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"I have learned much from Fenix's memories, and through them, I have come to know myself. I am Fenix, but not. I am my own entity, and I take pride in this."

- Talandar(src)

Talandar is a Purifier and Templar warrior in StarCraft II: Legacy of the Void. He was created by brainscans of the Templar hero Fenix, with all of his memories and a similar personality, and initially believed he was actually Fenix.

BiographyEdit

CreationEdit

According to Talandar's memories, some time prior to his initial defeat during the zerg invasion of Aiur, Fenix was sent to Glacius by Judicator Aldaris, where a secret Khalai Caste research facility was researching the Purifiers. Fenix's brain was scanned into a prototype Purifier unit, though he was led to believe it was for the dragoon program. The Conclave intended to study the unit and observe it to judge if the ancient Purifier program could be revived or not. The loss of Aiur by the zerg and the fall of the Conclave resulted in the research being abandoned, however, and the robot was left on Glacius in stasis.[2]

Legacy of the VoidEdit

AwakeningEdit

"It was his cloned personality that was used for the Purifier prototype. Given your friendship with the source personality...I thought...Well...He believes he was brought from stasis and made a dragoon."

- Karax(src)

ArtanisKaraxTalandar SC2-LotV Story1

"Fenix" is activated

In 2506 during the End War, Hierarch Artanis came to Glacius to find the Purifier research, hoping to use the technology against Amon, and Phase-smith Karax found and activated the Fenix Purifier. As this Fenix remembered, he had been sent to the Glacius facility to be made into a dragoon, and then put into stasis before being awoken.[2]

Convinced he was actually Fenix, the robot treated Artanis as a dear friend, and while Artanis questioned how much like Fenix the robot actually was, he could not bring himself to reveal the truth. When Fenix commented on Tassadar, however, Artanis told him Tassadar had fallen in battle, and that Aiur had fallen to the zerg. Confused and concerned by how long he had been in stasis, the robot questioned this and was told to read the ship's archives for more information.[3][4]

Early BattlesEdit

The following section contains timeline information which isn't necessarily in chronological order.

KorhalEdit
"It must give you great satisfaction to see Raynor again, to see that he has continued to fight in the face of such adversity."
"You speak as if I know this warrior..."
"You once called him friend, Fenix."
"I have no recollection of this alien."

- Artanis and Fenix(src)

Plot branch : Fenix is present at Korhal

As the Spear helped the Terran Dominion defend Korhal against Moebius Corps, Artanis was reunited with Jim Raynor, a friend of the original Fenix. Fenix's duplicate, however, had no recollection of the terran, as his memory had been uploaded before the original Fenix met the human.[3][5] By the battle's end, Fenix considered Raynor to be a valiant individual.[3][6]

Plot branch ends here
ShakurasEdit
"So this is the homeworld of the Nerazim...A planet shrouded in darkness. Fitting."

- Fenix(src)

Plot branch : Fenix is present at Shakuras

At Shakuras, Artanis told Fenix of the events of the Brood War, how the Khalai and Nerazim had stood against the zerg together on the world. Fenix wished he could have been there for that battle.[3][7] As the planet was destroyed in order to take out as many of Amon's forces, Fenix commented that the Nerazim possessed great honor, as they had sacrificed their world for the greater good.[3][8]

Plot branch ends here

UlnarEdit

"Fenix, you appear distressed."
"Apologies, Hierarch. I have been pondering the events that bought me here. I have discovered there are holes in my memory. Battles record here, in the ship's archives, that I should be able to recall, but cannot."
"What is it you have found?"
"Records of my defeat at Antioch and being revived as a dragoon. But this body-it is clear to me that I am no dragoon.""

