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Lasarra SC2 Cine1

A protoss being teleported

Teleportation is a type of matter transport used by terrans and protoss.


Protoss TeleportationEdit

PylonZealot SC2-LotV Cine1

Zealots warping-in at a pylon

The protoss have spent thousands of years studying the nature of time and space[1] and as a result, their ability to manipulate it far exceeds that of other races.[2] Arbiters could weaken space-time, tearing rifts in the fabric of space-time, creating a vortex linking another location to the Arbiter's location,[3] warp prisms are able to perform a similar ability through the psionic matrix.[1] In addition, teleportation mechanisms are built into power suits and light armor suits. When a protoss wearing one of these suits nears death, they disappear in a flash of bright light, and are teleported to safety. Primitive and superstitious civilizations have attributed this to supernatural causes.[4] These mechanisms can also be activated manually.[5]

Stalkers are also able to blink—essentially short-range teleportation.[6] Some dark templar also have an ability similar to the stalkers' blink.[7] Adepts are able to teleport using a form of psionic transfer.[8]

Terran TeleportationEdit

TeleportationPad SC1 Game1

A teleportation pad

Terran teleportation fields were invented by Transmatter Inc. Although not as advanced as protoss teleportation technology,[9] terran teleportation devices are able to quickly move living organisms and objects short distances within structures[10] and science vessels via teleportation pads.[11]

Teleporting a solid object into another solid object can result in a "telefrag".[12]

Transmatter made several attempts to improve on the technology, but they were all failures.[9] Another terran attempt at a teleportation system was the MH-232 Teleportation system, but there was a terrible accident and it malfunctioned. There was a valiant attempt to manually control the teleportation matrix without the automated computer system, but it eventually failed.[13]

BattlecruiserCommandCenterMissileTurret SC2-LotV DevGame1

Battlecruisers about to re-materialize through a tactical jump

In contrast, the Kimeran Pirates had an advanced teleportation system aboard their ship, the Kimera, which didn't require a fixed piece of technology to transport people onto and off the ship. However, the technology required accurate positioning information which came from transponders. If those were knocked off-line, the teleportation system could not be used.[14] By the End War, terran engineers had devised a teleportation system for the Minotaur-class battlecruiser, allowing it to make tactical jumps across great distances.[15]


In the original StarCraft, zealots, bengalaas, and kakarus all used the same blue flash animation upon death. In the case of zealots, this has since been explained as being from their teleportation mechanism.[4]


  1. 1.0 1.1 Phase Prism. Accessed on 2008-29-03
  2. Gateway. Accessed on 2008-29-03
  3. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  4. 4.0 4.1 Karune. 2007-01-22. StarCraft II Q&A - Batch 26. StarCraft II General Discussion Forum. Accessed 2008-01-22.
  5. Furman, Simon (w), Tomás Aira (p, i), German Erramouspe (i). "Creep." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 26-67. Tokyopop, January 1, 2009. ISBN 1427-80831-7.
  6. Blizzard Entertainment (2007-05-19). Stalker. Blizzard Entertainment. Accessed 2007-09-06.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Whispers of Doom (in English). 2010-07-27.
  8. Blizzard Entertainment. 2015-03-18. Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
  9. 9.0 9.1 2000-09-29. Trade Masters. StarCraft Compendium Map Archives. Accessed 2007-08-26
  10. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Jacobs Installation (in English). 1998.
  11. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Amerigo (in English). 1998.
  12. Blizzard Entertainment. StarCraft. Vivendi Games. Map: StarCraft Fortress (in English). 1998.
  13. 2000-11-30. Firing Line. StarCraft Compendium Map Archives.
  14. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  15. 2014-11-07, StarCraft II: Legacy of the Void Warps into BlizzCon 2014. Blizzplanet, accessed on 2014-11-11

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