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==Overview== |
==Overview== |
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[[Image:Nomad SC2 Cncpt1.jpg|thumb|left|Nomad concept]] |
[[Image:Nomad SC2 Cncpt1.jpg|thumb|left|Nomad concept]] |
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− | The Nomad is a versatile craft which combines the functions of a light manufacturing center and observation post. A common sight amongst the colonies of the [[Fringe Worlds]], the Nomad is built to operate in all but the harshest climates. Although the Nomad shares a number of common traits with the [[SCV]] (its smaller 'cousin'), the |
+ | The Nomad is a versatile craft which combines the functions of a light manufacturing center and observation post. A common sight amongst the colonies of the [[Fringe Worlds]], the Nomad is built to operate in all but the harshest climates. Although the Nomad shares a number of common traits with the [[SCV]] (its smaller 'cousin'), the Nomad is a far more specialized and advanced engineering craft.<ref name = "Nomad">2007-12-17. [http://www.starcraft2.com/features/terran/nomad.xml Nomad]. ''Blizzard Entertainment.'' Accessed on 2007-12-17</ref> |
Nomads are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast a wide array of sensors delicate enough to detect even [[cloak]]ed or [[burrow]]ed enemies. By deploying its two aft-mounted nano-welders, the Nomad can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments.<ref name = "Nomad"/> |
Nomads are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast a wide array of sensors delicate enough to detect even [[cloak]]ed or [[burrow]]ed enemies. By deploying its two aft-mounted nano-welders, the Nomad can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments.<ref name = "Nomad"/> |
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Ravens also used to have the following abilities:<ref name = "SourceAbilities"/> |
Ravens also used to have the following abilities:<ref name = "SourceAbilities"/> |
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+ | [[File:NanoRepair SC2 DevGame1.jpg|thumb|Nano-repair]] |
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*'''Nano-Repair'''<ref name = "ShackNomad">[http://www.shacknews.com/screenshots.x?gallery=8052&game_id=4110#img103227 BlizzCon Statistics 2] Shacknews.</ref><ref name="scsource">[http://www.starcraft-source.com/unit-database/terran/nomad.html Nomad] ''starcraft-source.com'' Accessed August 13, 2007</ref> |
*'''Nano-Repair'''<ref name = "ShackNomad">[http://www.shacknews.com/screenshots.x?gallery=8052&game_id=4110#img103227 BlizzCon Statistics 2] Shacknews.</ref><ref name="scsource">[http://www.starcraft-source.com/unit-database/terran/nomad.html Nomad] ''starcraft-source.com'' Accessed August 13, 2007</ref> |
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**Starting ability |
**Starting ability |
Revision as of 13:00, 2 June 2010
The TF-620 Nomad is a terran support craft. They have been said to "look like a floating construction crane that's been bent into a square."[1]
Overview
The Nomad is a versatile craft which combines the functions of a light manufacturing center and observation post. A common sight amongst the colonies of the Fringe Worlds, the Nomad is built to operate in all but the harshest climates. Although the Nomad shares a number of common traits with the SCV (its smaller 'cousin'), the Nomad is a far more specialized and advanced engineering craft.[2]
Nomads are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast a wide array of sensors delicate enough to detect even cloaked or burrowed enemies. By deploying its two aft-mounted nano-welders, the Nomad can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments.[2]
Several standard template constructions are available to the Nomad, a popular example being the auto-turret.[2]
The Terran Dominion initially provided Nomads to give low-level protection to its most isolated outposts, typically manning them with local civilians as something akin to a volunteer fire truck or ambulance service. Over time the military support applications of the Nomad have seen it deployed in escalating levels of conflict, gradually replacing the older and vastly costlier science vessel.[2]
Game Unit
The Nomad was originally a terran unit in StarCraft II, but was later replaced by the Vulkan, later leading on into the Nighthawk and Raven.[3][4][5] However, Nomad wreckages can be found on maps such as Blistering Sands and Desert Oasis.[6]
Ravens had the ability able to produce mine drones,[7] but these were replaced by spider mines,[8] which have since been replaced by the aforementioned Hunter-Seeker Missile ability.
Ravens also used to have the following abilities:[9]
- Defensive Matrix Field[12]
- Researched at: Tech Lab
- Research Cost: 150 150 110 seconds
- Hotkey: D
- Research description: "Allows the Nomad to use the Defensive Matrix Field ability. Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by 50%."
- Usage cost: Unknown
The defensive matrix reduces incoming damage by 50%[1] to all units within an area of effect,[13] including enemy ones,[14] rather than the version used by the science vessel.[15]
At BlizzCon 2007 the Raven had a third unknown ability[12] that needed to be researched.[10]
- Seismic Thumper
The Seismic Thumper was a Raven ability which was not available in the BlizzCon 2008 build. It slowed down ground units by 50%[16] and prevented zerg from burrowing.[17][16]
Targeting drones are flying units[18][9] which shine a laser on an enemy unit, giving a +50% damage boost to targeted units.[19] Only one drone can target one unit at a time.[18] The drone is cloaked.[20][18] The targeting laser can be seen even without the use of detectors.[21] |
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The Raven's spider mines function much like their equivalent in StarCraft I, but they are unlimited in quantity. Each mine does 50 damage plus an additional 50 damage against armored units. They are effective against massed tier 1 units, such as zerglings or zealots.[8] |
Notes
Blizzard began work on a game called Nomad shortly after they completed StarCraft, but the game was later canceled.[22]
References
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