- Artanis and Fenix(src)

By the time the Spear of Adun reached Ulnar, Fenix had begun to suspect that his existence was not what he had assumed it to be. He was not a dragoon, despite records of his predecessor's fall at Antioch and revival as a dragoon stating otherwise.[3][9]

While Artanis was within the structure, the Spear of Adun was boarded by First Ascendant Alarak of the Tal'darim, stating his intention to ally with the Daelaam against Amon. Fenix did not trust him, finding the Tal'darim to be lacking in honor.[3][10] After Artanis returned, Alarak claimed that Amon had betrayed his people. Fenix declared Alarak's claims to be lies, but Alarak retorted that Fenix was a lie incarnate.[2]

At some point afterwards, Fenix confided in Artanis that he knew the truth; he was not Fenix, but instead a replication, that the original Fenix had been slain on Korhal by the Queen of Blades. Artanis reassured Fenix that he was nonetheless a warrior, and that he had faith in him.[3][11]

Continuing the War Edit

"The ancient Purifiers were designed for war. If we reactivate them, we can build our armies and destroy Amon's zerg broods in one fell swoop."
"Assuming they do not turn on us first. The Purifiers possess no loyalty-no honor."

- Fenix and Grand Preserver Rohana(src)

Artanis convened a meeting with his commanders to discuss their next course of action. Fenix suggested the Purifiers, though Rohana retorted that it was possible that the Purifiers would turn on their creators instead.[2]


The following section contains timeline information which isn't necessarily in chronological order.

Slayn Edit

"Do not think what has happened here will spare Alarak from my watchful eye."
"I did not expect it to."
"If he dares to betray us, or take any action against you, I promise his blood will coat these corridors."

- Fenix and Artanis, in light of Alarak's victory(src)

The Spear of Adun arrived at Slayn, as Alarak intended to gain control of the Tal'darim through Rak'Shir. Fenix commented that the customs of the Tal'darim were strange, and that while he couldn't bring himself to hope for Alarak's victory, he did not desire him to be defeated either.[3][12] Alarak prevailed, but Fenix did not cease his distrust of the now-highlord.[3][13]

Revanscar Edit

The facility of Revanscar was destroyed, ending the threat of the Moebius Corps. Fenix commended Artanis on the victory.[3][14]

Endion Edit

" I know this will work, Hierarch. I know I can guide the Purifers through the darkness that lies ahead-help them accept what they are. I can convince them that they will not be treated as servants again."
"Then it appears as if you have found purpose, brother."
"Since awakening, I have been confused, directionless... uncertain of what I am, how I came to be. Now things are clear once more. Fate has laid out a purpose only I can accomplish. It is exhilarating."

- Fenix and Artanis(src)

The Spear of Adun arrived at Endion, in a bid to release the Purifiers from stasis within Cybros. Fenix felt exhilarated at the prospect, confident that he could convince the Purifiers to join the Daelaam. He confided with Artanis, stating that he had come to accept that he was not Fenix, but a separate entity.[3][15]

Battle was waged on the surface, and Fenix provided advice on protection of the Megalith from the zerg.[16] With the battle on the surface won, Fenix advised Artanis that they had to move quickly, as Cybros would not be able to stand against the zerg for long. He stated that the Purifiers had to be given a choice to join the Daelaam and not coerced.[3][17]

Cybros was won, and Artanis conversed with Executor Clolarion on the issue of the Purifiers joining the Daelaam. The Purifiers agreed to join Artanis's cause, but asked that Fenix speak for them.[18] In the aftermath of their victory, Fenix told Artanis that he was feeling uneasy with bearing the name of his predecessor. Artanis insisted that the construct before him had proven himself the equal of his source personality. Fenix was flattered, but believed that he had to find his own path and own name.[3][19]

Return To Aiur Edit

"Warriors, ignite your blades! We take this fight to Amon himself."

- Talandar(src)

Artanis Daelaam Aiur Sc2-LotV Cncpt

The return to Aiur

During the second reclamation of Aiur, Fenix was sent alongside Karax to destroy one of the three psi-matrices that powered the psionic matrix, succeeding in doing so together.[20] Before the final battle, having accepted the truth of his identity, the Purifier finally rejected the name Fenix; it belonged to another, and he wished to choose his own name: Talandar (Khalani for "one who bears a strong heart"). Artanis believed it a fitting name and agreed to call him that from now on.[3][21]

In the defense of the Keystone, Talandar and his Purifier brethren took part in the battle and destroyed Amon's hybrid host form, leaving the fallen xel'naga with only the Khala to indwell.[22] Talandar was present during the final defense of the Keystone, and aided in holding it against Amon's zerg forces and the corrupted Golden Armada as the relic pulled Amon from the Khala.[23]

Game UnitEdit

Talandar is available as a purchasable announcer, labeled as Fenix.

