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Vile

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"Vile strain: Acid saliva coats enemy. Slows movement, slows attacks."
Vile
Vile SC2-HotS Rend1
Unit
Race

Zerg

Affiliation

Zerg SC2 Icon Kerrigan's Swarm

Campaign

Heart of the Swarm

Base unit

Roach

Role

Medium ranged creature

Armament

Acid Saliva

Properties
Transport
size

2

Sight range

9

Production
Minerals

75 Minerals Terran SC1

Gas

25 ZergVespene SC2 Game1

Control

2 ZergSupply SC2 Icon1

Build time

27 Time SC2 Game1

Evolves from

Larva

Requires

Roach warren

Movement
Speed

2.25

Acceleration

1000

Lateral
acceleration

46.0625

Deceleration

0

Creep
multiplier

x1.3

Collision radius

0.625

Protection
Hit points

120 (Heart of the Swarm campaign only)

Hit point
regen/second
  • 0.2734
  • 5 (burrowed)
  • 10 (burrowed with Tunneling Claws) GlialReconstitution SC2 Game1
Armor

1

Type

Biological

Armor type

Armored

Acid Saliva
Damage

16

Targets
  • Ground
Cooldown

2

Range

4

Upgrade/level

+2 SC2ZergMissile

Claws
Damage

16

Targets
  • Ground
Cooldown

2

Range

0.1 (melee)

Upgrade/levels

+2 SC2ZergMissile

The vile is a variant strain of the roach that appears in Heart of the Swarm. It is the alternate to the corpser roach.

OverviewEdit

During Kerrigan's resurgence, Abathur discovered the vile strain by forcing roaches on the world of Mehlus IV to drink microbe-infested water on the planet's surface. The roaches that survived the toxic ingestion adapted to produce acidic saliva which were altered by the byproducts of the microbes. When the vile attacks a target, their acidic saliva will act as a constrictive agent. As newer layers are added with each attack, the old layers harden and tighten thus debilitating the target.[1]

Game UnitEdit

Its attacks slow normal enemy units' movement speed and attack speed by 75%. Heroic units instead suffer a penalty of 20% to both movement speed and attack speed.

The slowing attacks of the vile roach make it very effective against larger enemy units such as the colossus, thors, siege tanks and archons by making their already slow attacks even slower. With proper micro, vile roaches can also kite zealots easily. However, the slowing effect is somewhat wasted on masses of smaller units, such as marines.

When compared with the corpser, the vile is more effective against larger, heavier hitting units such as colossi and thors, while the corpser is more effective against smaller closely grouped enemies.

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Roach Evolution (in English). 2013-03-12.

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