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Umojan Protectorate

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Umojan Protectorate
UmojaProtectorate SC1 Logo1
Political
Type
Race(s)

Terran

Leader

Umojan Ruling Council

Commander-in-chief

Minister Jorgensen

Affiliation

UmojaProtectorate SC1 Logo1 Umoja
Rebellion of Korhal (24892491; through secret alliance)[1]
SonsOfKorhal SC1 Logo1 Sons of Korhal (2491—03/2500; through secret alliance)
TerranDominion Logo2a Terran Dominion (03/2500—09/2500)
Corbin Phash (alliance)
Michael Liberty (secret alliance)
Project Shadowblade (secret alliance)

Societal
Capital/Base

Umoja

Currency

Credits

Historical
Formed from

Umojan colonists

Date established

2489

Date reorganized

March 2500 (itself as a protectorate under Dominion rule)

Date restored

September 2500 (after the UED takeover on the Dominion)

Status

Active

The Umojan Protectorate is a neutral protectorate whose base of operations is on Umoja. Its commander is Minister Jorgensen[2] and it is also led by the Umojan Ruling Council.[3]

Its militia color is aqua.[2]

The Protectorate seeks a truce with the protoss, believing that the elder race can teach them the mysteries of the greater meaning of life, the universe, and everything.[2] The Protectorate is unable to decode their Khala-based communications, and the protoss have ignored them.[4]

The Protectorate may have a reputation for extremely effective methods of collecting information. They used these abilities to assist Arcturus Mengsk of the Sons of Korhal in tracking down persons of interest.[3] In addition, they stole the information on the Odin Project from the Terran Dominion during the Interbellum.[5]

Compared to other major factions, the Protectorate is underpowered and underresourced, with a smaller population, but it leverages its great technology to stay afloat.[6]

Contents

HistoryEdit

Early OperationsEdit

At the end of the Guild Wars in 2489, the Umojan colony, after seeing what blatant abuse the Terran Confederacy was capable of when it annexed almost all of the Kel-Morian Combine's supporting mining guilds into its holdings,[2] and becoming aware of the murder of Angus Mengsk,[1] founded the Umojan Protectorate. This nationalized militia would work to keep its colony free from Confederate tyranny. A strong military force, the Protectorate keeps other factions from interfering in Umojan affairs.[2] It invited other colonies into its fold.[7]

The Umojans continued their alliance with Arcturus Mengsk's Korhalian army, and their duties included protecting his son (and the grandson of Umojan ambassador Ailin Pasteur) Valerian Mengsk.[1]

In 2491 the Confederacy decimated Korhal and its population with a massive nuclear barrage.[2][3] The Umojans continued to support the remnants of the movement, the Sons of Korhal, allowing citizens to sign up as soldiers.[3] Although Umoja openly opposed the Confederacy, it avoided war with their rival, which was focusing on other struggles, such as the Sons of Korhal.[7]

The DominionEdit

After the Terran Confederacy was overthrown and the Sons of Korhal became the Terran Dominion, the Protectorate rallied to the new government's side.[8][7] However, the Protectorate distanced itself from the Dominion when its heavy-handed tactics began to resemble those of the Confederacy.[7][1]

The Brood WarEdit

As the Brood War began, the Terran Dominion was unaware of the United Earth Directorate invasion. An alliance between the Confederate Resistance Forces and the UED was formed on the Dominion world of Braxis, capturing its capital, Boralis.[9] Confederate Resistance Force lieutenant Samir Duran warned the UED that they had only sixteen hours before the Dominion could react.[10]

Using codes extracted from there, the Confederates were able to determine Mengsk's schedule; he was visiting Umoja at the time, his first visit to Umoja as emperor of the Dominion, six months after his empire's formation. Mengsk and Dominion general Edmund Duke diplomatically fenced with Umojan politician Ailin Pasteur over how close Dominion vessels could approach Umoja. Mengsk eventually approached Umoja, with only a few soldiers, son Valerian and teacher Master Miyamoto in an obsolete gun cruiser.

Shortly after landing, the Confederates used various jamming techniques to cut off Mengsk from aid and landed approximately 30 soldiers, led by Mengsk's former commanding officer, marine Angelina Emillian. They tried to kill Mengsk. Despite being outnumbered, the Dominion and Umojan forces held off the Confederates (suffering heavy losses). During the battle, Duke's forces took advantage of the jamming and confusion to approach Umoja and destroy the remaining Confederates. Afterward, the Umojans and Dominion officials had to renegotiate Dominion ship movements near Umoja. Mengsk was left with the belief that Umoja was complicit in the attack.[1] This sparked an economic conflict and "shadow war" between the Dominion and the Protectorate.[11]

Conflict with the DominionEdit

By the end of the Brood War, Umoja had severed its alliance with the Dominion. In response, the Dominion imposed an economic blockade on the Protectorate, forcing the Protectorate to smuggle food to their own people. As the Protectorate negotiated the tariffs with the Dominion, it also broadcast holos to the Dominion, and planned on using the infamous Michael Liberty to do the reporting for them.[12]