Legacy of the VoidEdit

Talandar is controllable as a hero in "Templar's Return" alongside Karax.

The fourth unlocked Spear of Adun tier of abilities includes the ability to summon Talandar to the field for 30 seconds. When called in this manner, Talandar is AI-controlled and will attack enemies on his own, warping out when the time is up. If he cannot see any enemies, he will stop attacking.

Depending on if the player has viewed the conversation in which he gives himself his new name, or whether they are playing missions through the campaign or the master archives, Talandar will variably be referred to as Fenix or Talandar in subtitles and the Spear of Adun ability screen.

AbilitiesEdit

ThunderousCharge SC2 Icon1
Thunderous Charge

User charges at target enemy unit, stunning it and nearby enemies for 2 seconds. Can be set to autocast.

Usage
Hotkey Q
Cooldown 5Time SC2 Game1
ve
ShieldCapacitorSC2 Icon1
Shield Capacitor

Fully restores user's shields. Can be set to autocast, in which case the ability is only used when the user's shields are depleted.

Usage
Hotkey C
Cooldown 45Time SC2 Game1
ve
TalandarWhirlwind SC2 Icon1
Whirlwind

User spins to damage nearby enemies for 60 damage a second. Can move while using. Can be set to autocast.

Usage
Hotkey E
Duration 3Time SC2 Game1
Cooldown 20Time SC2 Game1
ve

QuotationsEdit

see: StarCraft II Talandar Quotations

DevelopmentEdit

Talandar has several unused and incomplete abilities in the map editor. Buttons exist for numerous shield-type abilities including Storm Shield, Heroic Shield, Shield Boost, and Mass Mega Shield. Psionic Avatar, Sunder Aura, Overcharge, Cleave, and Execute also exist as buttons. Separate data exits for a "Cyber Operative" Fenix, and for a ground-to-air transformation ability.[24]

Co-op MissionsEdit

Talandar is a selectable commander in Co-op Missions.

Personality and TraitsEdit

"Without freedom, a people can be controlled, but never united."

- Talandar(src)

Talandar SC2-LotV Art2

Talandar

Karax estimated that Talandar's scanned personality from Fenix is accurate to within the ninety-ninth percentile.[4][25] Like Fenix, he styles himself a proud Templar warrior that revels in the glory of battle,[3] and fights with valor and honor.[26] Talandar is eager to enter combat to defend his people,[3] and would gladly sacrifice anything to protect them.[27] Only a few among the Daelaam can match his commanding presence.[26]

Talandar regards Artanis and Tassadar as old friends, but does not recognize Jim Raynor, as Fenix was scanned into Talandar prior to meeting him. However, after watching archives of their battles together, Talandar comments he understands why he would be friends with a terran like Raynor.[3][6]

Talandar SC2-LotV Art3

Talandar

Over time, Talandar came to accept that he was a clone of Fenix, but also recognized he was his own entity, not bound by following the original Fenix's personality and choices. It was for this reason he eventually took his own name, to establish a legacy of his own.[3][21]

Even the preserver Rohana, who considered the Purifiers forbidden, disloyal robots with no other purpose than to do the Conclave's bidding, admitted that Talandar defied her expectations, saying he was more.[28][29]

Talandar appears to have a low opinion of Alarak and the Tal'darim, a feeling that appears to be mutual. He does not trust Alarak, finding his sense of honor lacking and the customs of the Tal'darim strange.[3][12] However, he has a deep respect for the Nerazim, considering them an honorable people.[3][8] He finds the zerg to be loathsome,[26] and the nuclear weapons of terrans to be "craven weapons."[30]


AlliedCommanders SC2-LotV Logo2

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Talandar SC2-LotV Art1

Talandar and his fellow Purifiers

Talandar has the ability to transfer his consciousness from his praetor suit to various shells, which he can inhabit. These include a dragoon and an arbiter.[31]

Trivia Edit

After the Temple of Unification mission, conversations with Talandar tell about him recounting his/Fenix's tales. Each one is an easter egg/movie reference.

