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Campaign mode, multiplayer
Windows, Mac OS
StarCraft: Remastered (SCR) is an upcoming real-time strategy (RTS) computer game and remake of the 1998 game StarCraft and its expansion StarCraft: Brood War. It is designed to emulate the old gameplay with updated visuals, online support and additional gameplay support features. It is to be released in summer 2017.
StarCraft: Remastered is to be a remake of the best-selling StarCraft computer game. It will maintain the balance 1.18 for Brood War, as well as run in the old gameplay engine. Some bug fixes will be present, such as the sprite limitations preventing valkyries and carriers from shooting, but otherwise bugs that were molded into features will be maintained, and pathing will remain the same as in the original game.
The game will feature updated visuals, some polished versions of the old sprites, some built from the ground up based off of the ideas of the original artists and concept art. The campaign will be present as well, with comic-style interludes and briefings between missions. Classic cinematics will be rendered in 1080p, and gameplay will have 4k resolution. Dialogue and audio will be revised.
Support for the game will include online matchmaking, an APM counter, anti-hack support, LAN support, and new chat channel functionality along with legacy chat channel and custom game lobbies. The game will be localized in 13 languages: English, German, French, Brazilian Portuguese, Spanish (LatAm), Spanish (European), Polish, Italian, Russian, Korean, Simplified Chinese, Traditional Chinese, and Japanese.
Classic StarCraft accounts will be able to be paired over to StarCraft: Remastered accounts. Unlike in StarCraft, the account will be paired forever and not be removed after 90 days.
StarCraft: Remastered was made in response to the continued community surrounding StarCraft: Brood War even years after the release of StarCraft II. Development of the game was done for 18 months. StarCraft professional players were brought in to give their feedback, and they were resoundingly positive. The goal of the game was to not change the gameplay that made the professional scene what it was, but to also provide modern features to the classic game.
- ↑ 2017-03-26, StarCraft: Remastered. accessed on 2017-03-26
- ↑ 2.0 2.1 2.2 2017-03-26, StarCraft: Remastered - An in-depth interview with producer Pete Stilwell. Yahoo Esports, accessed on 2017-03-26
- ↑ 2017-03-26, An interview with the Devs of StarCraft: Remastered. Teamliquid.com, accessed on 2017-03-26