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{{Covert Missions}} |
{{Covert Missions}} |
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− | {{Quote| |
+ | {{Quote|Huh, [[lava]] and [[zerg]] - two of my favorite things. Let's do this.|Commander [[Jim Raynor]]|The Devil's Playground}} |
{{BattleBox |
{{BattleBox |
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|bgcolor=blue |
|bgcolor=blue |
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|fgcolor=white |
|fgcolor=white |
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|name= |
|name= |
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+ | |prev=[[The Evacuation]] or<br/> |
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− | |prev= |
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+ | [[Smash and Grab]]| |
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|conc= |
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|next=[[Welcome to the Jungle]] |
|next=[[Welcome to the Jungle]] |
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|imgsize=300px |
|imgsize=300px |
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|conflict=[[Second Great War]] |
|conflict=[[Second Great War]] |
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− | |campaign= |
+ | |campaign=[[Wings of Liberty]] |
− | |date= |
+ | |date=Late [[2504]] |
|place=[[Redstone III]] |
|place=[[Redstone III]] |
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|result=Raiders successfully collect minerals |
|result=Raiders successfully collect minerals |
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− | |side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]<br |
+ | |side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]<br> |
− | {{FlagSpectreOps}} Tosh's Crew |
+ | {{FlagSpectreOps}} [[Tosh's Goons|Tosh's Crew]] |
|side2={{FlagKerrigan}} [[Zerg Swarm]] |
|side2={{FlagKerrigan}} [[Zerg Swarm]] |
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|side3= |
|side3= |
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|side4= |
|side4= |
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− | |commanders1={{FlagRaynorsRaiders}} [[Jim Raynor]]<br |
+ | |commanders1={{FlagRaynorsRaiders}} Commander [[Jim Raynor]]<br> |
{{FlagSpectreOps}} [[Gabriel Tosh]] |
{{FlagSpectreOps}} [[Gabriel Tosh]] |
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|commanders4= |
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− | |forces2= |
+ | |forces2=[[Brutalisk]]<br>{{FlagCharBrood}} [[Char Brood]] |
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− | '''''The Devil's Playground''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] were contracted to mine minerals by the mysterious pirate, [[Gabriel Tosh]].<ref name="WoL_DevilPlayground">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]] |
+ | '''''The Devil's Playground''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] were contracted to mine minerals by the mysterious pirate, [[Gabriel Tosh]].<ref name="WoL_DevilPlayground">[[Blizzard Entertainment]]. ''[[StarCraft II: Wings of Liberty]]''. ([[Activision Blizzard]]). PC. Mission: [[Wings of Liberty]], The Devil's Playground (in [[English]]). 2010-07-27.</ref> |
==History== |
==History== |
||
===Background=== |
===Background=== |
||
− | [[Gabriel Tosh]], an anti-[[Dominion]] [[spectre]], sought to |
+ | [[Gabriel Tosh]], an anti-[[Dominion]] [[spectre]], sought to restart [[Project Shadowblade]]. To do this, he needed to acquire [[jorium]], [[terrazine]], and suitable candidates.<ref name="WoL_Breakout">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Breakout]] (in English). 2010-07-27.</ref> The [[Second Great War]] worked to his advantage. When the [[Kel-Morian Combine]] abandoned [[Redstone III]] due to the zerg invasion, Tosh contracted miners to harvest the planet's [[minerals]]<ref name="WoL_DevilPlayground" /> for their jorium content.<ref name="SC2-WoL_DevilsPlaygroundDialogue">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Conversations after [[StarCraft II: Wings of Liberty campaign quotations/Covert Missions#The Devil's Playground|The Devil's Playground]] (in English). 2010</ref><ref name="SC2-WoL_StoryHanson">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Ariel Hanson]] (in English). 2010.</ref> Communications with the contractors were lost, although they remained alive. |
− | The re-emergence of [[Raynor's Raiders]], another anti-Dominion group, provided Tosh with another opportunity. The spectre hired the Raiders to go and mine Redstone's minerals as well. Tosh sold the operation as a way for the rebels to make badly needed money, and did not reveal his ulterior motive. The planet's frequent lava surges and zerg presence made this an unconventional mining operation.<ref name="WoL_DevilPlayground"/> |
+ | The re-emergence of [[Raynor's Raiders]], another anti-Dominion group, provided Tosh with another opportunity. The spectre hired the Raiders to go and mine Redstone's minerals as well. Tosh sold the operation as a way for the rebels to make badly needed money, and did not reveal his ulterior motive. The planet's frequent lava surges and zerg presence made this an unconventional mining operation.<ref name="WoL_DevilPlayground" /> |
===The Mission=== |
===The Mission=== |
||
