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Sunken colony

From StarCraft Wiki

Sunken Colony
File:SC1 Sunken Colony.gif
Structure
Race

Zerg

Armament

Subterranean tentacle

Properties
Hit points

300

Production
Minerals

50 Image:Minerals Terran SC1.png

Build time

20

Evolves from

Creep colony

Requires

Spawning pool

Combat
Ground attack

40e

Cooldown

32

Armor

2

Attack range

7

Sight range

10

The sunken colony is a zerg structure that protects their hive clusters against ground-based attacks. Rooting itself deep into creep[1] via rows of sharp teeth,[2] the colony grows multiple tendrils that it can use to attack any enemies that come within range.[1]

Contents

[edit] Game Unit

A sunken colony

[edit] StarCraft

Sunken colonies deal explosive damage. This makes them more potent in the later game when higher tier medium- and large-sized units appear. The colony has a slower rate of fire than the photon cannon which further reduces its effectiveness against small units, which tend to appear in larger numbers. On the other hand, the colony is much more durable than the photon cannon.

The total cost of a sunken colony is 175 minerals, including the cost of the drone.

Sunken colonies have 300 HP as opposed to the 400 HP of the creep colony. When one morphs, if the creep colony's remaining health was 101 or above, then 100 points are subtracted from it. If the remaining health before morphing was 100 or below, it is kept instead.

[edit] StarCraft II

The sunken colony has been replaced by the spine crawler.[3]

The sunken colony had reappeared in StarCraft II as a mobile queen-produced defensive structure. In its mobile form, it had fewer hit points.[4]

The sunken colony moved on crab-like legs[5] outside of the boundaries of creep, but like other zerg structures would slowly degenerate and eventually die if it remained outside of the boundaries for too long.[6] It could not plant itself outside the creep, however.[7]

[edit] References

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. StarCraft Hungary. Accessed on 2008-28-11
  3. Pardo, Rob and Zetaras Xal'Kurat. 2008-06-29. WorldWide Invitational 2008: Pictures, Presentations, Videos (StarCraft II Panel: Evolving Design) SC2 Blog. Accessed 2008-06-30.
  4. Karune. 2008-04-16. StarCraft II Q&A - Batch 35. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-16.
  5. Browder, Dustin and Kevin Yu. 2008-06-05. Episode 3. Blizzard Entertainment. Accessed 2008-06-5.
  6. Karune. 2008-05-15. StarCraft II Q&A - Batch 38. Battle.net StarCraft II General Discussion Forums. Accessed on 2008-05-15.
  7. Karune. StarCraft II Q&A - Batch 39: Map Maker Series. Battle.net StarCraft II General Discussion Forums. Accessed 2008-05-28.


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