XelnagaArtifact SC2 CineFireFury1

The complete device

Several dialog options in StarCraft II: Wings of Liberty revolve around the xel'naga device acquired by Raynor's Raiders.

First DialogEdit

Unlocked after the laboratory opens.

Ariel HansonEdit

Raynor: Can you tell me anything about this artifact? I gotta admit... it kinda weirds me out.

Hanson: I've done some preliminary studies. Your artifact is a few thousand years old, but that makes it pretty 'young' in Xeno-archaelogical terms. Most alien artifacts are millions of years old. By comparison, this one was made recently.

Raynor: It ain't like anything protoss I've ever seen. But if they didn't make it... who did?[1]

Without HansonEdit

Raynor: Hope that thing was worth all the effort.

Stetmann: It really is fascinating, Commander. Preliminary analysis suggests that its energy signature radiates at ten times the magnitude of any previously recorded alien antiquities.

Raynor: Yeah, well -- don't start pickin' at it, Stetmann. With our luck, it'd probably just open up a black hole and swallow the ship....

Stetmann: Goodness, I hadn't factored the odds of that potentiality...[1]

Second DialogEdit

Unlocked after Smash and Grab

Ariel HansonEdit

Raynor: I've been hearing strange stories from the crew of late - unexplained noises, strange visions - voices in the dark. Rumor has it these things are haunted.

Hanson: Superstitious nonsense! These artifacts are completely inert and they're contained down here in the lab. There is some trace radiation, but I don't see how they could affect things elsewhere on the ship!

Raynor: Heaven forbid we run across alien tech that messes with our primitive little monkey brains. Just keep a close eye on 'em, Doc.[1]

Without HansonEdit

Stetmann: Oh -- Commander, Commander, Commander. I've been giving these artifacts some thought...

Stetmann: Oh -- don't worry -- I know what you're gonna say -- I haven't been running diagnostics on them or anything! Well, at least not directly, at any rate...

Raynor: Just spit it out, son.

Stetmann: Well, sir -- when the second piece was added? The ambient containment field spiked drastically. Hm, I know. If we add any more pieces, we'll need to draw even more power from the ship's fusion core to maintain the field.

Raynor: So holding these things is dangerous and expensive. Well, the sooner we get 'em off my ship, the better.[1]

Third DialogEdit

Unlocked after The Dig

Raynor: I'm pleased to see these things haven't blown up the ship... Yet.

Stetmann: Sir, given the visual similarity between the various pieces, have you considered that they might combine to create a larger, more distinct object?

Raynor: With everything else going on, Stetmann, I couldn't care less what they do, just that we get paid when we finally hand 'em over to the Moebius boys.[1]

With Ariel HansonEdit

Raynor: Holding these artifacts is making me nervous. Can you tell me any more about them?

Hanson: It's interesting - the one from Xil is different than the others. However, I think all of them once constituted a single device.

Raynor: You mean they make something bigger?

Hanson: It would seem so. It's just a theory, but there's an attraction between the artifacts we've collected - a kind of harmonic resonance.

Hanson: Given the points of contiguous translinear alignment I think they'd be drawn together like magnets under the right field adjustment.

Raynor: Ohhhh kay. Well don't adjust anything just yet, Doc. I like them aligned just the way they are.[1]

After Whispers of DoomEdit

Raynor: So these things are still a big mystery, huh?

Hanson: Actually I have found something interesting. Whenever you use that protoss device over there, the artifacts respond by drawing together and expanding their molecular matrices.

Raynor: A little slower and with shorter words, please.

Hanson: Well, if you think of them as dry sponges, they draw ambient energy like water. These things try to absorb as much energy as they can.

Raynor: Are they dangerous?

Hanson: Not if you're human. If my theories are correct - and you were a protoss, for instance - they could drain the life right out of you.[1]

Fourth DialogEdit

With Ariel HansonEdit

Raynor: Valerian reckons this thing Kerrigan once it's rebuilt. Do you think that's even possible?

Hanson: From what I've managed to piece together, it might be. The artifact seems to absorb protoss energy. If the same holds true for zerg...

Raynor: Just yes or no, Ariel. I need an answer!

Hanson: If I said 'no' would you even believe me? The only person that can really know what the artifact does is the one who made it - and they're long gone...I hope.[1]

Without HansonEdit

Raynor: So these artifacts are the key to freeing Kerrigan...

Raynor: Pretty amazing coincidence, Tychus just showing up out of the blue... offering us the job to collect these damn things.

Stetmann: Statistically, sir -- the probability of coincidence is miniscule. However, these artifacts do represent a power beyond our current scientific understanding...

Stetmann: If anything could the give the Queen of Blades pause - perhaps these are it?

Raynor: All this... ancient alien hocus-pocus is a little outta my pay scale. I just pray that when the time comes...

Raynor: ...these things bring her back to me.[1]

Conversation before All InEdit

Tychus: We spent a lot of time huntin' down all them pieces. Now 'it's all together, this thing gives me the willies somethin' awful.

Raynor: I know what you mean. When I look at it, it's... it's like I can hear voices in my head... Sooner we're done with this thing, the better.

Warfield: Agreed. Right now this artifact is the most important weapon in the universe and we're going to use it.

Tychus: I just wish the damn thing came with an instruction manual. For all we know we could be upsettin' the entire space-time continuum!

Raynor: Easy, Tychus. This ain't science fiction.[1]

Wings of Liberty campaign quotations
MarSaraMissions SC2 Icon1 ArielHansonMissions SC2 Icon1 GabrielToshMissons SC2 Icon1
Mar Sara Missions Colonist Missions Covert Missions
MattHornerMissions SC2 Icon1 ZeratulMissions SC2 Icon1 TheArtifact SC2 Icon1
Revolution Missions Zeratul Prophecy Missions Artifact Missions
FinalMastery SC2 Icon1 XelnagaArtifact SC2 CineFireFury1 MasterTechnician SC2 Icon1
Final Missions Artifact Quotations Laboratory Panel Quotations


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Artifact (in English). 2010.