− | Tosh provided assistance remotely. He reinforced the Raiders with [[reaper]]s; additional units were operating in the vicinity and waiting top link up as well. The spectre provided directions to the last known location of the contracted miners and additional mineral fields. Even with these additional resources, [[Matt Horner]] reminded Raynor to carefully manage expenditures to avoid drawing too deeply from minerals being amassed. The rebels promptly departed once their quota was reached.<ref name="WoL_DevilPlayground"/> |
+ | Tosh provided assistance remotely. He reinforced the Raiders with [[reaper]]s; additional units were operating in the vicinity and waiting top link up as well. The spectre provided directions to the last known location of the contracted miners and additional mineral fields. Even with these additional resources, Captain [[Matt Horner]] reminded Raynor to carefully manage expenditures to avoid drawing too deeply from minerals being amassed. The rebels promptly departed once their quota was reached.<ref name="WoL_DevilPlayground" /> |
===Aftermath=== |
===Aftermath=== |
||
:''See: [[StarCraft II: Wings of Liberty campaign quotations/Covert Missions#The Devil's Playground|Campaign quotations]]'' |
:''See: [[StarCraft II: Wings of Liberty campaign quotations/Covert Missions#The Devil's Playground|Campaign quotations]]'' |
||
− | Tosh was pleased with the Raiders' efficacy and went aboard the rebel flagship ''[[Hyperion]]''; he hoped to entice [[Jim Raynor]] into recovering [[terrazine]] from the [[Tal'darim]] on [[Bel' |
+ | Tosh was pleased with the Raiders' efficacy and went aboard the rebel flagship ''[[Hyperion]]''; he hoped to entice Commander [[Jim Raynor]] into recovering [[terrazine]] from the [[Tal'darim]] on [[Bel'Shir]].<ref name="SC2-WoL_DevilsPlaygroundDialogue" /><ref name="SC2-WoL_StoryTosh">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Gabriel Tosh]] (in English). 2010.</ref> Raynor took a tentative liking to Tosh after learning of the spectres' anti-Dominion views.<ref name="SC2-WoL_DevilsPlaygroundDialogue" /><ref name="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref> |
==Gameplay & Video Walkthrough== |
==Gameplay & Video Walkthrough== |
||
− | The |
+ | The low ground, where the minerals are, is regularly flooded by lava surges. On all difficulties, except brutal, a timer displays the time to the next lava surge. Even without the timer, the lava will glow brightly and warning sirens will sound to warn of an imminent surge. Units and structures caught in lava are destroyed. Use [[lift off]] to protect mining bases on the low ground. |
+ | [[Reaper]]s are adequate for most opposition. Destroying zerg bases is optional, but destroying [[hatcheries]] yields resource caches. The zerg do not attack in great strength. Attacks and base defenses may include [[mutalisk]]s; train {{link|marine|SC2}}s to support the reapers. On brutal, the zerg base in the map's north-east corner contains [[infestor]]s and a [[brood lord]]. Defend mining expansions accordingly. |
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− | A period of time into the mission, Tosh will dispatch four [[reaper]]s to the player's base. They can be used to scout out the area, as the map holds other reapers from Tosh that can be rescued as well as many resource palettes to speed up collection. Their ability to jump up and down cliffs also lets the reapers quickly move around the map's multi-level terrain. Tosh requests the player investigate another force of his to the north, which can be approached with the reapers to find another command center with five SCVs. They can be put to work immediately, and as there is only five of them the player can load them into the command center and lift it off to save them from zerg or lava floods. To the north-east of where the command center is found there are reapers to be rescued. With two command centers to mine it should not take the player long to reach their quota, especially if the reapers explore for more resources. They can easily handle outlying zerg alone, but against the zerg bases and mutalisks should be pulled back. |
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+ | Four reapers are received as reinforcements, and the ability to train more, early in the mission. More reapers, and resource caches, are scattered around the map as rescuable units. The reapers' speed and ability to jump up and down cliffs makes them ideal for the map's multi-level terrain. Use the first reapers to move to the north and find a rescuable command center and five [[SCV]]s; the command center may be loaded with the SCVs to form a mobile mining base on the lower ground. A group of reapers may be found further to the north-east. |
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− | The [[brutalisk]] is in the southwest corner of the map guarding some resource caches. Killing it yields research points, and an achievement if killed by the lava. It can easily be killed with a balanced force of marines, marauders and medics. To kill it with the lava, the player should attack the brutalisk and then flee, pausing regularly to attack again and keep the brutalisk pursuing them to lure it to the low ground. The player will likely lose the unit(s) antagonizing the brutalisk in this fashion so only use a couple. The brutalisk will flee back to its lair if this is not done properly and will not chase the player's units too far, so it can take a few tries to time this properly with the lava rising. |
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+ | |||
