired from Hyperion armory for $105,000
ve
ShapedBlast SC2 Icon1 Shaped Blast

Siege tank shock cannons deal 75% less splash damage to friendly units.

LarsCorp has developed a "smart shell" for the siege tank that scans for allies on impact and adjusts its detonation to minimize damage to friendly units. Field tests have shown that this shell reduces friendly fire fatalities by 75%, though due caution is still recommended when walking into a fire zone.[7]

Campaign Acquisition
Acquired from Hyperion armory for $140,000
ve

Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[8]

Our ship and vehicle hulls are now made from a material called Regenerative Bio-Steel. This material uses internal nanobots to slowly repair any damage the hull sustains. While this regeneration process is much slower than conventional SCV repairs, it can be the difference between life and death if no SCVs are available.

Campaign Acquisition
Acquired from Hyperion laboratory for 20 zerg research points
ve

DevelopmentEdit

Caution was applied when designing the Siege Breakers due to experience from developing the siege tanks originally, with the heavy fan backlash that was involved. However, the customizations were quite extensive, and nearly warranted remodeling the siege tank completely. All six transforming plates, the gun barrels, and the turret plates were brand new custom pieces of art based off a preliminary siege tank concept from Blizzard's cinematic department. The plates were quite bulky and had many different interesting levels which caught the light. Unlike the siege tank, which was designed to be "gritty," the Siege Breaker vehicles "embraced" color.[9]

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Graven Hill's laptop (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Cutthroat (in English). 2010-07-27.
  4. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Back in the Saddle (in English). 2013-03-12.
  5. Blizzard Entertainment. 2014-11-07. Legacy of the Void - Multiplayer Update: Terran. Blizzard Entertainment. Accessed 2014-11-09.
  6. 6.0 6.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  7. 7.0 7.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  8. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Zerg research (in English). 2010.
  9. 2010, Starcraft 2: Terran Siege Tank. Accessed on 2011-07-20

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