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Terrazine

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"It's clearly related to vespene gas, but there are some very exotic organics added into the mix."
"Any guesses what it's used for?"
"Well it would definitely affect brain chemistry, so it could be used as some kind of a drug or stimulant I suppose."

- Dr. Ariel Hanson and Jim Raynor discussing terrazine(src)

Terrazine SC2 Game1

A canister of terrazine

Terrazine gas is a mysterious potent psionic reagent.[1] It is sought by protoss, zerg and terrans alike.[2] The protoss consider it "the Breath of Creation"[3] (literally translates as such via Khalani). The Tal'darim believe that terrazine is a gift from the xel'naga to allow communication with them.[4]

PropertiesEdit

ChemicalEdit

TerrazineTank SC2 Rend1

A terrazine tank

Terrazine is similar to vespene gas, and contains additional organic substances,[5][4] though is not as flammable. Without special preparation and containers, samples don't last long.[4] Visually, terrazine has appeared to be purple[3] and misty green.[4]

Terrazine has a coppery, blood-like smell.[4]

Biological and PsychologicalEdit

Its effects are unpredictable,[6] though it possesses mind-altering qualities[5] and can enhance the psionic power of ghosts and other psychics, increasing their power by 1 or more points on the Psi Index scale, though the effects would probably not be noticable on an individual possessing an average PI. Gabriel Tosh believed this could increase a ghost's powers to near those of the protoss. Terrazine also rejuvenates a terran's brain cells, allowing them to overcome memory wipes and other such treatments. At least some spectres can also more easily resist mind-reading and can avoid picking up unwanted thoughts.[4]

Terrazine's side effects include hallucinations and violent outbursts.[4] The exact effects vary somewhat from one individual to another.[4][7][8] Many spectres became eccentric, collecting devices such as dolls in an effort to enhance their powers.[9]

Nova Terra claimed that terrazine drove the users insane,[10][11] and the instability resulted in the shutdown of Project Shadowblade.[4] Tosh[7][8] and an independent researcher, Dr. Ariel Hanson, said that Terra had exaggerated its effects.[5][8]

Terrazine has a half-life of several hours, but it builds up in the system over time and with repeated use. It is addictive, causing withdrawal symptoms after several hours. Stabilized by a little jorium, terrazine is inhaled by spectres like a drug. If the spectre keeps to a strict schedule, the side effects are minimized.[4]

HistoryEdit

Terrazine was first discovered by terrans on Demon's Fair in 2501. Project Shadow Blade was commissioned for the creation of spectres, but it was shut down within the year.[4]

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This article or section is a stub. Please expand it.

Spectre RebellionEdit

In 2503,[12][13][14] an explosion released terrazine on the planet of Altara. The zerg were drawn to the world en masse because of this, but were repelled by Dominion forces.[4]


AmmoCounter SC2-WoL CineFireFury1

This article or section is a stub. Please expand it.

The Second Great WarEdit

GabrielToshMissons SC2 Icon1

This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.

Main article: Welcome to the Jungle
Terrazine SC2 Game1

Terrazine altar on Bel'Shir

During the Second Great War, Gabriel Tosh commissioned Raynor's Raiders to steal terrazine from protoss altars on Bel'Shir. The altars were guarded by the Tal'darim, who regarded the gas as a sacred gift from the xel'naga, and refused to give the terrans any. The Raiders took what they needed by force.[3]

Tosh intended to use the terrazine to create an army of spectres. He stored his terrazine in a terrazine tank on Avernus Station.[10]

SourcesEdit

NotesEdit

InfestedTerrazineRefinery SC-G Cine1

The refinery on Mar Sara

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

Mar Sara featured a Dominion-operated "Vespene" Refinery BF 1138, a terrazine refinery on Mar Sara, disguised as a vespene refinery,[16] which was infested by zerg and had to be rescued by Nova (a ghost) and other Dominion forces.[17]

ReferencesEdit

  1. 2006-02-15. Story. Blizzard Entertainment. Accessed 2007-09-01.
  2. John Lagrave, Stuart Bishop. 2003-11-18. Interview: StarCraft: Ghost. CVG. Accessed 2009-02-08.
  3. 3.0 3.1 3.2 3.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Welcome to the Jungle (in English). 2010-07-27.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  5. 5.0 5.1 5.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Ariel Hanson (in English). 2010.
  6. Elder, Josh (w), Ramanda Kamarga (p), Angie Nathalia (i), Junadi (i). "Do No Harm." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 48-89. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  7. 7.0 7.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Gabriel Tosh (in English). 2010.
  8. 8.0 8.1 8.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Breakout (in English). 2010
  9. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory units (in English). 2010.
  10. 10.0 10.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Ghost of a Chance (in English). 2010-07-27.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Breakout (in English). 2010-07-27.
  12. April 6, 2010. "Timeline". StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). pp. 311 - 323. ISBN 978-1416-55084-6.
  13. April 12, 2011. "Timeline." StarCraft II: Devils' Due. Simon & Schuster (Gallery Books). pp. 248-262. ISBN 978-1416-55085-3.
  14. September 27, 2011. "Timeline." StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). pp. 393-416. ISBN 978-1439-10938-0.
  15. Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: Mar Sara. Blizzard Entertainment. Accessed 2010-07-24.
  16. Rausch, Allen 'Delsyn'. 2005-08-19. StarCraft: Ghost Preview Gamespy Accessed 2007-07-26.
  17. 2007-03-18. StarCraft Ghost Trailer. Blizzard Entertainment/Youtube. Accessed 2007-04-18.

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