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GabrielToshMissons SC2 Icon1

This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.

"Lava and Zerg. My two favorite things."

- Jim Raynor(src)

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Welcome to the Jungle

The Devil's Playground
AfterLavaEruption
Conflict

Second Great War

Campaign

Wings of Liberty

Date

October, 2504

Place

Redstone III

Result

Raiders successfully collect minerals

Combatants

RaynorsRaiders SC2 Logo1 Raynor's Raiders
SpectreOps SC2 Decal1 Tosh's Crew

Zerg SC2 Icon Zerg Swarm

Commanders

RaynorsRaiders SC2 Logo1 Commander Jim Raynor
SpectreOps SC2 Decal1 Gabriel Tosh

Strength

Brutalisk
CharBrood SC2 Decal1 Char Brood

Metacampaign
Client

Gabriel Tosh

Objective(s)

Mine 6000 minerals (amount varies depending on difficulty level)

Optional Objective(s)
Reward

100,000 credits

New Character(s)

Gabriel Tosh

New Tech

Reaper

The Devil's Playground is a StarCraft II: Wings of Liberty mission. Raynor's Raiders were contracted to mine minerals by the mysterious pirate, Gabriel Tosh.[1]

HistoryEdit

BackgroundEdit

Gabriel Tosh, an anti-Dominion spectre, sought to restart Project Shadowblade. To do this, he needed to acquire jorium, terrazine, and suitable candidates.[2] The Second Great War worked to his advantage. When the Kel-Morian Combine abandoned Redstone III due to the zerg invasion, Tosh contracted miners to harvest the planet's minerals[1] for their jorium content.[3][note 1] Communications with the contractors were lost, although they remained alive.[1]

The re-emergence of Raynor's Raiders, another anti-Dominion group, provided Tosh with another opportunity. The spectre hired the Raiders to go and mine Redstone's minerals as well. Tosh sold the operation as a way for the rebels to make badly needed money, and did not reveal his ulterior motive. The planet's frequent lava surges and zerg presence made this an unconventional mining operation.[1]

The MissionEdit

Tosh provided assistance remotely. He reinforced the Raiders with reapers; additional units were operating in the vicinity and waiting top link up as well. The spectre provided directions to the last known location of the contracted miners and additional mineral fields. Even with these additional resources, Matt Horner reminded Raynor to carefully manage expenditures to avoid drawing too deeply from minerals being amassed. The rebels promptly departed once their quota was reached.[1]

AftermathEdit

See: Campaign quotations

Tosh was pleased with the Raiders' efficacy and went aboard the rebel flagship Hyperion; he hoped to entice Jim Raynor into recovering terrazine from the Tal'darim on Bel'Shir.[4][note 2] Raynor took a tentative liking to Tosh after learning of the spectres' anti-Dominion views.[5][note 3]

Gameplay & Video WalkthroughEdit

The low ground, where the minerals are, is regularly flooded by lava surges. On all difficulties, except brutal, a timer displays the time to the next lava surge. Even without the timer, the lava will glow brightly and warning sirens will sound to warn of an imminent surge. Units and structures caught in lava are destroyed. Use lift off to protect mining bases on the low ground.

Reapers are adequate for most opposition. Destroying zerg bases is optional, but destroying hatcheries yields resource caches. The zerg do not attack in great strength. Attacks and base defenses may include mutalisks; train marines to support the reapers. On brutal, the zerg base in the map's north-east corner contains infestors and a brood lord. Defend mining expansions accordingly.

Four reapers are received as reinforcements, and the ability to train more, early in the mission. More reapers, and resource caches, are scattered around the map as rescuable units. The reapers' speed and ability to jump up and down cliffs makes them ideal for the map's multi-level terrain. Use the first reapers to move to the north and find a rescuable command center and five SCVs; the command center may be loaded with the SCVs to form a mobile mining base on the lower ground. A group of reapers may be found further to the north-east.

The brutalisk in the map's south-west corner guards resource caches. Killing it yields research points, and an achievement if killed by the lava. Marines, marauders and medics can easily kill it. To kill if with the lava, attack and withdraw to lure it into the low ground. Pause regularly during the withdrawal to allow the brutalisk to catch up and entice it to keep pursuing; moving too fast will cause the brutalisk to return to its lair. The brutalisk has to arrive on the low ground shortly before a surge.

Another way to kill the brutalisk requires shrike turrets on bunkers. Building one of those, along with various structures such as missile turrets or supply depots, will keep the brutalisk attacking until all structures have been destroyed. Thus, it will stay, even when the lava starts rising.

The Devil's Playground Starcraft II Brutal Mode Walkthrough (HD - Max Settings)11:53

The Devil's Playground Starcraft II Brutal Mode Walkthrough (HD - Max Settings)

Brutal Mode Walkthrough

AchievementsEdit

TheDevilsPrayground SC2 Icon1 The Devil's Playground
Points

15 (Covert Mission) Achievement SC2 Game1

Criteria

Complete all mission objectives

RedLobster SC2 Icon1 Red Lobster
Points

10 (Covert Mission) Achievement SC2 Game1

Criteria

Use lava to finish Brutalisk on Normal difficulty.

Notes

Send reapers to the brutalisk with less than 30 seconds before a lava surge. Head to the right ramp and attack from a distance as necessary to keep the brutalisk's attention, once down to 5-10 seconds jump the ridge to the right where the zerg base is.

ReaperMan SC2 Icon1 Reaper Man
Points

10 (Covert Mission) Achievement SC2 Game1

Criteria
  • Locate all of Tosh's Crew on Hard difficulty
TheScenicRoute SC2 Icon1 The Scenic Route
Points

0 (Feat of Strength) Achievement SC2 Game1

Criteria

Destroy all zerg structures on Normal difficulty.

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

Mined Out[6]
Criteria
  • Complete the mission
Red Lobster[6]
Criteria
  • Complete all objectives
Notes

The name was later used for a current award

Big Game Hunter[6]
Criteria
  • Kill the Brutalisk
Working Overtime[6]
Criteria
  • Complete mission on hard difficulty
  • Complete mission in under 15 minutes

TriviaEdit

Diablo SC2 Game1

Diablo

  • Diablo, from Blizzard's Diablo series, is on an island at the south-east corner of the map. It is unselectable and can be seen only by moving a flying structure, air unit, placing a scanner sweep or placing a unit at the right point on the cliff border.
  • This mission was previously known as Mining Your Own Business.[6]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, The Devil's Playground (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Breakout (in English). 2010-07-27.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Ariel Hanson (in English). 2010.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Gabriel Tosh (in English). 2010.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Matt Horner (in English). 2010.
  6. 6.0 6.1 6.2 6.3 6.4 Zero. 09/08/17. July 20, 2009 Wings of Liberty Single Player Info. StarCraft Legacy. Last accessed: 09/08/17.

NotesEdit

  1. Conversation with Ariel Hanson after StarCraft II: Wings of Liberty mission, "The Devil's Playground".
  2. Conversation with Gabriel Tosh after StarCraft II: Wings of Liberty mission, "The Devil's Playground".
  3. Conversation with Matt Horner after StarCraft II: Wings of Liberty mission, "The Devil's Playground".


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