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StarCraft: Scavengers is a four-part comic series from Dark Horse Comics.
In StarCraft: Scavengers, a group of terrans hope to pull off the job of their lifetimes: pillaging a derelict protoss ship in a decaying orbit above an uninhabited planet. The scavengers' dangerous mission is seen from the point of view of a young, inexperienced engineer. The team must scavenge the ship's priceless tech before it burns up in the planet's atmosphere, but can they beat the clock and avoid being busted by Dominion police forces?
Originally released by Blizzard Entertainment in 1998, StarCraft is a real-time strategy game that chronicles the interstellar war between three galactic species: the protoss, the zerg, and the terrans. The saga continues in the acclaimed sequel StarCraft II, which is now available free-to-play—including the epic, award-winning Wings of Liberty™ campaign.
Caleb was the newest engineer aboard the Magpie, a Kel-Morian Combine scavenger vessel, brought on by his friend Kyra. They met with Captain Theban, their leader, who told them they were going to loot a damaged protoss vessel and leave before it crashed into the planet below. All crewmembers volunteered to go on the mission. After the meeting, Theban pulled Kyra aside, asking if they could trust Caleb with their United Earth Directorate sympathizer movement, to which Kyra expressed doubt.
The scavengers entered the vessel, and began to split into groups. Theban revealed the true goal of the mission was to recover a protoss power cell capable of being used as a weapon, and Caleb tried to use his engineering abilities to locate it through unfamiliar protoss technology. Meanwhile Orry and her group encountered a hatch, which upon opening drowned them in a bright light. Orry attempted to run and contact Theban, but tripped, and was quickly attacked by an unknown assailant, her blood spattering on the walls.
Theban and Caleb were able to find and disconnect the power cell, but the scavengers were being one-by-one picked off by their attacker. After regrouping, they agreed to return to the Magpie and rearm themselves before searching for survivors. Making their way back, they found the ship locked, and suspected whatever was attacking them was inside. In the ship, the found the bridge door jammed. Theban decided the best course was to decouple the ship as to not burn up in when the protoss ship entered the atmosphere, but before they could they were struck by a flash grenade. When their sight returned, they were surrounded by a number of Terran Dominion marines under Captain Barlow, who stated they were all under arrest.
- Sarah Kerrigan (flashback only)
- ↑ Amazon. StarCraft Volume 1: Scavengers. Amazon. Accessed 2018-06-12.
- ↑ 2018-02-01, DARK HORSE AND BLIZZARD ENTERTAINMENT EXPLORE THE "STARCRAFT" UNIVERSE IN NEW COMIC MINISERIES. Dark Horse Comics, accessed on 2018-02-02
- ↑ Houser, Jody (w), Guzmán,Gabriel (p, i). "StarCraft: Scavengers: Issue 1" StarCraft: Scavengers 1 (7) (July 25, 2018) Dark Horse Comics.
- ↑ Houser, Jody (w), Guzmán,Gabriel (p, i). "StarCraft: Scavengers: Issue 2" StarCraft: Scavengers 2 (7) (August 29, 2018) Dark Horse Comics.