When the Dominion revealed that one of its senators, Corbin Phash, had hidden the psychic talents of his son Colin, the family separated and hid from the Dominion. Corbin traveled to the Protectorate and struck an alliance with Minister Jorgensen while Colin took shelter on a refugee world. However, Colin was captured and taken to the Ghost Academy, prompting Corbin to vow to expose the truth behind the Academy. Jorgensen promised to help, suggesting he knew Dominion media figures such as Kate Lockwell.[13] Corbin's presence was a thorn in the side of the Dominion, and a ghost was dispatched to assassinate him. It failed. The Umojans did not retaliate however, only taking further steps to protect Phash.[12]

Umoja continued to compete with the Dominion over control and resources,[14] all the while preparing for war with Arcturus Mengsk or the zerg.[15] The Umojans would eventually spread anti-Ghost Academy propaganda to dozens of Dominion worlds.[16] Eventually Corbin Phash would arrange for his son to be freed from the Academy, and he would be trained as a shadowguard.[11]

Fully aware of the Dominion's unparalleled military might, the Ruling Council embarked on a more covert route to uphold its independence. The Protectorate funneled resources into advanced technological research, established a far-reaching network of anti-Dominion separatists, and stationed elite espionage agents throughout the Koprulu Sector to keep tabs on the Dominion.[7]

By 2503,[17] the Umojan Protectorate grew concerned about the Terran Dominion's secret weapons project at the Simonson munitions factory on Korhal, which had been locked down. Umojan intelligence agents attempted to learn the secrets of the installation. As the project came closer to fruition the agents observed an increasing flow of high-ranking Dominion officers coming and going from the plant. Their hacking of cargo manifests showed deliveries of battlecruiser-weight neosteel armor and their sensors showed regular seismic shocks. Nonetheless, their information was extremely limited. Umojan agent Ulli Trey sneaked into the facility and, using an array of stealthy drones, finally acquired the information the Protectorate had sought; the secrets of the Thor Project were bared. The Protectorate now fears that no counter to this weapon will be discovered.[5]

By that year, the Protectorate hatched a plot with Project Shadowblade, led by General Cole Bennett and Gabriel Tosh, which would use a unique AI and spectres to capture Mengsk, and force him to confess to his crimes in front of renegade reporter Michael Liberty. However, the plot was foiled by the spectres' mental illness and a Dominion ghost, Nova Terra.[11]

The Second Great WarEdit

With the zerg invasion of terran space in 2504, the Protectorate mobilized.[18] They offered aid to Valerian Mengsk and Raynor's Raiders at the conclusion of the Flashpoint Conflict.[19]

At Research Station EB-103, Umojan scientists ran tests to find out how much of the zerg mutagen was left in Sarah Kerrigan's system.[20] When Dominion forces attacked, Umojan marines held them off while the facility was evacuated.[21] Some of the marines ended up on the Raiders flagship Hyperion.[22]

Known TerritoriesEdit

Other SettlementsEdit

Umojan Protectorate MembersEdit

Main article: Umojan characters

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. 3.0 3.1 3.2 3.3 Neilson, Micky. StarCraft: Uprising. New York and Toronto, Ontario: Pocket Books, December 2000. ISBN 0-7434-1898-0 (eBook only).
  4. Blizzard Entertainment. 2012-11-05. StarCraft II Creative Development Q&A - Part 5. Blizzard Entertainment. Accessed 2012-11-05.
  5. 5.0 5.1 Burns, Matt. "Collateral Damage." (May 13, 2010). Blizzard Entertainment. Collateral Damage Accessed 2010-05-16.
  6. Brian Kindregan, Eldorian. 2010-10-28. Blizzcon: Interview with StarCraft 2 Lead Writer Brian Kindregan. Blizzplanet. Accessed 2010-10-31.
  7. 7.0 7.1 7.2 7.3 7.4 Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: Umoja. Blizzard Entertainment. Accessed 2010-07-24.
  8. Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  9. Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Mission: First Strike (in English). 1998.
  10. Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Mission: The Dylarian Shipyards (in English). 1998.
  11. 11.0 11.1 11.2 Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  12. 12.0 12.1 Benjamin, Paul and Dave Shramek (w), Mel joy San Juan (p), Noel Rodriguez et al (i). "Orientation." In StarCraft: Frontline: Volume 4 (paperback binding), pp. 114-161. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.
  13. Benjamin, Paul and Dave Shramek (w), Sevilla, Hector (p, i). "War-Torn." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 6-47. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  14. Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2009-04-03. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2009-05-18.
  15. Blizzard Entertainment staff. 2008-04-16. The Story so Far... Part 2: The Brood War. Blizzard Entertainment. Accessed 2008-04-16.
  16. StarCraft: Ghost Academy. Tokyopop. Accessed 2009-12-04.
  17. September 27, 2011. "Timeline." StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). pp. 393-416. ISBN 978-1439-10938-0.
  18. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. UNN newscast after "The Devil's Playground." (in English). 2010.
  19. Golden, Christie (November 6, 2012). StarCraft II: Flashpoint. Simon & Schuster (Gallery Books). ISBN 978-1451-65962-7.
  20. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Lab Rat (in English). 2013-03-12.
  21. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Back in the Saddle (in English). 2013-03-12.
  22. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Choices (in English). 2013-03-12.
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