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A tech lab
HawkiAdded by Hawki

The tech lab is a terran add-on in StarCraft II. It allows attached production structures to build advanced units, and provides some upgrades for those units.

A structure may not be attached to both a reactor and tech lab simultaneously.

Contents

OverviewEdit

The tech lab provides the advanced facilities needed to store the medpacks used by medics. During the Second Great War, Remedius Medical Systems developed a medpack storage facility that could be placed within a barracks without the need for a tech lab. (This enables medics to emerge twice as quickly from a barracks attached to a reactor.)[1]

Game StructureEdit

Tech Lab
TechLab SC2 Rend1.jpg
Structure
Race

Terran

Role

Advanced units and research add-on

Production
Minerals

50 Minerals Terran SC1.png

Gas

25 TerranVespene SC2 Game1.png

Build time

25 seconds

Parent
Hotkey

X

Protection
Hit points

400

Armor

1 (+2 with Building Armor) BuildingArmor SC2 Game1.png

Type
Armor type

Armored

Function
Allows

Advanced units and research

ProductionEdit

Tech Lab
Acquisition
Researched at

Barracks, factory or starport

Usage
Minerals

50 Minerals Terran SC1.png

Gas

25 Gas Terran SC1.png

Activation/
Build Time

25 seconds

Hotkey

X

Notes

This structure can create a tech lab.

Edit

Researched Abilities and UpgradesEdit

BarracksEdit

SC2MarineShield.jpg Combat Shield
Campaign

Wings of Liberty (Zero Hour)

Cost

$80,000

Researched at

Tech lab attached to barracks

Hotkey

C

Properties
Minerals

100 Minerals Terran SC1.png

Gas

100 Gas Terran SC1.png

Research time

110 seconds

Notes

Increases the hit points of marines by 10. The marine model changes to have a shield attached to the left shoulderguard.[2] The M98 combat shield is composed of 30 mm of bonded carbide.[1]

Edit
SC2StimPack.jpg StimPack
Campaign

Wings of Liberty (Zero Hour)

Cost

$50,000

Acquisition
Minerals

100 Minerals Terran SC1.png

Gas

100 Gas Terran SC1.png

Research time

170 seconds

Researched at

Tech lab attached to barracks

Hotkey

T

Usage
Hit points
Duration

12 seconds

Hotkey

T

Notes

Enables affected infantry to attack and move 50% more quickly. Marauders do not have access to stimpacks in the campaign.

Edit
SC2NitroPacks.jpg Nitro Boost
Researched at

Tech lab attached to barracks

Properties
Minerals

50 Minerals Terran SC1.png

Gas

50 Gas Terran SC1.png

Research time

100 seconds

Required

Factory

Notes

Increases movement speed of reapers.

Edit
SC2ConcussiveShells.jpg Concussive Shells
Acquisition
Minerals

50 Minerals Terran SC1.png

Gas

50 Gas Terran SC1.png

Research time

60 seconds

Researched at

Tech lab attached to barracks

Hotkey

G

Notes

Marauder attacks slow the movement speed of non-massive enemy units by 50%. Only affects one target at a time.

Edit

FactoryEdit

InfernalPreigniter SC2 Game1.png Infernal Pre-Igniter
Researched at

Tech lab attached to factory

Hotkey

I

Properties
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

110 seconds

Notes

Increases the Hellion's attack damage by +5 (to +11) vs light units. The flame changes to a blue color. The flame color on the icon was changed to blue in patch 1.3.5.

Edit
SC2SiegeMode.jpg Siege Tech
Acquisition
Minerals

100 Minerals Terran SC1.png

Gas

100 Gas Terran SC1.png

Research time

80 seconds

Researched at

Tech lab attached to factory

Hotkey

S

Usage
Activation/
Build Time

Transformation takes four seconds seconds

Hotkey

Siege mode: E
Tank mode: D

Notes

The siege tank transforms, becoming stationary but increasing its range to 13, while damage and the cooldown increases. The siege tank now does splash damage. However, it is now afflicted with a minimum range of 2.[3]

The ability is not smartcast.

The attack range is displayed on the interface.