+ | The [[brutalisk]] in the map's south-west corner guards resource caches. Killing it yields research points, and an achievement if killed by the lava. Marines, [[marauder]]s and [[medic]]s can easily kill it. To kill if with the lava, attack and withdraw to lure it into the low ground. Pause regularly during the withdrawal to allow the brutalisk to catch up and entice it to keep pursuing; moving too fast will cause the brutalisk to return to its lair. The brutalisk has to arrive on the low ground shortly before a surge. |
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+ | |||
+ | Another way to kill the brutalisk requires [[shrike turret]]s on [[bunker]]s. Building one of those, along with various structures such as [[missile turret]]s or [[supply depot]]s, will keep the brutalisk attacking until all structures have been destroyed. Thus, it will stay, even when the lava starts rising. |
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− | [[Video:The Devil's Playground - Starcraft II - Brutal Mode Walkthrough (HD - Max Settings)|thumb|625px|left|Brutal Mode Walkthrough]] |
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{{Clear}} |
{{Clear}} |
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==Achievements== |
==Achievements== |
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⚫ | |||
− | {| |
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+ | {{WOLAchieve - The Devil's Playground 2}} |
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− | |-valign="top" |
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+ | {{WOLAchieve - The Devil's Playground 3}} |
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− | |{{AchieveBox |
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⚫ | |||
⚫ | |||
− | |bgcolor=blue |
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− | |fgcolor=white |
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− | |width= |
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− | |image=TheDevilsPrayground_SC2_Icon1.jpg |
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− | |imgsize=35px |
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− | |points=15 (Covert Mission) |
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− | |race= |
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− | |campaign= |
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− | |mission= |
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− | |criteria=Complete mission |
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− | |note= |
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− | |editname= |
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− | }} |
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− | |{{AchieveBox |
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− | |name=Red Lobster |
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− | |bgcolor=blue |
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− | |fgcolor=white |
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− | |width= |
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− | |image=RedLobster_SC2_Icon1.jpg |
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− | |imgsize=35px |
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− | |points=10 (Covert Mission) |
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− | |race= |
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− | |campaign= |
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− | |mission= |
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− | |criteria=Use lava to finish Brutalisk on Normal difficulty. |
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− | |note=Send reapers to the [[brutalisk]] with less than 30 seconds before a lava surge. Head to the right ramp and attack from a distance as necessary to keep the brutalisk's attention, once down to 5-10 seconds jump the ridge to the right where the zerg base is. |
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− | |editname= |
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− | }} |
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− | |} |
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− | {| |
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− | |-valign="top" |
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− | |{{AchieveBox |
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− | |name=Reaper Man |
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− | |bgcolor=blue |
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− | |fgcolor=white |
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− | |width= |
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− | |image=ReaperMan_SC2_Icon1.jpg |
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− | |imgsize=35px |
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− | |points=10 (Covert Mission) |
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− | |race= |
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− | |campaign= |
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− | |mission= |
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− | |criteria=*Locate all of Tosh's Crew on Hard difficulty |
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− | |note= |
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− | |editname= |
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− | }} |
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− | |{{AchieveBox |
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− | |name=The Scenic Route |
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− | |bgcolor=blue |
