Viking
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- Terran Dominion spokesman(src)

Added by MecoThe Viking, officially designated as the A2 Armored Mechanical Hybrid,[1] is a terran unit with the ability to transform between a ground unit ("Assault mode") and an air unit ("Fighter mode").
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Overview
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- Captain Jon Dyre (quoted by Wes Carter)(src)

Added by PsiSeveredHeadBased heavily on the transformation design of the siege tank, the Viking was designed to be the ultimate anti-air and ground-support weapon system, armed with MT50 Lanzer Torpedoes and twin gatling guns for both respective tasks.[2] A targeting system exists for both, along with displaying height and location. The ability to self-destruct is also present.[3] The arm and leg servos are interchangeable, easing repairs.[1] Bellerephon further expanded the Viking's options through the Phobos-class weapon system—an improved loadout that adds a longer-range anti-air missile and an improved gatling cannon increased range in ground assaults. Enlightened Dynamics also developed Ripwave missiles for the hybrid.[4]

Added by HawkiIn its aerial mode, Vikings are classified as air superiority fighters. The walker mode was considered more important.[5] They can be paired with AH/G-24 Banshees for operations as air cavalry.[6]
While the Viking's versatility is its greatest asset, it is also one of its drawbacks. Few pilots are able to handle both combat modes and the majority of Viking pilots are killed in their first battle[2] (the term "cherry" is used for Viking pilots who have yet to carry out a transformation).[1] Those who survive however, become amongst the most skilled pilots.[2] The elite few who make it through training are so deadly that their names are well-known by both allies and enemies across the Koprulu Sector.[1]
Viking pilots are equipped with helmets with visors that lower when they take their vehicles into the air.[7] However, regardless of whatever advantages the visor might bring, it is still possible to fly a Viking without one.[8][3]
History
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Added by PsiSeveredHeadThe Brood War revealed weaknesses in terran anti-air capability. Wraith combat fighters and valkyrie missile frigates proved to be an unwieldy combination against agile zerg airborne organisms. In addition, ground-based anti-air support from goliath assault walkers was too limited in its mobility: all too often airborne attackers would simply move out of the goliath's range. In the aftermath of the war, terran weapon technicians proposed a radical new concept to resolve both of these problems; an armored vehicle with the ability to change its combat role from an assault walker to an air-superiority fighter, enabling it to switch smoothly to fulfill tactical needs in a developing battle.[2]
The Wyrm[3] was an early design.[9] It was quickly succeeded by the Viking, which had more armor, more options and a faster response time.[3] A Viking was showcased at Ursa[8] in 2502,[10] where one single-handedly destroyed a military base.[8]
Final field testing of the Viking was carried out at Valhalla.[11]
Game Unit
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| Viking | |
|---|---|
| | |
| Air mode | |
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| Ground mode | |
| Unit | |
| Race | |
| Role |
Durable support unit |
| Armament |
|
| Properties | |
| Transport size |
2 |
| Sight range |
10 |
| Production | |
| Minerals | |
| Gas | |
| Supply | |
| Build time | |
| Produced from | |
| Hotkey |
V |
| Movement | |
| Speed |
2.75 (air)/2.25 (ground) |
| Acceleration |
2.625 (air)/1000 (ground) |
| Lateral acceleration |
0 |
| Deceleration |
0 |
| Collision radius |
0.75 |
| Protection | |
| Hit points |
125 |
| Armor | |
| Type |
|
| Armor type | |
| Lanzer torpedoes | |
| Damage |
10 (+4 vs armored) |
| Attacks |
2 |
| Targets |
|
| Cooldown |
2 |
| Range |
9 |
| Upgrade/level | |
| Twin gatling cannon | |
| Damage |
12 |
| Targets |
|
| Cooldown |
1 |
| Range |
6 |
| Upgrade/levels | |
| Meta | |
| Target priority |
20 |
| Kill score |
400 |
| Production score |
200 |
| Miscellaneous | |
| Notes |
Switches between roles. |
The Viking is produced from the starport. They are one of two base units produced from the starport, allowing them to be built two at a time with a reactor add-on. Due to their long range and relatively high mobility, Vikings are effective at fighting slower enemy units like battlecruisers, corruptors, and void rays, using hit and run tactics to avoid counterattacks as they are relatively fragile, but are weak against more mobile units including marines, mutalisks, and stalkers. Large groups of phoenixes can also quickly knock out vikings due to their ability to swiftly move and attack simultaneously. Vikings are useful for raiding worker lines due to their ability to quickly infiltrate and escape bases as well as providing escort for marines and marauders against colossi.
Transformation
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| Notes | |||||||||||
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The Viking transforms from one mode to another. | |||||||||||
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Upgrades
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| Researched at | |||||||||||||
| Hotkey |
S | ||||||||||||
| Properties | |||||||||||||
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| Notes | |||||||||||||
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Increases the damage of terran air units. | |||||||||||||
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| Researched at | |||||||||||||
| Hotkey |
P | ||||||||||||
| Properties | |||||||||||||
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| Notes | |||||||||||||
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Increases the armor of all terran air units. | |||||||||||||
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Wings of Liberty
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Vikings are unlocked by playing either "Safe Haven" or "Haven's Fall", available after Rory Swann called in some favors to get their schematics.[12][13]
| Campaign | |
| Cost |
$75,000 |
| Researched at | |
| Notes | |
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Vikings deal aerial splash damage. | |
| Edit | |
| Campaign | |
| Cost |
$90,000 |
| Researched at | |
| Notes | |
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Vikings gain +2 missile range and +1 cannon range. | |
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| Notes | |||||
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Damaged ships and vehicles recover hit points over time.[15] | |||||
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Quotations
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Development
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The following section contains information from a previous version of StarCraft II which is no longer valid. |

Added by MecoKarune stated that its ground mode could attack both ground and air units in February 2008[16] but that ability underwent balance testing and has since been removed.[17]
At earlier builds the Viking was built on the factory at ground mode, but needed a Fighter Tech upgrade to enable transforming to air mode.[18]
Concept art of the Viking is identical to that of the Wyrm, the Viking's in-universe predecessor effectively being lifted from concepts of its in-universe successor.[2][8][3] The icon for this old form can still be found in the map editor.[19]
Known Vikings
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Known Viking Pilots
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Added by HawkiNotes
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- The Lost Vikings is a 1992 Blizzard Entertainment game featuring the adventures of three Vikings. One of the pictures on the official Viking page is labeled "the Lost Vikings".[2]
- A mini-game called Lost Viking in which a sole Viking must fight a massive protoss, zerg, and terran air force, including swarm guardians, a carrier, leviathan and terra-tron.[20]
- Mega Bloks plans to produce a Viking model as part of their StarCraft toy line, set to be released in 2012. The Mega Bloks Viking will be able to transform between modes.[21]
References
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