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Tempest

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Tempest
Tempest SC2 Art1
Historical
Comissioned

2504

Earliest sighting

2505

Physical
Race

Protoss

Type

Warship

Propulsion

Thrusters

Armaments

Kinetic matrix

Personnel
Crew

1 (pilot)

The protoss tempest is a unit that was introduced in StarCraft II: Heart of the Swarm.

OverviewEdit

Tempest SC2-HotS Art1

The tempest charging its weapon

A capital ship, the tempest was developed by the protoss after the first phase of the Second Great War in order to maximize the effectiveness of their war machine against their enemies,[1] specifically dealing with the long-range weaponry of the zerg and terrans.[2] They stand as one of the most powerful warships in the protoss arsenal.[3]

The tempest’s large thrusters generate enough drive to displace the vessel’s considerable mass, and are designed to take advantage of the immense power output of the ship’s kinetic matrix. Phase-smiths fitted the tempest with sophisticated stabilization technology to prevent energy fluctuations that could jeopardize the integrity of the ship when firing its primary weapon.[4]

ArmamentEdit

Tempest SC2 Head1

A tempest pilot

The cockpit of the tempest is specially shielded, situated in a position where it overlooks the vessel's primary weapon. With this device, tempest pilots build up volatile energies in the kinetic matrix that powers the tempest, then propels the energy through the ship's hull[2] routed through the multiple resonators, coils, and amplifiers housed in the claw-like fore of the ship. This, fused with a contained sphere of highly-charged particles, can then be launched at distant targets. The resulting projectile, while unstable, may be launched over great distances to soften up enemy forces or deal with defensive emplacements before protoss armies engage in battle.[4]

The fanatical[2] tempest pilots must make adjustments to ensure each blast is cohesive enough to reach the target. They also regulate the energy flow from the kinetic matrix to prevent catastrophic overloads which could compromise or destroy their ship. The power coursing through the tempest’s hull is so monumental that its pilots must wear bulky dampening armor to withstand it.[4]

Game UnitEdit

Tempest
Tempest SC2-HotS DevRend1
Unit
Race

Protoss

Role

Warship

Armament
  • Kinetic overload
  • Resonance coil
Properties
Sight range

12

Production
Minerals

300 Minerals Terran SC1

Gas

200 ProtossVespene SC2 Game1

Psi

4 ProtossSupply SC2 Icon1

Build time

60 Time SC2 Game1

Produced from

Stargate

Requires

Fleet beacon

Hotkey

T

Movement
Speed

1.88

Acceleration

1.0625

Lateral
acceleration

46.0625

Deceleration

0

Collision radius

1.25

Protection
Shields

150

Hit points

300

Armor

2 SC2ProtUpgrdAirArm

Type
Armor type
  • Armored
Kinetic Overload
Damage

30 + 14 vs massive (HotS only)

Targets
  • Air
Cooldown

3.3

Range

15

Upgrade/level

+3/+5 vs massive SC2ProtUpgrdAirWeap

Resonance Coil
Damage

30

Targets
  • Ground
Cooldown

3.3

Range

15

Upgrade/levels

+3 SC2ProtUpgrdAirWeap

Meta
Kill score

600

Production
score

600

The tempest is a new protoss capital ship.[5]

Heart of the SwarmEdit

The tempest has very long-ranged ("siege") weapons, for both anti-air and anti-ground.[6] In Legacy of the Void it moves faster and has its bonus damage dealt to massive units removed.

The tempest does low damage for its cost, which is intentional—it is very much a support unit meant to be used strategically rather than a core combat one. It is good at enemy harassment and forcing the enemy to come into the range of core protoss units.[7] However, the tempest's strength lies in its ability to deal extra damage against enemy "massive" units, like such as the battlecruiser, carrier, ultralisk, and archon. A pair of tempests can make short work of any of these units, as they can effectively outrange and flank them without the risk of retaliation.

Legacy of the VoidEdit

LegacyOfTheVoid SC2 Logo1

This article or section contains information from StarCraft II: Legacy of the Void.

The content may change substantially over time.

In Legacy of the Void, the tempest loses the ability to attack air units through its standard attack, and its role is changed to that of an aerial skirmish unit. However, its movement speed is increased.[8]

AbilitiesEdit

LegacyOfTheVoid SC2 Logo1

This article or section contains information from StarCraft II: Legacy of the Void.

The content may change substantially over time.

The tempest possesses the disintegration ability in Legacy of the Void.[9]

Disintegration
Notes

May be used against air and ground units.[10] Deals 550 damage over 80 seconds. Units under the effect of disintegration can’t regenerate, heal, or repair health.[9]

Edit

QuotationsEdit

See: StarCraft II Tempest Quotations

DevelopmentEdit

Main article: Tempest/Development

The tempest's aesthetic was devised by Samwise Didier via a "napkin concept." The first sketch was simply a curve with a ball of energy within it.[11]

In its current form, the tempest was designed to exemplify the sleek, organic shapes of the protoss.[12]

ReferencesEdit

  1. 2011-10-27, BlizzCon 2011: StarCraft II: Heart of the Swarm – Units and Abilities. Blizzplanet, accessed on 2011-11-06
  2. 2.0 2.1 2.2 Blizzard Entertainment. 2012-12-20. Tempest. Blizzard Entertainment. Accessed 2012-12-21.
  3. 2015-04-09, A Time for Templars: Protoss. Blizzard Entertainment, accessed on 2015-04-10
  4. 4.0 4.1 4.2 2015-30-04, Tempest Science. Blizzard Entertainment, accessed on 2015-05-01
  5. SoMuchMass. 2011-10-23. BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). Youtube. Accessed 2011-10-26.
  6. Dustin Browder. 2012-04-11. Developer Update: Heart of the Swarm Multiplayer - Starcraft II. Battle.net, accessed on 2012-04-11.
  7. 2012-06-11, Dustin Browder gives Slasher the scoop on Heart of the Swarm. YouTube, accessed on 2012-06-21
  8. Blizzard Entertainment. 2015-03-18. Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
  9. 9.0 9.1 2015-04-14, Legacy of the Void Beta: Balance Update Preview. Blizzard Entertainment, accessed on 2015-04-17
  10. Blizzard Entertainment. 2014-11-07. Legacy of the Void - Multiplayer Update: Protoss. Youtube. Accessed 2014-11-09.
  11. 2012-06-09, Interview with Allen Dilling, Lead Artist, StarCraft 2 Heart of the Swarm. YouTube, accessed on 2012-06-21
  12. 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07

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