Stasis cell
From StarCraft Wiki
| Stasis cell | |
| Race | Protoss |
| Statistics | |
| Hit points | 2000 |
| Size | Large |
| Combat | |
|---|---|
| Armor | 1 |
A stasis cell is a protoss device used to keep people in suspended animation. They could be used for general storage (ex. hybrids[1]), medical storage (ex. Taldarin[2]), or even for incarcerating individuals (ex. Tassadar[3]).
Precise control is required for cells to function optimally. In the case of cells supported by khaydarin crystal-based pylons it was more difficult for terrans to keep cells stable.[1] Although an object generally emerged in the same physical condition as when it was inserted the conditions inside the cell might not be perfectly static, especially in cases of imperfect control. Creatures trapped within might emit psionic energy[1] or even communicate psionically with the outside world, as did Mojo.[4]
As such the technology was considered too complicated and psi-active for terrans to understand[1] but Alan Schezar[4][5] and Samir Duran[1] both demonstrated some ability to control and use them.
[edit] References
- ↑ 1.0 1.1 1.2 1.3 1.4 StarCraft: Brood War. Vivendi Games. Mission: Dark Origin (in English). 1998.
- ↑ StarCraft 64. Vivendi Games. Mission: Resurrection IV (in English). 2000-06-12.
- ↑ StarCraft. Vivendi Games. Mission: The Trial of Tassadar (in English). 1998.
- ↑ 4.0 4.1 StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 2A: "Playing with Fire" (in English). 1998.
- ↑ StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 2B: "The Rescue" (in English). 1998.
