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TechLab SC2 Rend2

A tech lab

The tech lab is a terran add-on in StarCraft II. It allows attached production structures to build advanced units, and provides some upgrades for those units.

A structure may not be attached to both a reactor and tech lab simultaneously.

OverviewEdit

The tech lab provides the advanced facilities needed to store the medpacks used by medics. During the Second Great War, Remedius Medical Systems developed a medpack storage facility that could be placed within a barracks without the need for a tech lab. (This enables medics to emerge twice as quickly from a barracks attached to a reactor.)[1]

Game unitEdit

VersusEdit

SC2 Tech Lab icon
Tech Lab

This structure can create a tech lab.

Usage
Hotkey X
Cost 50 Minerals Terran SC1 25 Gas Terran SC1 18Time SC2 Game1
ve

Upgrades and AbilitiesEdit

TechLab SC2-NCO Game1

Covert Ops Crew tech lab

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 100Time SC2 Game1
ve
BarracksEdit

Increases the hit points of marines by 10. The marine model changes to have a shield attached to the left shoulderguard.[2] The M98 combat shield is composed of 30 mm of bonded carbide.[1]

Acquisition
Purchased from Tech lab attached to barracks
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 79Time SC2 Game1
ve

Enables affected infantry to attack and move 50% more quickly.

Usage
Hotkey T
Cost 10 (marines) / 20 (marauders)HP
Duration 11Time SC2 Game1
Acquisition
Purchased from Tech lab attached to barracks
Hotkey T
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 121Time SC2 Game1
ve
SC2ConcussiveShells
Concussive Shells

Marauder attacks slow the movement speed of non-massive enemy units by 50%. Only affects one target at a time.

Usage
Duration 1.07Time SC2 Game1
Acquisition
Purchased from Tech lab attached to barracks
Hotkey G
Cost 50 Minerals Terran SC1 50 Gas Terran SC1 43Time SC2 Game1
ve
FactoryEdit
InfernalPreigniter SC2 Game1
Infernal Pre-Igniter

Increases the hellion's attack damage by +5 (to +11) vs light units and the hellbat's attack damage by +12 vs light units. The flame changes to a blue color.

The flame color on the icon was changed to blue in patch 1.3.5.

Acquisition
Purchased from Tech lab attached to factory
Hotkey I
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
ve
DrillingClaws SC2-HotS Icon
Drilling Claws

Reduces the time Activate Mine takes to burrow the widow mine from 3 seconds to 1 second.
Added in Heart of the Swarm.

Acquisition
Purchased from Tech lab attached to factory
Hotkey C
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
Required Armory
ve
RipwaveMissiles SC2-LotV Icon1
Rapid Fire Launchers

Increases the attack speed of the first 12 shots of the Cyclone's Lock On ability.

Acquisition
Purchased from Tech lab attached to factory
Hotkey A
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
ve
StarportEdit

Enables terran Banshees to cloak.

Usage
Hotkey C (cloak), D (decloak)
Cost 25 (+1.26 per second) (or +0.45 per second with Cross-Spectrum Dampeners - WoL-campaign only) Energy Terran SC1
Acquisition
Purchased from Tech lab attached to starport
Hotkey C
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 79Time SC2 Game1
ve
LotV Hyperflight Rotors Icon
Hyperflight Rotors

Increases Banshee speed from 3.85 to 5.25. Legacy of the Void only.

Acquisition
Purchased from Tech lab attached to starport
Hotkey B
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 121Time SC2 Game1
ve
CorvidReactor SC2 Game1
Corvid Reactor

Increases the starting energy of the Raven by 25.

Acquisition
Purchased from Tech lab attached to starport
Hotkey T
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
ve
EnhancedMunitions LotV Game1
Enhanced Munitions

Increaes the Raven's Anti-Armor Missile explosion radius by 20% and its tracking range by 50%.

Acquisition
Purchased from Tech lab attached to starport
Hotkey E
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
ve
AdvancedBalistics LotV Game1
Advanced Ballistics

Upgrades the range of the Liberator's anti-ground attack to 9.

Acquisition
Purchased from Tech lab attached to starport
Hotkey N
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 79Time SC2 Game1
Required Fusion core
ve
HighCapacityFuelTanks LotV Game1
High Capacity Fuel Tanks

Increases the Medivac's fuel reserves, allowing Ignite Afterburners to last 9 seconds.

