Siege tank (StarCraft II)
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| Siege Tank | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Heavy Siege Unit |
| Properties | |
| Hit points | |
| Type |
Mechanical[3] |
| Armor type | |
| Transport slots | |
| Production | |
| Minerals |
200[1] |
| Gas |
150[1] |
| Supply |
3[1] |
| Build time |
50[1] |
| Produced from | |
| Requires | |
| Hot key |
T[1] |
| Combat | |
| Ground attack | |
| Armor |
1[1] |
| Attack range | |
The siege tank provides the terrans with mobile, long range firepower.
The siege tank continues to function as it did in previous games with the dual tank and artillery modes, except it doesn't require as much support as is needed in the original StarCraft. The tank cannot fire when moving, leaving the tank vulnerable to attacks by melee units.[10] It serves particuarly well against the zerg when it comes to gaining ground.[11]
Contents |
[edit] Abilities
| Siege Mode | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Notes | |||||||||||||||||
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The siege tank transforms, becoming stationary but increasing its range to 13[9] and damage increases.[1] It deals splash damage.[9] The attack range is displayed on the interface.[17] | |||||||||||||||||
| Edit | |||||||||||||||||
[edit] Upgrades
| Terran Vehicle Weapons | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
| |||||||||||||
| Notes | |||||||||||||
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Increases the attack damage of terran vehicles. | |||||||||||||
| Edit | |||||||||||||
| Terran Vehicle Armor | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Researched at | |||||||||||||
| Properties | |||||||||||||
| |||||||||||||
| Notes | |||||||||||||
|
Decreases the damage done to terran vehicles | |||||||||||||
| Edit | |||||||||||||
[edit] Strategies
Building an army of both siege tanks and Thors is possible, but expensive. The combination is difficult to stop.[20]
[edit] Images
[edit] References
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| Terran Units and Structures of StarCraft II | ||
|---|---|---|
| Infantry | ||
| Land Vehicles | ||
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

