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The following section contains information from a previous version of StarCraft II which is no longer valid.
In early builds the tech lab researched upgrades and special abilities for some units, but these upgrades were transferred to merc compound, armory and fusion core. Currently the tech lab is responsible to research armor and weapon upgrades for the units.
- U-238 Shells
- Caduceus Reactor
- Fighter Tech
The raven deploys a seeker missile that hovers for five seconds before launching at the target. Deals 100 splash damage against both ground and air unit, in a radius of 2. +35 shield damage is dealt when used in Co-op Missions. The splash damage can damage friendly units. The missile moves at a speed of 2.953.
The missile can be avoided if the targeted unit avoids it long enough. The targeted unit is visually indicated by a red aura.
The missile cannot target buildings.
- Defensive Matrix Field
- Cost: 150 150 110 seconds
- Hotkey: D
- "Allows the TF-620 Nomad to use the Defensive Matrix Field ability. Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by 50%."
Heart of the Swarm DevelopmentEdit
Nitro Packs upgrade was removed.
- Combat Drugs
- Caduceus Reactor at tech lab, which reduces healing cost. The enhanced healing beam will change color. A fusion core is required for the upgrade. The upgrade was later reverted to the Wings of Liberty version via the January 9, 2013 balance update.
Legacy of the Void DevelopmentEdit
During development of Legacy of the Void, the tech lab was used to research an upgrade for cyclones that allowsed them to gain the ability to attack air units. This upgrade requiresd the presence of the fusion core.
Deploys into Defender mode. In this mode, liberators have a long-ranged narrow attack that can inflict high single target damage. Liberators cannot move in this mode.
This attack only targets units, not buildings.