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− | |fgcolor=white |
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− | |width= |
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− | |image=TheScenicRoute_SC2_Icon1.jpg |
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− | |imgsize=35px |
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⚫ | |||
− | |race= |
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− | |campaign= |
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− | |mission= |
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− | |criteria=Destroy all zerg structures on Normal difficulty. |
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− | |note= |
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− | |reward= |
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− | |editname= |
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− | }} |
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− | |} |
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{{clear}} |
{{clear}} |
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{{Achievements}} |
{{Achievements}} |
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{{Dev|StarCraft II}} |
{{Dev|StarCraft II}} |
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{| |
{| |
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− | |-valign="top" |
+ | |- valign="top" |
|{{AchieveBox |
|{{AchieveBox |
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|name=Mined Out<ref name="SC:L_WoL_09/07/20">Zero. 09/08/17. [http://sclegacy.com/feature/3-events/472-july-20-2009-wings-of-liberty-single-player-info July 20, 2009 Wings of Liberty Single Player Info]. ''StarCraft Legacy''. Last accessed: 09/08/17.</ref> |
|name=Mined Out<ref name="SC:L_WoL_09/07/20">Zero. 09/08/17. [http://sclegacy.com/feature/3-events/472-july-20-2009-wings-of-liberty-single-player-info July 20, 2009 Wings of Liberty Single Player Info]. ''StarCraft Legacy''. Last accessed: 09/08/17.</ref> |
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}} |
}} |
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|{{AchieveBox |
|{{AchieveBox |
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+ | |name=Red Lobster<ref name="SC:L_WoL_09/07/20"/> |
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− | |name=Red Lobster<ref name="SC:L_WoL_09/07/20">Zero. 09/08/17. [http://sclegacy.com/feature/3-events/472-july-20-2009-wings-of-liberty-single-player-info July 20, 2009 Wings of Liberty Single Player Info]. ''StarCraft Legacy''. Last accessed: 09/08/17.</ref> |
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{| |
{| |
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− | |-valign="top" |
+ | |- valign="top" |
|{{AchieveBox |
|{{AchieveBox |
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+ | |name=Big Game Hunter<ref name="SC:L_WoL_09/07/20"/> |
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− | |name=Big Game Hunter<ref name="SC:L_WoL_09/07/20">Zero. 09/08/17. [http://sclegacy.com/feature/3-events/472-july-20-2009-wings-of-liberty-single-player-info July 20, 2009 Wings of Liberty Single Player Info]. ''StarCraft Legacy''. Last accessed: 09/08/17.</ref> |
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|bgcolor=blue |
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|fgcolor=white |
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}} |
}} |
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|{{AchieveBox |
|{{AchieveBox |
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− | |name=Working Overtime<ref name="SC:L_WoL_09/07/20" |
+ | |name=Working Overtime<ref name="SC:L_WoL_09/07/20"/> |
|bgcolor=blue |
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*[[Diablo]], from Blizzard's ''Diablo'' series, is on an island at the south-east corner of the map. It is unselectable and can be seen only by moving a flying structure, air unit, placing a scanner sweep or placing a unit at the right point on the cliff border. |
*[[Diablo]], from Blizzard's ''Diablo'' series, is on an island at the south-east corner of the map. It is unselectable and can be seen only by moving a flying structure, air unit, placing a scanner sweep or placing a unit at the right point on the cliff border. |
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− | *This mission was previously known as '''Mining Your Own Business'''.<ref name="SC:L_WoL_09/07/20" |
+ | *This mission was previously known as '''Mining Your Own Business'''.<ref name="SC:L_WoL_09/07/20" /> |
==References== |
==References== |
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{{ref|scroll=x}} |
{{ref|scroll=x}} |
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− | |||
− | ==Notes== |
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− | {{ref|note=x}} |
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− | |||
{{Wings of Liberty}} |
{{Wings of Liberty}} |
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{{GhostSeries}} |
{{GhostSeries}} |
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− | |||
− | ==External Links== |
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− | * [http://www.associatedcontent.com/article/5640140/starcraft_2_wings_of_liberty_mission.html The Devil's Playground walkthrough] |
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[[Category: Wings of Liberty missions]] |
[[Category: Wings of Liberty missions]] |
Revision as of 19:29, 24 February 2016
This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.
