Siege tank (StarCraft II)
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| Siege Tank | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Heavy Siege Unit |
| Properties | |
| Hit points | |
| Type |
Mechanical[3] |
| Armor type | |
| Transport slots | |
| Production | |
| Minerals |
200[1] |
| Gas |
150[1] |
| Supply |
3[1] |
| Build time |
50[1] |
| Produced at | |
| Requires | |
| Hot key |
T[1] |
| Combat | |
| Ground attack | |
| Armor |
1[1] |
| Attack range | |
The siege tank provides the terrans with mobile, long range firepower.
The siege tank continues to function as it did in previous games with the dual tank and artillery modes, except it doesn't require as much support as is needed in the original StarCraft. The tank cannot fire when moving, leaving the tank vulnerable to attacks by melee units.[10] It serves particuarly well against the zerg when it comes to gaining ground.[11]
Contents |
[edit] Abilities
| Siege Mode | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Notes | |||||||||||||||||
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The siege tank transforms, becoming stationary but increasing its range to 13[9] and damage increases.[1] It deals splash damage.[9] | |||||||||||||||||
| Edit | |||||||||||||||||
[edit] Upgrades
| Terran Vehicle Weapons | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
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| Notes | |||||||||||||
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Increases the attack damage of terran vehicles. | |||||||||||||
| Edit | |||||||||||||
| Terran Vehicle Armor | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
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| Notes | |||||||||||||
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Decreases the damage done to terran vehicles | |||||||||||||
| Edit | |||||||||||||
[edit] Strategies
Building an army of both siege tanks and Thors is possible, but expensive. The combination is difficult to stop.[18]
[edit] Images
[edit] References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Units. StarCraft Legacy. Accessed 2009-06-20.
- ↑ 3.0 3.1 3.2 2009-03-19. Replay UI Units. Blizzard Entertainment. Accessed 2009-03-19.
- ↑ David Kim, Yeon-ho Lee, Dustin Browder, Robert Simpson. 2009-10-21. Battle Report 4. Blizzard Entertainment. Accessed 2009-10-21.
- ↑ StarCraft Legacy community. 2009-08-24. BlizzCon 2009 SC:L Member StarCraft II Gameplay Blogs. StarCraft Legacy. Accessed 2009-09-01.
- ↑ Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
- ↑ Siege Tank. StarCraft Source. Accessed 2009-09-05.
- ↑ Siege Tank. StarCraft II Armory. Accessed 2009-09-05.
- ↑ 9.0 9.1 9.2 In the current build, Terran Siege Tanks's AoE (Area of Effect) attack have 13 range (more than twice the range of a Marine) against ground units, and Thors' AoE attack have 10 range Karune. 2008-05-22. Is terran turtling going to be as powerful. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-22.
- ↑ Karune. 2007-10-10. Karune: Tanks, Shoot While Moving? Battle.net StarCraft II General Discussion forum. Accessed 2007-10-10.
- ↑ 2009-06-29, Jonathan Ross, Destructoid interview: StarCraft II's Dustin Browder. Destructoid. Accessed on 2009-07-29
- ↑ 12.0 12.1 12.2 12.3 Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
- ↑ 13.0 13.1 13.2 Grrrrr. 2009-07-04. Terran Late Game Experience (page 3). Inc.Gamers. Accessed 2009-07-13.
- ↑ Source: GC 2008 2008-08-21 StarCraft II Gameplay. Accessed 2008-08-29.
- ↑ 15.0 15.1 2008-09-02. PAX 2008: Troublesome Gameplay (Cam) Pt. 3 HD. Gametrailers.com Accessed 2008-09-02.
- ↑ 16.0 16.1 http://www.sc2armory.com/game/terran/buildings/armory Terran Armory]. StarCraft II Armory. Accessed 2009-10-05.
- ↑ 17.00 17.01 17.02 17.03 17.04 17.05 17.06 17.07 17.08 17.09 17.10 17.11 17.12 17.13 17.14 17.15 17.16 17.17 Terran Thor. StarCraft II Armory. Accessed 2009-09-12.
- ↑ Getting an army of both is quite expensive- though if you can build the momentum, it is quite difficult to stop this ranged combination. Karune. 2008-05-22. Is terran turtling going to be as powerful. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-22.
| Terran Units and Structures of StarCraft II
| ||
|---|---|---|
| Infantry | ||
| Land Vehicles | ||
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

