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Swarmling

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"They're everywhere!"
"Then shoot everywhere!"

- A marine and thor pilot(src)

Swarmling
Raptor SC2 Game1
Unit
Race

Zerg

Affiliation

Zerg SC2 Icon Kerrigan's Swarm

Campaign

Heart of the Swarm

Base unit

Zergling

Properties
Transport
size

1

Sight range

8

Production
Minerals

50 for 3 Minerals Terran SC1

Control

0.5 ZergSupply SC2 Icon1

Build time

2 Time SC2 Game1

Produced from

Larva

Requires

Spawning pool

Hotkey

Z

Protection
Hit points

35

Armor

0 SC2ZergCarapace

Type
Armor type

Light

Claws
Damage

5

Targets
  • Ground
Range

0.1 (melee)

Upgrade/level

+1 SC2ZergMelee

Function
Evolves to

Baneling
Splitter
Hunter

The swarmling is a variant strain of the zergling that appears in StarCraft II: Heart of the Swarm. It becomes available with the raptor after completing either Shoot the Messenger or Fire in the Sky.[1]

OverviewEdit

During Kerrigan's resurgence, Abathur discovered the swarmling strain in a feral zerg brood on the planet Astrid III. The brood's hatcheries developed the means to reduce the complexity in Zz'gash dune runner core thus allowing the production of the swarmling. The simple sequences allow three swarmlings to hatch from a single egg with an almost nonexistent gestation period. However the dorsal projection of the dune runner has resurfaced in the swarmlings.[1][2]

Game UnitEdit

The swarmlings are able to spawn in groups of three and morphs almost instantly (2 seconds). This allows the player to amass a huge army of swarmlings quickly.

The swarmling still take 0.5 control per swarmling, or 1.5 per cocoon.[3]

Swarmlings can be very handy if the player wishes to amass a large number of banelings in a short amount of time, and at slightly less cost per zergling. Their short hatching time is useful for times when the player's base is attacked while the main army is away: defenders can be made in seconds.

Co-op MissionsEdit

Zagara's zerglings automatically upgrade to the swarmling strain when she reaches Level 12.

AbilitiesEdit

BanelingMorph SC2 Icon1 Baneling Morph

Transforms zergling into baneling, a glowing green creature with a suicide attack.

Usage
Hotkey E
Cost 25 Minerals Terran SC1 25 Gas Terran SC1 20Time SC2 Game1
Acquisition
Required Baneling nest
ve

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, which may move while burrowed, the infestor, which may move and cast Infested Terran,[4] and the baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 100Time SC2 Game1
Required Lair (WoL)
Hatchery (HotS/LotV)
ve

UpgradesEdit

MetabolicBoost SC2 Zergling Metabolic Boost

Increases zergling movement speed by 60%.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spawning pool
Hotkey M
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve
AdrenalGlands SC2 Game1 Adrenal Glands

Increases zergling attack speed by 40%.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spawning pool
Hotkey A
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve
Shredding Claws SC2-LotV Icon Shredding Claws

Zergling attacks reduce the target's armor to 0 for 10 seconds.

Usage
Passive
Acquisition
Purchased from Spawning pool
Hotkey R
Cost 150 Minerals Terran SC1 150 ZergVespene SC2 Game1 90Time SC2 Game1
ve
SC2 HardenedCarapace Icon Hardened Carapace

Increases maximum zergling HP by 10.

Usage
Passive
Acquisition
Purchased from Spawning pool
Hotkey C
Cost 150 Minerals Terran SC1 150 ZergVespene SC2 Game1 90Time SC2 Game1
ve
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 220Time SC2 Game1
Required Hive
ve
|
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 220Time SC2 Game1
Required Hive
ve
Zergling SC2 Head1

Profile

DevelopmentEdit

The swarmling used the model of the raptor in development.[5]

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Zergling Evolution (in English). 2013-03-12.
  2. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Evolution pit units (in English). 2013.
  3. Blizzard Entertainment. Battle.net Forums. Battle.net. Accessed 2013-03-31.
  4. Blizzard Entertainment Staff. 2010-07-24. Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  5. Blizzard Entertainment. 2011-05-27 StarCraft II Heart of the Swarm Campaign Preview. YouTube. Accessed 2013-03-29.

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