Added in Legacy of the Void.

Acquisition
Purchased from Tech lab attached to starport
Hotkey A
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 57Time SC2 Game1
ve

Wings of LibertyEdit

Tech labs only serve to allow the player to build the more advanced units. Upgrades that are normally researched through the tech lab in melee games are instead researched in the armory on the Hyperion and some are already pre-researched (such as the banshee's cloak and the siege tank's siege mode).[1]

Combines the tech lab and reactor into one add-on.[3]

Protoss plasma shields have finally given us the ability to fit the tech lab and the reactor into a single structure add-on. This new add-on, known as the tech reactor, replaces the old tech lab and reactor add-ons, and allows us to train two of any unit type simultaneously.

Campaign Acquisition
Acquired from Hyperion laboratory for 25 protoss research points
ve

Upgrades and AbilitiesEdit

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[1]

Campaign Acquisition
Unlock Complete eleven missions.
Acquired from Hyperion armory for $90,000
ve

Co-op MissionsEdit

The various Terran commanders have a number of unique upgrades available to them at the tech lab. Mira Han and Matt Horner have access to a special tech lab that is constructed at the start of the match, attached to the Dominion starport and giving upgrades to Horner's units. It will rebuild upon being destroyed.

Raynor UpgradesEdit

BarracksEdit
SC2MarineShield
Combat Shield

Marines gain +10 maximum HP.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2ConcussiveShells
Concussive Shells

The marauder's attacks slow non-Massive enemies.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey G
Cost 50 Minerals Terran SC1 50 TerranVespene SC2 Game1 60Time SC2 Game1
ve
IncineratorGauntlets SC2-LotV Icon1
Incinerator Gauntlets

Increases firebat's attack radius by 40%.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 4
Acquisition
Hotkey G
Cost 50 Minerals Terran SC1 50 TerranVespene SC2 Game1 60Time SC2 Game1
ve
JuggernautPlating SC2-LotV Icon1
Juggernaut Plating

Increases firebat's base armor by 2 and base HP by 100.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 4
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
StabilizerMedpacks SC2-LotV Icon1
Stabilizer Medpacks

Enables medics to heal faster and target mechanical units. Units being healed by medics take 25% less damage.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 4
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
FactoryEdit
ReplenishableMagazine SC2-LotV Icon1
Replenishable Magazine

Allows vultures to construct new spider mines. Vultures cannot hold more than three mines at a time.

Usage
Hotkey R
Cost 15 Minerals Terran SC1 12Time SC2 Game1
Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey C
Cost 50 Minerals Terran SC1 50 TerranVespene SC2 Game1 60Time SC2 Game1
ve
CerberusMine SC2-LotV Icon1
Cerberus Mine

Increases the detonation and trigger radius of spider mines by 33%.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 9.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
AdvancedSiegeTech SC2-LotV Icon1
Advanced Siege Tech

Reduces the transformation time of siege mode. Siege tanks gain +3 armor in siege mode.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 9.
Acquisition
Hotkey S
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
StarportEdit
RipwaveMissiles SC2-LotV Icon1
Ripwave Missiles

Upgrades the viking's air attack to deal splash damage.

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 13
Acquisition
Hotkey R
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
PhobosSystem SC2-LotV Icon1
Phobos System

Increases viking's air attack range by 2 and ground attack range by 1.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey B
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2BansheeCloak
Cloaking Field

Enables banshees to cloak.

Usage
Hotkey C (cloak), D (decloak)
Cost 25 (+0.9 per second) Energy Terran SC1
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
ShockwaveMissiles SC2-LotV Icon1
Shockwave Missiles

Upgrade the banshee's attack to fire missiles in a line, dealing splash damage

Usage
Passive
Campaign Acquisition
Unlock Reach Raynor Level 13
Acquisition
Hotkey S
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve

Swann UpgradesEdit

FactoryEdit
InfernalPreigniter SC2 Game1
Infernal Pre-Igniter

Increases the damage of the hellion and hellbat by 10 against light units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey I
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
InfernalPlating SC2-LotV Icon1
Infernal Plating

Hellions and hellbats gain +2 armor.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey H
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
MultiLockWeapons SC2 Icon1
Multi-Lock Weapons System

Goliaths can attack ground and air units simultaneously.