  • "Praetor Adamis requested my presence for the decommissioning of the super carrier Antimond. When it was seized by a group of turncoats and traitors, I knew I could not let it fall into rebel hands." - a reference to Under Siege
  • "A scout crashed near the borders of Antiga. I gathered twenty warriors and we slaughtered a thousand zerg to save the pilot." - a reference to Black Hawk Down
  • "The Kalath Intercession was a difficult time. Proud warriors who fought for Aiur were met with hostility when they returned. Aldera's judicator insisted I leave, my fellow templar were ordered to fire upon me. I did what I had to do to defend myself." - a reference to Rambo First Blood
  • "I once led an expedition to rescue the last surviving brother of four zealots. The squadron was killed except for myself and the target." - a reference to Saving Private Ryan
  • "During the sacred celebration of Khas'mas, I was locked within a Conclave tower as it was overtaken by Dark Templar terrorists. After walking barefoot across shards of khaydarin crystal, I slew the terrorists and the warlord leading them with their own warp blades." - a reference to Die Hard
  • "Shortly after they killed my legion, I was captured by mercenaries. They were trying to stage a coup, demanding that I assassinate Aldaris. After breaking free, I hunted them down one by one. It was a good way to let off some steam." - a reference to Commando
  • "A disgraced executor and his legion seized control of a facility known as "the Rock." Thankfully, I subdued them before it was purified." - a reference to The Rock
  • "A nuclear device detonated in the heart of New Antioch. A Khalai worker and I fought through an underground railway system to defeat the brother of the warlord I killed in that tower three years earlier." - a reference to Die Hard With a Vengeance
  • "While attempting to negotiate the release of hostages on a border world, I encountered an unknown alien species. It separated us from each other. Hunted us like prey. Despite my lack of weaponry, I defeated it in martial combat and survived its explosive suicide." - a reference to Predator

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Credits. (in English). 2015.
  2. 2.0 2.1 2.2 2.3 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cutscenes: Spear of Adun (in English). 2015-11-10.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Talandar (in English). 2015.
  4. 4.0 4.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Forbidden Weapon (in English). 2015-11-10.
  5. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Sky Shield (in English). 2015-11-10.
  6. 6.0 6.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Brothers in Arms (in English). 2015-11-10.
  7. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations before: Amon's Reach (in English). 2015-11-10.
  8. 8.0 8.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Last Stand (in English). 2015-11-10.
  9. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations before: Temple of Unification (in English). 2015-11-10.
  10. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: The Infinite Cycle (in English). 2015-11-10.
  11. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Harbinger of Oblivion (in English). 2015-11-10.
  12. 12.0 12.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations before: Steps of the Rite (in English). 2015-11-10.
  13. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Rak'Shir (in English). 2015-11-10.
  14. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Templar's Charge (in English). 2015-11-10.
  15. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations before: Unsealing the Past (in English). 2015-11-10.
  16. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, Unsealing the Past (in English). 2015-11-10.
  17. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Unsealing the Past (in English). 2015-11-10.
  18. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cutscene after Purification (in English). 2015-11-10.
  19. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: Purification (in English). 2015-11-10.
  20. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, Templar's Return (in English). 2015-11-10.
  21. 21.0 21.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations after: The Host (in English). 2015-11-10.
  22. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, The Host (in English). 2015-11-10.
  23. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, Salvation (in English). 2015-11-10.
  24. Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). March 12, 2013
  25. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Karax (In English). 2015.
  26. 26.0 26.1 26.2 Announcer: Fenix, Blizzard Entertainment. Accessed on 2017-05-07
  27. 2017-04-25, New Co-op Commander Preview: Fenix. YouTube, accessed on 2017-04-30
  28. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Rohana (in English). 2015.
  29. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Conversations before: Unsealing the Past (in English). 2015-11-10.
  30. 2017-05-01, Fenix Announcer and Commander Bundle. Blizzard Entertainment, accessed on 2017-05-08
  31. 2017-04-25, THE NEW CO-OP COMMANDER IS FENIX, GET HYPE. Blizzpro, accessed on 2017-04-26