Wikia

StarCraft Wiki

Siege tank (StarCraft)

Talk3
5,412pages on
this wiki
Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Siege Tank
Siege Tank SC1 Art1
Unit
Race

Terran

Armament
  • 80 mm PPG-7 plasma cannon (2) (tank mode)[1]
  • Mjolnir 120 mm Shock Cannon (siege mode)[2]
Properties
Sight range

10

Production
Minerals

150 Minerals Terran SC1

Gas

100 Gas Terran SC1

Supply

2 Supply Terran SC1

Build time

50 Time SC2 Game1

Produced from

Factory

Requires

Machine shop (attached)

Hotkey

T

Protection
Hit points

150

Armor

1

Combat
Ground attack
  • 30LongboltMissiles SC2 DevGame1 (tank mode)
  • 70LongboltMissiles SC2 DevGame1RipwaveMissiles SC2 Icon1 (siege mode)
Cooldown
  • 37 (tank mode)
  • 75 (siege mode)
Attack range
  • 7 (tank mode)
  • 12, minimum 2[3] (siege mode)

The siege tank provides the terrans with mobile, long range anti-ground firepower. It cannot attack air units.

StrategyEdit

SC1 Siege Tank

The siege tank in tank mode

SC1 SiegeTank Game SiegeMode

Siege tank in siege mode.

In tank mode the siege tank is decent against large ground units and in groups, certainly capable of dealing with medium and small units with ease. Arguably, it's still not as efficient as a group of marines, especially if a force is being moved by dropship (which can carry 2 tanks or 8 marines).

The siege tank is most useful in siege mode, fusing a powerful attack with the longest range of any ground unit in the game. In addition to supporting bunkers and defenses, two or more groups of tanks may advance using bounding overwatch; a group in siege mode covers the other group in tank-mode as they move forward to establish another fire base, from which the second group covers the advance of the first. The tank's siege mode range is greater than its sight range; supporting a tank with spotters is useful.

The Shock Cannon causes splash damage to all units but has a minimum range. Therefore tanks in siege mode need other units to guard it (perhaps even other tanks in siege mode), although these guards might take damage from the shock cannon as well as the enemy. The guards can also screen for the tanks as they withdraw. Transforming between modes takes time, during which the tank is unable to move or attack which leaves it vulnerable to fast units like zealots.

Some players prefer to "wall-in" their siege tanks, by erecting buildings to surround the tank, thereby preventing the enemy from getting closer than the minimum range of the shock cannon.

A missile turret, marine-filled bunker, and siege mode tank cluster may provide defense against ground targets at long and short ranges, and air targets. This is incredibly effective against zerg due to their use of overwhelming numbers. The tactic is not as effective against the protoss; zealots with the Leg Enhancement upgrade will spend less time in the Shock Cannon kill-zone and reach the bunkers faster.

AbilitiesEdit

InterSiegeMode Terran SC1 Siege Mode
Acquisition
Minerals

150 Minerals Terran SC1

Gas

150 Gas Terran SC1

Research time

80 Time SC2 Game1

Researched at

Machine shop

Hotkey

S

Usage
Hotkey

0

Notes

Allows siege tank to transform into siege mode.

This greatly increases the damage and range of the siege tank's attacks, and gives them splash damage, but prevents the tank from moving. In siege mode, the siege tank has a minimum range it cannot attack within.

UpgradesEdit

InterVehicleWep Terran SC1 Vehicle Weapons
Researched at

Armory

Hotkey

W

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Terran SC1

175 Gas Terran SC1

250 Gas Terran SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Science facility

Notes
  • +1 bonus to goliath ground attack per level
  • +4 to goliath air attack per level (+2 per missile)
  • +2 to vulture attack per level
  • +3 to siege tank tank mode attack per level
  • +5 for siege tank siege mode attack per level
InterVehicleArm Terran SC1 Vehicle Plating
Researched at

Armory

Hotkey

P

Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1

175 Minerals Terran SC1

250 Minerals Terran SC1

Gas

100 Gas Terran SC1

175 Gas Terran SC1

250 Gas Terran SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Science facility

Notes

QuotationsEdit

Siege Tank Profile

Unit profile

See: StarCraft Siege Tank Quotations

ReferencesEdit

  1. Source: BlizzCon 2005 StarCraft: Ghost information. Terran Vehicles. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  2. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. Stephanus Rudiyanto N. StarCraft: BroodWar Expert Guide. GameFAQs. Accessed 2012-02-04.

Around Wikia's network

Random Wiki