Usage
Passive
Campaign Acquisition
Unlock Reach Swann Level 7
Acquisition
Hotkey L
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
SC2ParticleCannon
330mm Cannons

Allows thors to use the 330mm Cannons ability, stunning all units in target area and dealing heavy damage over time.

Usage
Hotkey C
Range 7
Cooldown 90Time SC2 Game1
Campaign Acquisition
Unlock Reach Swann Level 7
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
MagFieldAccelerator SC2 Icon1
Mag-Field Accelerator

Doubles the damage of the cyclones Lock-on.

Usage
Passive
Campaign Acquisition
Unlock Reach Swann Level 7
Acquisition
Hotkey O
Cost 200 Minerals Terran SC1 200 TerranVespene SC2 Game1 120Time SC2 Game1
ve
MaelstromRounds SC2-LotV Icon1
Maelstrom Rounds

Increases siege tank's damage to primary targets in siege mode by 40.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey M
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
TargetingOptics SC2-LotV Icon1
Targeting Optics

Increases cyclone's Lock-on range by 3.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey R
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
AresSystem SC2 Icon1
Ares-Class Targeting System

Increases Goliath's air attack range by 3 and ground attack range by 1.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey E
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
StarportEdit
DisplacementField SC2 Icon
Displacement Field

Wraiths evade 20% of incoming attacks when cloaked.

Usage
Passive
Campaign Acquisition
Unlock Reach Swann Level 13.
Acquisition
Hotkey B
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
DefensiveMatrix SC2 Icon
Defensive Matrix

Science vessels can use the Defensive Matrix ability. Target friendly unit gains a shield that absorbs 200 damage before falling.

Usage
Hotkey D
Cost 50 Energy Terran SC1
Duration 20Time SC2 Game1
Campaign Acquisition
Unlock Reach Swann Level 13.
Acquisition
Hotkey I
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
ImprovedNanoRepair SC2 Icon
Improved Nano-Repair

The science vessel's Nano-Repair no longer costs energy.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
PulseAmplifier SC2 Icon
Pulse Amplifier

Doubles the speed of the wraith's ground attack.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve

Nova UpgradesEdit

BarracksEdit
SC2 Nova AC - SuperStim
Super Stimpack

Increases elite marine's movement and attack speeds and heals it 2 life a second for duration.

Usage
Hotkey T
Duration 10Time SC2 Game1
Cooldown 15Time SC2 Game1
Campaign Acquisition
Unlock Reach Nova Level 4
Acquisition
Hotkey T
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
LaserTargetSystem SC2-NCO Icon1
Laser Targeting

Increases elite marine's vision by 2 and attack range by 1.

Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
MagrailMunitions Cov Ops Icon
Magrail Munitions

Marauder gains a secondary attack that does 30 damage every 45 seconds.

Usage
Cooldown 45Time SC2 Game1
Campaign Acquisition
Unlock Reach Nova Level 4
Acquisition
Hotkey G
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Engineering bay
ve
SC2 Nova AC - SupressionShells
Supression Shells

Units attacked by marauder commando have reduced attack and movement speed. Reduced effect on heroic units.

Usage
Hotkey T
Duration 10Time SC2 Game1
Cooldown 15Time SC2 Game1
Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey S
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
GhostEmp SC2 Icon1
EMP Round

Deals 100 shield damage and drains energy of all enemy units in area of effect. Also reveals cloaked and burrowed units for 10 seconds.

Usage
Hotkey E
Duration 10Time SC2 Game1
Cooldown 45Time SC2 Game1
Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey I
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2 Nova AC - TripleTap
Triple Tap

Ghost's Snipe ability does an additional 85 damage to two additional targets.

Campaign Acquisition
Unlock Reach Nova Level 8
Acquisition
Hotkey T
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Engineering bay
ve
FactoryEdit
SC2 Nova AC - JumpJet
Jump Jet Assault

Hellbat ranger leaps towards enemy ground units and briefly stuns them on impact.

Usage
Passive
Campaign Acquisition
Unlock Reach Nova Level 6
Acquisition
Hotkey H
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
InfernalPreigniter SC2 Game1
Infernal Pre-igniter

Hellbat ranger deals +15 damage in both modes.

Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey I
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
AresSystem SC2 Icon1
Ares-Class Targeting System

Increases Goliath's air attack range by 3 and ground attack range by 1.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Hotkey E
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2 Nova AC - GoliathLockdown
Lockdown Missiles

The strike goliath's air attacks stun mechanical units.

Usage
Passive
Duration 3Time SC2 Game1
Campaign Acquisition
Unlock Reach Nova Level 6
Acquisition
Hotkey L
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
SpiderMinesSiegeTank SC2-NCO Icon1
Spider Mines

Deploys three spider mines near the siege tank.

Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey M
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2 Nova AC - GraduatingRange
Graduating Range

Increases the siege tank's range by 1 every three seconds while in siege mode, to a maximum of +5 range.

Campaign Acquisition
Unlock Reach Nova Level 6
Acquisition
Hotkey R
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
StarportEdit
SC2BansheeCloak
Advanced Cloaking Field

Covert banshees are permanently cloaked.

Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 60Time SC2 Game1
ve
SC2 Nova AC - RocketBarrage
Rocket Barrage

Deals 150 damage to ground units in an area of effect.

Usage
Hotkey R
Cooldown 60Time SC2 Game1
Campaign Acquisition
Unlock Reach Nova Level 10
Acquisition
Hotkey S
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Armory
ve
TransformationServos SC2-HotS Icon
Smart Servos

Liberators transform four times faster.

Campaign Acquisition
Unlock Reach Nova Level 10
Acquisition
Hotkey R
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Armory
ve
SC2 Nova AC - RaidArtillery
Raid Artillery

Liberator can attack structures while in defender mode

Campaign Acquisition
Unlock Initially available
Acquisition
Hotkey T
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve
SC2 Nova AC - EnhancedManufacturing
Enhanced Manufacturing

Raven Type-II can store two additional charges for its abilities.

Campaign Acquisition
Unlock Reach Nova Level 12
Acquisition
Hotkey U
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Armory
ve
SC2 Nova AC - CovertTriage
Covert Triage

Increases healing rate of Bio-Mechanical Healing Drone by 25% and cloaks units being healed by it.

Campaign Acquisition
Unlock Reach Nova Level 12
Acquisition
Hotkey H
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
Required Armory
ve

Han and Horner UpgradesEdit

UnregisteredCloaking Game1
Unreigistered Cloaking System

Allows Asteria Wraiths to remain permanently cloaked.

Acquisition
Hotkey C
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
ve
TriggerOverride Game1
Trigger Override

Asteria Wraith attack speed increases by 10% with each attack, up to a maximum of 50%.

Usage
Passive
Campaign Acquisition
Acquired from Reach Han and Horner Level 7
Acquisition
Hotkey S
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
ve

Deimos Vikings in Fighter Mode can launch 5 rockets at an enemy. Each rocket deals 10 damage to the target unit.

Usage
Hotkey W
Cooldown 20Time SC2 Game1
Acquisition
Hotkey B
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
ve
ShredderRounds Game1
Shredder Rounds

Attacks from Deimos Vikings in Assault Mode pierce, dealing damage to enemy units behind the target. Deimos Viking transform time reduced by 75%

Acquisition
Hotkey R
Cost 200 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
ve
MultiThreadedTargeting Game1
Multi-Threaded Sensors

Theia ravens can target up to 4 units with Analyze Weakness.

Usage
Passive
Campaign Acquisition
Acquired from Reach Han and Horner Level 3
Acquisition
Hotkey H
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
ve
TacticalJump Game1
Tactical Jump

Asteria Wraiths, Deimos Vikings, and Theia Ravens can use Tactical Jump, warping them to any visible location. Aircraft is invulnerable while warping

Usage
Hotkey T
Cooldown 60Time SC2 Game1
Acquisition
Hotkey Q
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
ve

DevelopmentEdit

Main article: Tech lab/Development

The smart servos upgrade will be available in StarCraft II multiplayer in a later patch, applicable to the hellion, hellbat, thor, and viking. The upgrade will require the armory. It reduces the transformation times of the above units. The change was chosen to "get more micro" out of terran transformation mechanics.[4]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  4. 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20