Edit
SC2ParticleCannon.jpg 250mm Cannons
Acquisition
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

110 seconds

Researched at

Tech lab attached to factory

Hotkey

C

Usage
Energy

150 Energy

Duration

6 seconds

Activation/
Build Time

6 seconds

Hotkey

C

Notes

The thor attacks a single ground unit or structure using the cannons on its back. The thor can only target one unit, which it does continually, stunning a target within 7 range for 6 seconds while inflicting 500 damage. The thor is otherwise rendered helpless while the ability is in use.

The thor can immediately use this ability when researched.

The thor cannot attack friendly or neutral units or structures (such as destructible rocks) with this ability.

Edit

StarportEdit

CaduceusReactor SC2 Game1.png Caduceus Reactor
Researched at

Tech lab attached to starport

Hotkey

A

Properties
Minerals

100 Minerals Terran SC1.png

Gas

100 Gas Terran SC1.png

Research time

80 seconds

Notes

Increases the starting energy of the medivac dropship by 25.

Edit
SC2BansheeCloak.jpg Cloaking Field
Acquisition
Minerals

200 Minerals Terran SC1.png

Gas

200 Gas Terran SC1.png

Research time

110 seconds

Researched at

Tech lab attached to starport

Hotkey

C

Usage
Energy

25 (+0.9 per second) (+0.45 per second with Cross-Spectrum Dampeners - WoL-campaign only) Energy

Hotkey

C (cloak), D (decloak)

Notes

Enables terran Banshees to cloak.

Edit
CorvidReactor SC2 Game1.png Corvid Reactor
Researched at

Tech lab attached to starport

Hotkey

T

Properties
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

110 seconds

Notes

Increases the starting energy of the Raven by 25.

Edit
DurableMaterials SC2 Game1.png Durable Materials
Researched at

Tech lab attached to starport

Hotkey

D

Properties
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

110 seconds

Notes
Edit
HuntSeekMiss SC2 UseAble1.jpg Seeker Missile
Acquisition
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

110 seconds

Researched at

Tech lab attached to starport

Hotkey

R

Usage
Energy

125 Energy

Range

6[4]

Duration

15 (increased to 20 with Durable Materials upgrade) seconds

Notes

The Raven can launch a seeker missile. It deals 100 area-of-effect damage against both ground and air targets, in a radius of 2.[4] The splash damage can damage friendly units. The missile kills on contact and can be avoided if the targeted unit retreats for the specific amount of time.

The missile will have a slight delay after launch, and a visual indicator shows which unit is being targeted, enabling the other player to respond. The missile moves at speed 2.953.[5]

The missile cannot target buildings.

Edit

Building UpgradesEdit

BuildingArmor SC2 Game1.png Building Armor
Researched at

Engineering bay

Hotkey

B

Properties
Minerals

150 Minerals Terran SC1.png

Gas

150 Gas Terran SC1.png

Research time

140 seconds

Notes
Edit

Wings of LibertyEdit

Tech labs only serve to allow the player to build the more advanced units. Upgrades that are normally researched through the tech lab in melee games are instead researched in the armory on the Hyperion and some are already pre-researched (such as the banshee's cloak and the siege tank's siege mode).[1]

SC2 Lab Tech Reactor Icon.png Tech Reactor
Campaign

Wings of Liberty

Cost

25 protoss research points

Acquisition
Researched at

Hyperion laboratory

Usage
Minerals

75 Minerals Terran SC1.png

Gas

50 Gas Terran SC1.png

Activation/
Build Time

25 seconds

Hotkey

X

Notes

Terran unit-producing structures can create a tech reactor instead of a tech lab or reactor. The tech reactor combines the functions of a tech lab and reactor.[6]

Edit

UpgradesEdit

FireSuppression SC2 DevGame1.jpg Fire Suppression System
Campaign

Wings of Liberty

Cost

$90,000

Researched at

Hyperion armory

Notes

All structures repair themselves to 50% life. All structure fires are automatically put out. This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past 50% structural integrity.[1]

Edit

DevelopmentEdit

Main article: Tech lab/Development

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  3. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  4. 4.0 4.1 Nethaera. 2010-05-06. Patch Notes - Beta Patch 11. Battle.net StarCraft II General Beta Forum. Accessed 2010-05-06.
  5. StarCraft II: Wings of Liberty - Patch 1.4.0. Battle.net. Accessed 2011-09-20.
  6. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
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