|
- Commander Jim Raynor(src)
The Devil's Playground is a StarCraft II: Wings of Liberty mission. Raynor's Raiders were contracted to mine minerals by the mysterious pirate, Gabriel Tosh.[1]
History
Background
Gabriel Tosh, an anti-Dominion spectre, sought to restart Project Shadowblade. To do this, he needed to acquire jorium, terrazine, and suitable candidates.[2] The Second Great War worked to his advantage. When the Kel-Morian Combine abandoned Redstone III due to the zerg invasion, Tosh contracted miners to harvest the planet's minerals[1] for their jorium content.[3][4] Communications with the contractors were lost, although they remained alive.
The re-emergence of Raynor's Raiders, another anti-Dominion group, provided Tosh with another opportunity. The spectre hired the Raiders to go and mine Redstone's minerals as well. Tosh sold the operation as a way for the rebels to make badly needed money, and did not reveal his ulterior motive. The planet's frequent lava surges and zerg presence made this an unconventional mining operation.[1]
The Mission
Tosh provided assistance remotely. He reinforced the Raiders with reapers; additional units were operating in the vicinity and waiting top link up as well. The spectre provided directions to the last known location of the contracted miners and additional mineral fields. Even with these additional resources, Captain Matt Horner reminded Raynor to carefully manage expenditures to avoid drawing too deeply from minerals being amassed. The rebels promptly departed once their quota was reached.[1]
Aftermath
- See: Campaign quotations
Tosh was pleased with the Raiders' efficacy and went aboard the rebel flagship Hyperion; he hoped to entice Commander Jim Raynor into recovering terrazine from the Tal'darim on Bel'Shir.[3][5] Raynor took a tentative liking to Tosh after learning of the spectres' anti-Dominion views.[3][6]
Gameplay & Video Walkthrough
The low ground, where the minerals are, is regularly flooded by lava surges. On all difficulties, except brutal, a timer displays the time to the next lava surge. Even without the timer, the lava will glow brightly and warning sirens will sound to warn of an imminent surge. Units and structures caught in lava are destroyed. Use lift off to protect mining bases on the low ground.
Reapers are adequate for most opposition. Destroying zerg bases is optional, but destroying hatcheries yields resource caches. The zerg do not attack in great strength. Attacks and base defenses may include mutalisks; train marines to support the reapers. On brutal, the zerg base in the map's north-east corner contains infestors and a brood lord. Defend mining expansions accordingly.
Four reapers are received as reinforcements, and the ability to train more, early in the mission. More reapers, and resource caches, are scattered around the map as rescuable units. The reapers' speed and ability to jump up and down cliffs makes them ideal for the map's multi-level terrain. Use the first reapers to move to the north and find a rescuable command center and five SCVs; the command center may be loaded with the SCVs to form a mobile mining base on the lower ground. A group of reapers may be found further to the north-east.
The brutalisk in the map's south-west corner guards resource caches. Killing it yields research points, and an achievement if killed by the lava. Marines, marauders and medics can easily kill it. To kill if with the lava, attack and withdraw to lure it into the low ground. Pause regularly during the withdrawal to allow the brutalisk to catch up and entice it to keep pursuing; moving too fast will cause the brutalisk to return to its lair. The brutalisk has to arrive on the low ground shortly before a surge.
Another way to kill the brutalisk requires shrike turrets on bunkers. Building one of those, along with various structures such as missile turrets or supply depots, will keep the brutalisk attacking until all structures have been destroyed. Thus, it will stay, even when the lava starts rising.
Achievements
The Devil's Playground | |
Points | |
Criteria |
Complete all mission objectives |
Edit |
Red Lobster | |
Points | |
Criteria |
Use lava to finish Brutalisk on Normal difficulty. |
Edit |
Reaper Man | |
Points | |
Criteria |
|
Edit |
The Scenic Route | |
Points | |
Criteria |
Destroy all zerg structures on Normal difficulty. |
Edit |
Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
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Trivia
- Diablo, from Blizzard's Diablo series, is on an island at the south-east corner of the map. It is unselectable and can be seen only by moving a flying structure, air unit, placing a scanner sweep or placing a unit at the right point on the cliff border.
- This mission was previously known as Mining Your Own Business.[7]
References
|