StarCraft II: Legacy of the Void
From StarCraft Wiki
| |
This article or section contains information from StarCraft II. |
|
The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| StarCraft storyline | ||
|---|---|---|
| Pre-Great War |
Xel'naga • Protoss • Dark Templar • Zerg • Terrans | |
| Prelude to War | ||
| Great War | ||
| Brood War |
Introduction • Episode IV • Episode V • Episode VI · Dark Origin | |
| Bonus Missions | ||
| Stukov Missions | ||
| StarCraft: Ghost | ||
| StarCraft II |
Introduction • Wings of Liberty • Heart of the Swarm • Legacy of the Void | |
| Books and Comics | ||
| Timeline | ||
Legacy of the Void is the name of the StarCraft II protoss campaign and episode.
It will be the third StarCraft II product and will be released separately from the other two games, Wings of Liberty and Heart of the Swarm,[1][2] occurring after them chronologically,[3] beginning immediately after the ending of Heart of the Swarm.[4] It is expected to be priced as an expansion.[5]
The campaign will focus on Zeratul as its main character.[6]
The protoss campaign will be based on diplomacy as the protoss factions splinter.[7] The player will work with different protoss tribes[8] and sects, helping leaders of some sects which will anger others.[9] Using units from one side may preclude using units from the other side[7] and alienating one or another sect may cut the player off from part of the campaign.[9] The ultimate goal of the campaign is to unite the various tribes into a viable, unified force that can ensure the protoss' survival.[10]
The protoss have been picked off one-by-one, and their shattered civilization will fracture, forcing a leader to save them from annihilation.[11]
At this point in time, little to no development is going into Legacy of the Void, Wings of Liberty being the current focus of the game's development.[12]
[edit] References
- ↑ Mike Farley. 2008-10-10. StarCraft II Single Player Is A Trilogy! Kotaku.com Accessed 2008-10-10.
- ↑ Eduardo Vasconcellos. 2008-10-10. Blizzcon 08: StarCraft II Split Into Three Games. IGN. Accessed 2008-10-10.
- ↑ StarCraft Legacy staff. 2008-04-04. StarCraft II Lore Panel. StarCraft Legacy. Accessed on 2009-05-12
- ↑ 2007-17-11, StarCraft II Q&A - Batch 46. Karune. Accessed on 2008-18-11
- ↑ Webnet. 2009-08-17. Rob Pardo Q&A - Battle.net, Wings of Liberty, and more. StarCraft Source. Accessed 2009-08-29.
- ↑ Rob Pardo. 2008-10-10. Starcraft 2 Trilogy Announcement. Wegame.com Accessed 2008-10-12.
- ↑ 7.0 7.1 Allen 'Delsyn' Rausch, Dustin Browder. 2008-10-10. StarCraft II: Making the Split (PC) (page 2). Gamespy. Accessed 2008-10-12.
- ↑ Dustin Browder and Thierry Nguyen . 2008-12-30. StarCraft 2 Wings of Liberty (PC). 1up.com Accessed 2008-12-31.
- ↑ 9.0 9.1 2008-10-13. BlizzCon Chris Sigaty StarCraft 2 Interview. IncGamers. Accessed on 2008-10-14
- ↑ 2009-06-29, Jonathan Ross, Destructoid interview: StarCraft II's Dustin Browder. Destructoid. Accessed on 2009-07-23
- ↑ Dustin Browder et al. 2009-09-04. BlizzCon 2009 StarCraft 2 Fansite Q&A - Part 4/5. Youtube. Accessed 2009-10-07.
- ↑ 2008-17-10, Q&A: The Starcraft II Brain Trust. Giant Bomb News. Accessed on 2008-20-10
| StarCraft Games
| ||
|---|---|---|
| StarCraft I |
StarCraft • Brood War — StarCraft 64 | |
| StarCraft II |
StarCraft II — Wings of Liberty • Heart of the Swarm • Legacy of the Void | |
| Board Games | ||
| Other | ||

